Changes between Version 62 and Version 63 of GamePerformance


Ignore:
Timestamp:
Nov 20, 2015, 2:35:41 PM (9 years ago)
Author:
fabio
Comment:

remove broken trac links

Legend:

Unmodified
Added
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Modified
  • GamePerformance

    v62 v63  
    77|| Support OpenGL 4 || #3054 [http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread] || Big || Work in progress ||
    88|| Threading to use more than one CPU core || || Big || Not started ||
    9 || Short/Vertex Pathfinder Rewrite || #1942 || Big || Not started ||
     9|| !Short/Vertex Pathfinder Rewrite || #1942 || Big || Not started ||
    1010|| Improvement/replacement for AI entitycollections || #2370 || Big || Stalled ||
    1111|| Assorted "megapatch" patches || [http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/megapatch-split git branch] || Medium || Stalled ||
    1212|| GUI code improvement || #885 || Medium || Stalled ||
    13 || ComponentManager optimization || #1860 || Medium || Stalled ||
     13|| !ComponentManager optimization || #1860 || Medium || Stalled ||
    1414|| General pathfinder optimizations || #3588 || Medium || Work in progess ||
    1515|| Implement caching of terrain normals || #2039 || Medium || Stalled ||
     
    2222|| More optimization with many selected units || #2179 || Small || Work in progress ||
    2323|| Optimisation of Fixed Point Trigonometic Approximations || #2109 || Small || Work in progress ||
    24 || Implement a Quadtree/Octree || [http://www.wildfiregames.com/forum/index.php?showtopic=17384 forum thread 1] [http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread 2] || ? || Stalled ||
     24|| Implement a !Quadtree/Octree || [http://www.wildfiregames.com/forum/index.php?showtopic=17384 forum thread 1] [http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread 2] || ? || Stalled ||
    2525|| Rewrite the AI base system in C++ || [http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread] || ? || Not started ||
    2626|| Benchmark mode || #837 || n/a || Not started ||
     
    3434
    3535||= Feature =||= Relevant link(s) =||= Performance impact =||= Appeared in =||
    36 || Long/Tile Pathfinder Rewrite || #1756 || Big || alpha19 ||
    37 || RangeManager improvement || #2430 || Medium || alpha19 ||
     36|| !Long/Tile Pathfinder Rewrite || #1756 || Big || alpha19 ||
     37|| !RangeManager improvement || #2430 || Medium || alpha19 ||
    3838|| Several AI optimizations || r16008 r16027 r16028 r16030 r16035 r16042 r16073 || Medium || alpha18 ||
    3939|| Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] to [https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/31 v31] || #2462 || Medium || alpha18 ||
     
    6363|| CCmpRangeManager optimization || #1707 || Medium || alpha15 ||
    6464|| Optimization with many selected units || r14296 r14306 || Small || alpha15 ||
    65 || Optimize Move() in CcmpUnitMotion || #2094 || Small || alpha15 ||
     65|| Optimize Move() in !CcmpUnitMotion || #2094 || Small || alpha15 ||
    6666|| Text rendering optimizations || r14017 r14018 r14019 r14020 || Small || alpha15 ||
    67 || Avoid slightly-expensive QueryInterface?() calls || r13825 || Small || alpha15 ||
     67|| Avoid slightly-expensive !QueryInterface?() calls || r13825 || Small || alpha15 ||
    6868|| Improve game setup GUI performance || r13828 || Small || alpha15 ||
    69 || GetPercentMapExplored optimization || #2012 || Medium || alpha14 ||
     69|| !GetPercentMapExplored optimization || #2012 || Medium || alpha14 ||
    7070|| Disable distance-sorting for most transparent objects || r13753 || Medium || alpha14 ||
    7171|| VBO support for minimap entity rendering || r13454 || Small || alpha14 ||
     
    7373|| JS GUI code optimization || #1878 || Small || alpha14 ||
    7474|| AI API v3 and Aegis AI || [http://www.wildfiregames.com/forum/index.php?showtopic=17144 forum thread] || Medium || alpha13 ||
    75 || GetInterpolatedTransform math optimization || #1854 || Small || alpha13 ||
     75|| !GetInterpolatedTransform math optimization || #1854 || Small || alpha13 ||
    7676
    7777}}}