Changes between Version 37 and Version 38 of GamePerformance


Ignore:
Timestamp:
May 19, 2014, 3:35:48 PM (10 years ago)
Author:
fabio
Comment:

update

Legend:

Unmodified
Added
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  • GamePerformance

    v37 v38  
    55
    66||= Feature =||= Relevant link(s) =||= Performance impact =||= Status =||
    7 || Rewrite the renderer to require OpenGL 2.1 || [http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread] || Big || Work in progress ||
    8 || Threading to use more than one CPU core || #1886 || Big || Not started ||
     7|| Rewrite the renderer to require OpenGL 2.1 || [http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread] || Big || Stalled ||
     8|| Threading to use more than one CPU core || || Big || Not started ||
    99|| Long/Tile Pathfinder Rewrite || #1756 || Big || Stalled ||
    1010|| Short/Vertex Pathfinder Rewrite || #1942 || Big || Not started ||
     
    1212|| Assorted "megapatch" patches || [http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/megapatch-split git branch] || Medium || Stalled ||
    1313|| Incremental update of pathfinder's passability grid || #930 || Medium || Stalled, to do with new pathfinder ||
    14 || Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] || #1886 [http://www.wildfiregames.com/forum/index.php?showtopic=17289 forum thread] || Small or None || Work in progress. Upgrade to [https://developer.mozilla.org/en-US/docs/SpiderMonkey/24 v24] completed in alpha16 (no perf improvement). Upgrade to [https://developer.mozilla.org/en-US/docs/SpiderMonkey/31 v31] started. ||
     14|| Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] to [https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/31 v31] || [http://www.wildfiregames.com/forum/index.php?showtopic=17289 forum thread] || Small || Work in progress ||
     15|| Use new ES6 keyed collections (e.g. Map, Set) || #2475 || Medium || Work in progress ||
    1516|| GUI code improvement || #885 || Medium || Stalled ||
    1617|| ComponentManager optimization || #1860 || Medium || Stalled ||
     
    1819|| UnitAI/UnitMotion repathing improvement || #1200 || Medium || Not started ||
    1920|| Sim interpolation optimization (game and editor) || r13500 || Medium || Landed in alpha13, reverted in alpha14 ||
    20 || Non behavior changing optimizations || #1923 [http://www.wildfiregames.com/forum/index.php?showtopic=17310 forum thread] || Small || Stalled ||
    2121|| Other Kuranes patches || #2022 #2026 || Small || Up for Review ||
    2222|| More optimization with many selected units || #2179 || Small || Work in progress ||
     
    3535
    3636||= Feature =||= Relevant link(s) =||= Performance impact =||= Appeared in =||
     37|| Improve GCC build flags on x86 || #2329 || Small || alpha17 ||
    3738|| Improve UnitAI range query performance || #2156 || Medium || alpha16 ||
    3839|| Save GUI Sprites and Images in vectors / maps as pointers || #1984 || Small || alpha16 ||