Changes between Version 4 and Version 5 of GamePerformance
- Timestamp:
- Apr 3, 2013, 12:31:50 PM (11 years ago)
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GamePerformance
v4 v5 14 14 ||ModelRenderer.cpp optimization||#1859||Medium||Work in progress|| 15 15 ||UnitAI/UnitMotion repathing improvement||#1200||Medium||Not started|| 16 ||JS GUI code optimization||#1878||Small||Work in progress||17 16 ||Implement an Octree||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started|| 18 17 ||Rewrite the AI base system in C++||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started|| … … 24 23 {{{#!table style="background: LightGreen" 25 24 ||= Feature =||= Relevant link(s) =||= Performance impact =||= Status =|| 25 ||JS GUI code optimization||#1878||Small||Landed in alpha14|| 26 26 ||AI API v3 and Aegis AI||[http://www.wildfiregames.com/forum/index.php?showtopic=17144 forum thread]||Medium||Landed in alpha13|| 27 27 ||Sim interpolation optimization (game and editor)||#1846 #1858 #1865||Medium||Landed in alpha13||