Changes between Version 41 and Version 42 of GamePerformance


Ignore:
Timestamp:
Jun 26, 2014, 9:44:20 PM (10 years ago)
Author:
fabio
Comment:

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  • GamePerformance

    v41 v42  
    1919|| Implement caching of terrain normals || #2039 || Medium || Stalled ||
    2020|| UnitAI/UnitMotion repathing improvement || #1200 || Medium || Not started ||
    21 || Sim interpolation optimization (game and editor) || r13500 || Medium || Landed in alpha13, reverted in alpha14 ||
     21|| Disable off-screen animation || [http://trac.wildfiregames.com/browser/ps/trunk/source/simulation2/components/CCmpUnitRenderer.cpp#L293 TODO in CCmpUnitRenderer.cpp] || Small || Not started ||
    2222|| Other Kuranes patches || #2022 #2026 || Small || Up for Review ||
    2323|| More optimization with many selected units || #2179 || Small || Work in progress ||