Changes between Version 4 and Version 5 of GamePerformance


Ignore:
Timestamp:
Apr 3, 2013, 12:31:50 PM (11 years ago)
Author:
fabio
Comment:

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  • GamePerformance

    v4 v5  
    1414||ModelRenderer.cpp optimization||#1859||Medium||Work in progress||
    1515||UnitAI/UnitMotion repathing improvement||#1200||Medium||Not started||
    16 ||JS GUI code optimization||#1878||Small||Work in progress||
    1716||Implement an Octree||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started||
    1817||Rewrite the AI base system in C++||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started||
     
    2423{{{#!table style="background: LightGreen"
    2524||= Feature =||= Relevant link(s) =||= Performance impact =||= Status =||
     25||JS GUI code optimization||#1878||Small||Landed in alpha14||
    2626||AI API v3 and Aegis AI||[http://www.wildfiregames.com/forum/index.php?showtopic=17144 forum thread]||Medium||Landed in alpha13||
    2727||Sim interpolation optimization (game and editor)||#1846 #1858 #1865||Medium||Landed in alpha13||