Changes between Version 6 and Version 7 of GamePerformance
- Timestamp:
- May 26, 2013, 8:22:50 PM (11 years ago)
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GamePerformance
v6 v7 6 6 ||Rewrite the renderer to require OpenGL 2.1||[http://www.wildfiregames.com/forum/index.php?showtopic=16734 forum thread]||Big||Stalled|| 7 7 ||Threading to use more than one CPU core|| #1886 ||Big||Not started|| 8 ||New Pathfinder||#1756||Big||Stalled|| 8 ||Long/Tile Pathfinder Rewrite||#1756||Big||Stalled|| 9 ||Short/Vertex Pathfinder Rewrite||#1942||Big||Not started|| 9 10 ||Incremental update of pathfinder's passability grid||#930||Medium||Stalled, to do with new pathfinder|| 10 ||Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] from [https://developer.mozilla.org/en-US/docs/SpiderMonkey/1.8.5 1.8.5] to [https://developer.mozilla.org/en-US/docs/SpiderMonkey/17 17] or 18|| #1886||Medium||Work in progress||11 ||Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] from [https://developer.mozilla.org/en-US/docs/SpiderMonkey/1.8.5 1.8.5] to [https://developer.mozilla.org/en-US/docs/SpiderMonkey/17 17] or 18||#1886 [http://www.wildfiregames.com/forum/index.php?showtopic=17289 forum thread]||Medium||Work in progress|| 11 12 ||GUI code improvement||#885||Medium||Stalled|| 12 13 ||CCmpRangeManager optimization||#1707||Medium||Work in progress|| … … 14 15 ||ModelRenderer.cpp optimization||#1859||Medium||Work in progress|| 15 16 ||UnitAI/UnitMotion repathing improvement||#1200||Medium||Not started|| 17 ||Non behavior changing optimizations||#1923 [http://www.wildfiregames.com/forum/index.php?showtopic=17310 forum thread]||Small||Work in progress|| 16 18 ||Implement an Octree||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started|| 17 19 ||Rewrite the AI base system in C++||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started|| … … 29 31 ||GetInterpolatedTransform math optimization||#1854||Small||Landed in alpha13|| 30 32 }}} 33 34 == Other related resources == 35 * [http://www.wildfiregames.com/forum/index.php?showtopic=17274 Forum thread: (DISCUSS) Performance Improvements] 36 * [[CodeAndMemoryPerformance]] 37 * [[CodeQuality]] 38 * [[Coding_Conventions]] 39 * [[EngineProfiling]]