Changes between Version 24 and Version 25 of GameplayFeatureStatus
- Timestamp:
- May 22, 2012, 3:16:02 AM (12 years ago)
Legend:
- Unmodified
- Added
- Removed
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GameplayFeatureStatus
v24 v25 7 7 ||Sound code redesign / refactoring ||#961 #1223||WIP|| 8 8 ||Advanced AI[[BR]](AI that can handle islands and other difficult cases)|| ||open ended|| 9 ||Improved Ship movement[[BR]](b etter than what we currently have, with basic animations and movement improvements,[[BR]]and very basic formations, but nothing complex like Advanced ship movement)||#940||||9 ||Improved Ship movement[[BR]](basic animations, formations, and movement improvements)||#940|||| 10 10 ||Tech / Research--Stats Modification||#3 #1358 #1410||WIP|| 11 11 ||Atlas improvements [[BR]](Delete brush, forest brushes, double-click, band-boxing, etc.)||#96 #664 #679 #944 #1213||partially complete|| … … 29 29 ||Civ Bonuses and Team Bonuses|||||| 30 30 ||Formation Bonuses and Behavior||#592 #593 #600|||| 31 ||Custom multiplayer lobby server , or...|| ||WIP?||31 ||Custom multiplayer lobby server|| ||WIP?|| 32 32 ||Directional Attack Bonuses (for flanking, ramming etc.)|| || || 33 ||Entity alignment to terrain grid[[BR]]e.g. Horses stay upright when running up hills. Rocks conform to terrain pitch, etc.|||| ||33 ||Entity alignment to terrain grid[[BR]]e.g. Units stay upright when going up hills.||#12|| || 34 34 ||Simple wave and splash sprites and particles.||#48|| || 35 35 ||Concealment / Ambush--Simple[[BR]](Iberians gain attack bonus vs. enemy troops in Column Formation)|| || || … … 39 39 ||Destruction Dust[[BR]] (Dust gets kicked up; leaves rubble decal for X amount of time)||#819 || || 40 40 ||Unique tech trees for each Faction|| ||WIP?|| 41 ||Building snapping[[BR]] (pretty much needed for walls anyway, good for houses)|| || ||41 ||Building snapping[[BR]]|| || || 42 42 ||Distance Fog||#276|| || 43 43 ||Advanced Ship movement[[BR]] (Dynamic ship animations, 3-point turns, turning radii, etc.)||#940|| ||