Changes between Initial Version and Version 1 of GameplayFeatureStatus


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Timestamp:
Feb 13, 2010, 5:41:44 PM (14 years ago)
Author:
Philip Taylor
Comment:

incomplete feature listing

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  • GameplayFeatureStatus

    v1 v1  
     1This is an attempt at a reasonably comprehensive list of desired gameplay features, roughly categorised and split into small sections, with links to various sources of documentation and code.
     2
     3Features that are largely completed are marked ~~like this~~.
     4
     5"Old documentation" refers to technical documentation for the old simulation system; the new one has different features and different syntax, so use the documentation as inspiration and not specification.
     6
     7 * '''Movement'''
     8   * Components:
     9     [source:ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp UnitMotion],
     10     [source:ps/trunk/source/simulation2/components/CCmpPathfinder.cpp Pathfinder]
     11   * Old description: [wiki:XML.Entity.Actions.Move]
     12   * ~~''Walking''~~
     13   * ''Running/charging''
     14     * Adds combat bonus
     15   * ''Formations''
     16     * Old description: [wiki:XML:_Formation]
     17   * ''Terrain conformance''
     18     * Old description: [wiki:XML.Entity.Traits.Anchor]
     19     * Components: [source:ps/trunk/source/simulation2/components/CCmpPosition.cpp Position]
     20   * ''Pathfinding''
     21     * ~~''Basic pathfinding''~~
     22     * ''Better pathfinding''
     23   * ''Ship movement''
     24 * '''Combat'''
     25   * ''Basic attacks''
     26   * ''Secondary attacks''
     27   * ''Projectiles''
     28 * '''Experience'''
     29   * ''Accumulating''
     30   * ''Upgrading''
     31   * ''Rendering''
     32 * '''Death'''
     33   * ''Corpses''
     34 * '''Resources'''
     35   * ''Auto-select nearby resources'' (when the currently targeted resource is exhausted)
     36 * '''Building construction'''
     37   * ''Resource usage''
     38   * ''Foundations''
     39   * ''Flatten terrain''
     40 * '''Settlements'''
     41 * '''Loot'''
     42 * '''Gates'''
     43 * '''Walls'''
     44 * '''Garrisoning'''
     45 * '''Training'''
     46   * ''Training queues''
     47   * ''Rally points''
     48 * '''Research'''
     49   * ''Research queues''
     50   * ''Tech effects''
     51 * '''Auras'''
     52   * ''Detect range entering/leaving''
     53   * ''Modify unit stats''
     54 * '''Capturing'''
     55 * '''Diplomacy'''
     56 * '''Triggers'''
     57 * '''Objectives'''
     58 * '''LOS'''
     59   * ''Determine from units''
     60   * ''Render''
     61   * ''Affect pathfinding''
     62 * '''Forests'''
     63   * ''Hiding''
     64 * '''AI'''
     65   * ''Stances''
     66   * ''Scouting''
     67   * ''AI players''
     68 * '''Audio'''
     69 * '''Hero units'''
     70 * '''GUI'''
     71   * ''Health bars''
     72   * ''Minimap''
     73   * ''Go to hero unit''
     74   * ''Go to idle worker''
     75   * ''Detect combat''
     76   * ''In-game manual''
     77 * '''Networking'''