Changes between Version 37 and Version 38 of GamePerformance
- Timestamp:
- May 19, 2014, 3:35:48 PM (10 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
GamePerformance
v37 v38 5 5 6 6 ||= Feature =||= Relevant link(s) =||= Performance impact =||= Status =|| 7 || Rewrite the renderer to require OpenGL 2.1 || [http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread] || Big || Work in progress||8 || Threading to use more than one CPU core || #1886|| Big || Not started ||7 || Rewrite the renderer to require OpenGL 2.1 || [http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread] || Big || Stalled || 8 || Threading to use more than one CPU core || || Big || Not started || 9 9 || Long/Tile Pathfinder Rewrite || #1756 || Big || Stalled || 10 10 || Short/Vertex Pathfinder Rewrite || #1942 || Big || Not started || … … 12 12 || Assorted "megapatch" patches || [http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/megapatch-split git branch] || Medium || Stalled || 13 13 || Incremental update of pathfinder's passability grid || #930 || Medium || Stalled, to do with new pathfinder || 14 || Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] || #1886 [http://www.wildfiregames.com/forum/index.php?showtopic=17289 forum thread] || Small or None || Work in progress. Upgrade to [https://developer.mozilla.org/en-US/docs/SpiderMonkey/24 v24] completed in alpha16 (no perf improvement). Upgrade to [https://developer.mozilla.org/en-US/docs/SpiderMonkey/31 v31] started. || 14 || Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] to [https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/31 v31] || [http://www.wildfiregames.com/forum/index.php?showtopic=17289 forum thread] || Small || Work in progress || 15 || Use new ES6 keyed collections (e.g. Map, Set) || #2475 || Medium || Work in progress || 15 16 || GUI code improvement || #885 || Medium || Stalled || 16 17 || ComponentManager optimization || #1860 || Medium || Stalled || … … 18 19 || UnitAI/UnitMotion repathing improvement || #1200 || Medium || Not started || 19 20 || Sim interpolation optimization (game and editor) || r13500 || Medium || Landed in alpha13, reverted in alpha14 || 20 || Non behavior changing optimizations || #1923 [http://www.wildfiregames.com/forum/index.php?showtopic=17310 forum thread] || Small || Stalled ||21 21 || Other Kuranes patches || #2022 #2026 || Small || Up for Review || 22 22 || More optimization with many selected units || #2179 || Small || Work in progress || … … 35 35 36 36 ||= Feature =||= Relevant link(s) =||= Performance impact =||= Appeared in =|| 37 || Improve GCC build flags on x86 || #2329 || Small || alpha17 || 37 38 || Improve UnitAI range query performance || #2156 || Medium || alpha16 || 38 39 || Save GUI Sprites and Images in vectors / maps as pointers || #1984 || Small || alpha16 ||