Changes between Version 61 and Version 62 of GamePerformance
- Timestamp:
- Nov 10, 2015, 2:31:16 PM (9 years ago)
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GamePerformance
v61 v62 5 5 6 6 ||= Feature =||= Relevant link(s) =||= Performance impact =||= Status =|| 7 || Rewrite the renderer to require OpenGL 2.1 || [http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread] || Big || Stalled||7 || Support OpenGL 4 || #3054 [http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread] || Big || Work in progress || 8 8 || Threading to use more than one CPU core || || Big || Not started || 9 || Long/Tile Pathfinder Rewrite || #1756 [https://github.com/na-Itms/0ad/commits/pathfinding github tree] || Big || Work in progress ||10 9 || Short/Vertex Pathfinder Rewrite || #1942 || Big || Not started || 11 || Improvement/replacement for AI entitycollections || #2370 || Big || Work in progress||10 || Improvement/replacement for AI entitycollections || #2370 || Big || Stalled || 12 11 || Assorted "megapatch" patches || [http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/megapatch-split git branch] || Medium || Stalled || 13 || Incremental update of pathfinder's passability grid || #930 || Medium || Stalled, to do with new pathfinder ||14 || RangeManager improvement || #2430 || Medium || Stalled ||15 12 || GUI code improvement || #885 || Medium || Stalled || 16 13 || ComponentManager optimization || #1860 || Medium || Stalled || 14 || General pathfinder optimizations || #3588 || Medium || Work in progess || 17 15 || Implement caching of terrain normals || #2039 || Medium || Stalled || 18 16 || Calculate visible patches only when frustum changes || #2431 || Medium || Stalled || 19 17 || UnitAI/UnitMotion repathing improvement || #1200 || Medium || Not started || 18 || Optimize TestRayAASquare in Geometry.cpp || #3588 || Small || Work in progess || 19 || Enable the JPS cache || #3290 || Small || Stalled || 20 20 || Disable off-screen animation || [http://trac.wildfiregames.com/browser/ps/trunk/source/simulation2/components/CCmpUnitRenderer.cpp#L293 TODO in CCmpUnitRenderer.cpp] || Small || Not started || 21 || Other Kuranes patches || #2022 #2026 || Small || Up for Review||21 || Skinning optimisations || #2026 || Small || Stalled || 22 22 || More optimization with many selected units || #2179 || Small || Work in progress || 23 23 || Optimisation of Fixed Point Trigonometic Approximations || #2109 || Small || Work in progress || … … 34 34 35 35 ||= Feature =||= Relevant link(s) =||= Performance impact =||= Appeared in =|| 36 || Long/Tile Pathfinder Rewrite || #1756 || Big || alpha19 || 37 || RangeManager improvement || #2430 || Medium || alpha19 || 36 38 || Several AI optimizations || r16008 r16027 r16028 r16030 r16035 r16042 r16073 || Medium || alpha18 || 37 39 || Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] to [https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/31 v31] || #2462 || Medium || alpha18 ||