Changes between Version 41 and Version 42 of GamePerformance
- Timestamp:
- Jun 26, 2014, 9:44:20 PM (10 years ago)
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GamePerformance
v41 v42 19 19 || Implement caching of terrain normals || #2039 || Medium || Stalled || 20 20 || UnitAI/UnitMotion repathing improvement || #1200 || Medium || Not started || 21 || Sim interpolation optimization (game and editor) || r13500 || Medium || Landed in alpha13, reverted in alpha14||21 || Disable off-screen animation || [http://trac.wildfiregames.com/browser/ps/trunk/source/simulation2/components/CCmpUnitRenderer.cpp#L293 TODO in CCmpUnitRenderer.cpp] || Small || Not started || 22 22 || Other Kuranes patches || #2022 #2026 || Small || Up for Review || 23 23 || More optimization with many selected units || #2179 || Small || Work in progress ||