Changes between Version 9 and Version 10 of GamePerformance
- Timestamp:
- Jun 25, 2013, 8:13:25 AM (11 years ago)
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GamePerformance
v9 v10 15 15 ||ModelRenderer.cpp optimization||#1859||Medium||Work in progress|| 16 16 ||UnitAI/UnitMotion repathing improvement||#1200||Medium||Not started|| 17 ||Sim interpolation optimization (game and editor)||#1846 #1858 #1865 #1906 r13500||Medium||Landed in alpha13, reverted in alpha14|| 17 18 ||Non behavior changing optimizations||#1923 [http://www.wildfiregames.com/forum/index.php?showtopic=17310 forum thread]||Small||Work in progress|| 18 19 ||Implement an Octree||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started|| … … 29 30 ||JS GUI code optimization||#1878||Small||Landed in alpha14|| 30 31 ||AI API v3 and Aegis AI||[http://www.wildfiregames.com/forum/index.php?showtopic=17144 forum thread]||Medium||Landed in alpha13|| 31 ||Sim interpolation optimization (game and editor)||#1846 #1858 #1865||Medium||Landed in alpha13||32 32 ||GetInterpolatedTransform math optimization||#1854||Small||Landed in alpha13|| 33 33 }}}