Changes between Version 26 and Version 27 of GameplayFeatureStatus
- Timestamp:
- Jun 18, 2012, 1:31:18 AM (12 years ago)
Legend:
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GameplayFeatureStatus
v26 v27 7 7 ||Sound code redesign / refactoring ||#961 #1223||WIP|| 8 8 ||Advanced AI[[BR]](AI that can handle islands and other difficult cases)||#973||open ended|| 9 ||Improved Ship movement[[BR]](basic animations, formations, and movement improvements)||#940 ||||9 ||Improved Ship movement[[BR]](basic animations, formations, and movement improvements)||#940 |||| 10 10 ||Tech / Research--Stats Modification||#3 #1358 #1376 #1410||WIP|| 11 11 ||Atlas improvements [[BR]](Delete brush, forest brushes, double-click, band-boxing, etc.)||#96 #664 #678 #679 #944 #1122 #1213||partially complete|| … … 29 29 ||Civ Bonuses and Team Bonuses|||||| 30 30 ||Formation Bonuses and Behavior||#592 #593 #600|||| 31 ||Custom multiplayer lobby server|| ||WIP?||31 ||Custom multiplayer lobby server||#1504||WIP|| 32 32 ||Directional Attack Bonuses (for flanking, ramming etc.)|| || || 33 33 ||Entity alignment to terrain grid[[BR]]e.g. Units stay upright when going up hills.||#12|| ||