Changes between Version 3 and Version 4 of GameplayFeatureStatus
- Timestamp:
- Mar 12, 2010, 9:34:03 PM (14 years ago)
Legend:
- Unmodified
- Added
- Removed
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GameplayFeatureStatus
v3 v4 37 37 * ^[A1]^ ~~''Basic attacks''~~ 38 38 * ''Secondary attacks'' (automatic switching between ranged and melee weapons) 39 * ^[A1]^ ''Projectiles'' 39 * ^[A1]^ ~~''Projectiles''~~ 40 * ''Accuracy effects'' 40 41 * ''Animation synchronisation'' (particularly for projectile attacks) 41 42 … … 44 45 [source:ps/trunk/binaries/data/mods/public/simulation/components/Health.js Health] 45 46 * Old description: [wiki:XML.Entity.Traits.Health] 46 * ^[A1]^ ''Death'' 47 * ^[P]^ ''Corpses'' 47 * ^[A1]^ ~~''Death''~~ 48 * ^[P]^ ~~''Corpses''~~ 49 * ^[P]^ ''Decay'' 48 50 * ''Healers'' 49 51 * Old description: [wiki:XML.Entity.Actions.Heal] … … 77 79 * ^[A1]^ ~~''Population effects''~~ 78 80 * Old description: [wiki:XML.Entity.Traits.Population] 79 * ^[A1]^ ''Resource usage''80 * ^[A1]^ ''Foundations''81 * ^[A1]^ ~~''Resource usage''~~ 82 * ^[A1]^ ~~''Foundations''~~ 81 83 * ^[A1]^ ''Flatten terrain'' 84 * Animation 85 * Diminishing returns with more builders 82 86 * ^[P]^ ''Repair'' 83 87 * Old description: [wiki:XML.Entity.Actions.Repair] … … 158 162 * ''Selection rendering'' 159 163 * Old description: [wiki:XML.Entity.Traits.Footprint] 160 * ''Bandboxing''164 * ~~''Bandboxing''~~ 161 165 * ^[A1]^ ''Health bars'' 162 166 * Old description: [wiki:XML.Entity.Traits.Health]