Changes between Version 3 and Version 4 of GameplayFeatureStatus


Ignore:
Timestamp:
Mar 12, 2010, 9:34:03 PM (14 years ago)
Author:
Philip Taylor
Comment:

update status

Legend:

Unmodified
Added
Removed
Modified
  • GameplayFeatureStatus

    v3 v4  
    3737   * ^[A1]^ ~~''Basic attacks''~~
    3838   * ''Secondary attacks'' (automatic switching between ranged and melee weapons)
    39    * ^[A1]^ ''Projectiles''
     39   * ^[A1]^ ~~''Projectiles''~~
     40     * ''Accuracy effects''
    4041   * ''Animation synchronisation'' (particularly for projectile attacks)
    4142
     
    4445     [source:ps/trunk/binaries/data/mods/public/simulation/components/Health.js Health]
    4546   * Old description: [wiki:XML.Entity.Traits.Health]
    46    * ^[A1]^ ''Death''
    47    * ^[P]^ ''Corpses''
     47   * ^[A1]^ ~~''Death''~~
     48   * ^[P]^ ~~''Corpses''~~
     49     * ^[P]^ ''Decay''
    4850   * ''Healers''
    4951     * Old description: [wiki:XML.Entity.Actions.Heal]
     
    7779   * ^[A1]^ ~~''Population effects''~~
    7880     * Old description: [wiki:XML.Entity.Traits.Population]
    79    * ^[A1]^ ''Resource usage''
    80    * ^[A1]^ ''Foundations''
     81   * ^[A1]^ ~~''Resource usage''~~
     82   * ^[A1]^ ~~''Foundations''~~
    8183   * ^[A1]^ ''Flatten terrain''
     84   * Animation
     85   * Diminishing returns with more builders
    8286   * ^[P]^ ''Repair''
    8387     * Old description: [wiki:XML.Entity.Actions.Repair]
     
    158162     * ''Selection rendering''
    159163       * Old description: [wiki:XML.Entity.Traits.Footprint]
    160      * ''Bandboxing''
     164     * ~~''Bandboxing''~~
    161165   * ^[A1]^ ''Health bars''
    162166     * Old description: [wiki:XML.Entity.Traits.Health]