Changes between Version 1 and Version 2 of GameplayFeatureStatus
- Timestamp:
- Feb 14, 2010, 1:34:01 PM (14 years ago)
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GameplayFeatureStatus
v1 v2 3 3 Features that are largely completed are marked ~~like this~~. 4 4 5 "Old documentation" refers to technical documentation for the old simulation system; the new one has different features and different syntax, so use the documentation as inspiration and not specification. 5 "Old description" refers to technical documentation for the old simulation system; the new one has different features and different syntax, so use the documentation as inspiration and not specification. 6 7 Before working on a feature, it should be broken down into more detail and added as a Trac ticket (with a reference to the ticket added from this page). 6 8 7 9 * '''Movement''' … … 14 16 * Adds combat bonus 15 17 * ''Formations'' 16 * Old description: [wiki:XML:_Formation] 18 * Old description: [wiki:XML:_Formation], [wiki:XML.Entity.Traits.Formation] 17 19 * ''Terrain conformance'' 18 20 * Old description: [wiki:XML.Entity.Traits.Anchor] … … 22 24 * ''Better pathfinding'' 23 25 * ''Ship movement'' 26 24 27 * '''Combat''' 25 * ''Basic attacks'' 26 * ''Secondary attacks'' 28 * Components: 29 [source:ps/trunk/binaries/data/mods/public/simulation/components/Attack.js Attack], 30 [source:ps/trunk/binaries/data/mods/public/simulation/components/Armour.js Armour], 31 [source:ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js UnitAI] 32 * Old description: [wiki:XML.Entity.Actions.Attack], [wiki:XML.Entity.Traits.Armour] 33 * ~~''Basic attacks''~~ 34 * ''Secondary attacks'' (automatic switching between ranged and melee weapons) 27 35 * ''Projectiles'' 36 * ''Animation synchronisation'' (particularly for projectile attacks) 37 38 * '''Health''' 39 * Components: 40 [source:ps/trunk/binaries/data/mods/public/simulation/components/Health.js Health] 41 * Old description: [wiki:XML.Entity.Traits.Health] 42 * ''Death'' 43 * ''Corpses'' 44 * ''Healers'' 45 * Old description: [wiki:XML.Entity.Actions.Heal] 46 28 47 * '''Experience''' 48 * Old description: [wiki:XML.Entity.Traits.Promotion], [wiki:XML.Entity.Traits.Rank] 29 49 * ''Accumulating'' 30 50 * ''Upgrading'' 31 51 * ''Rendering'' 32 * '''Death''' 33 * ''Corpses'' 52 34 53 * '''Resources''' 54 * Components: 55 [source:ps/trunk/binaries/data/mods/public/simulation/components/ResourceGatherer.js ResourceGatherer], 56 [source:ps/trunk/binaries/data/mods/public/simulation/components/ResourceSupply.js ResourceSupply] 57 * Old description: [wiki:XML.Entity.Traits.Supply], [wiki:XML.Entity.Actions.Gather], 58 [wiki:List:_Entities:_Nature:_Fauna], [wiki:List:_Entities:_Nature:_Fauna:_Herd], 59 [wiki:List:_Entities:_Nature:_Geological:_Minerals] 60 * ~~''Basic resource gathering''~~ 61 * ''Dropsites'' 62 * ''Kill animals before gathering meat'' 63 * ''Corrals'' 35 64 * ''Auto-select nearby resources'' (when the currently targeted resource is exhausted) 65 36 66 * '''Building construction''' 67 * Components: 68 [source:ps/trunk/binaries/data/mods/public/simulation/components/Builder.js Builder], 69 [source:ps/trunk/binaries/data/mods/public/simulation/components/Cost.js Cost], 70 [source:ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js GuiInterface] 71 * Old description: [wiki:XML.Entity.Actions.Create], [wiki:XML.Entity.Traits.Creation], [wiki:List:_Entities:_Player:_Structures] 72 * ''Placement constraints'' (on map; not on obstruction; not on water; on visible land) 73 * ~~''Population effects''~~ 74 * Old description: [wiki:XML.Entity.Traits.Population] 37 75 * ''Resource usage'' 38 76 * ''Foundations'' 39 77 * ''Flatten terrain'' 40 * '''Settlements''' 41 * '''Loot''' 42 * '''Gates''' 43 * '''Walls''' 44 * '''Garrisoning''' 78 * ''Repair'' 79 * Old description: [wiki:XML.Entity.Actions.Repair] 80 45 81 * '''Training''' 82 * Old description: [wiki:XML.Entity.Actions.Create], [wiki:XML.Entity.Traits.Creation] 46 83 * ''Training queues'' 47 84 * ''Rally points'' 85 48 86 * '''Research''' 87 * Old description: [wiki:XML.Tech] 49 88 * ''Research queues'' 50 89 * ''Tech effects'' 90 91 * '''Settlements''' 92 * Old description: [wiki:List:_Entities:_Nature:_Geological:_Other] 93 94 * '''Loot''' 95 * Old description: [wiki:XML.Entity.Traits.Loot], [wiki:XML.Entity.Actions.Loot] 96 97 * '''Gates''' 98 * Old description: [wiki:XML.Entity.Actions.Lock] 99 100 * '''Garrisoning''' 101 * Old description: [wiki:XML.Entity.Traits.Garrison] 102 51 103 * '''Auras''' 104 * Old description: [wiki:XML.Entity.Traits.Auras] 52 105 * ''Detect range entering/leaving'' 53 106 * ''Modify unit stats'' 54 * '''Capturing''' 55 * '''Diplomacy''' 56 * '''Triggers''' 57 * '''Objectives''' 107 58 108 * '''LOS''' 109 * Old description: [wiki:XML.Entity.Traits.Vision] 59 110 * ''Determine from units'' 60 111 * ''Render'' 61 112 * ''Affect pathfinding'' 113 62 114 * '''Forests''' 115 * Old description: [wiki:List:_Entities:_Nature:_Flora:_Trees] 63 116 * ''Hiding'' 117 64 118 * '''AI''' 119 * Components: 120 [source:ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js UnitAI] 121 * Old description: [wiki:XML.Entity.Traits.AI] 65 122 * ''Stances'' 66 123 * ''Scouting'' 124 * Old description: [wiki:XML.Entity.Actions.Scout] 125 * ''Patrolling'' 126 * Old description: [wiki:XML.Entity.Actions.Patrol] 127 * ''Escorting'' 128 * Old description: [wiki:XML.Entity.Actions.Escort] 67 129 * ''AI players'' 130 68 131 * '''Audio''' 69 * '''Hero units''' 132 * Old description: [wiki:TDD_Audio] 133 134 * '''Territories''' 135 * Old description: [wiki:Background:_Territories] 136 137 * '''Seasons''' 138 * Old description: [wiki:Background:_Seasons] 139 140 * '''Weather''' 141 * Old description: [wiki:Background:_Weather] 142 143 * '''Bartering''' 144 * Old description: [wiki:XML.Entity.Actions.Barter] 145 70 146 * '''GUI''' 147 * Old description: [wiki:TDD_GUI] 148 * Components: 149 [source:ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js GuiInterface], 150 [source:ps/trunk/binaries/data/mods/public/gui/session_new/ session GUI code] 151 * ''Unit selection'' 152 * ''Selection rendering'' 153 * Old description: [wiki:XML.Entity.Traits.Footprint] 154 * ''Bandboxing'' 71 155 * ''Health bars'' 156 * Old description: [wiki:XML.Entity.Traits.Health] 72 157 * ''Minimap'' 158 * Old description: [wiki:XML.Entity.Traits.MiniMap] 73 159 * ''Go to hero unit'' 74 160 * ''Go to idle worker'' 75 161 * ''Detect combat'' 76 162 * ''In-game manual'' 163 77 164 * '''Networking''' 165 166 * '''Hero units''' 167 168 * '''Walls''' 169 170 * '''Capturing''' 171 172 * '''Diplomacy''' 173 174 * '''Triggers''' 175 176 * '''Objectives'''