Changes between Version 47 and Version 48 of GameplayFeatureStatus
- Timestamp:
- Jun 4, 2013, 10:14:26 PM (11 years ago)
Legend:
- Unmodified
- Added
- Removed
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GameplayFeatureStatus
v47 v48 15 15 }}} 16 16 {{{#!tr style="background: LightGoldenrodYellow" 17 ||Sound code redesign / refactoring ||#961 #1223 ||mainly complete||17 ||Sound code redesign / refactoring ||#961 #1223 #1712 #1944 #1955 #1961 #1962||mainly complete|| 18 18 }}} 19 19 ||Advanced AI[[BR]](AI that can handle islands and other difficult cases)||#973||open ended|| … … 23 23 }}} 24 24 {{{#!tr style="background: LightGoldenrodYellow" 25 ||Atlas improvements [[BR]](Delete brush, forest brushes, ~~double-click, band-boxing~~, etc.)||#96 #664 #678 #679 #944 #1122 #1213 ||partially complete||25 ||Atlas improvements [[BR]](Delete brush, forest brushes, ~~double-click, band-boxing~~, etc.)||#96 #664 #678 #679 #944 #1122 #1213 #1943||partially complete|| 26 26 }}} 27 27 {{{#!tr style="background: LightGreen" … … 42 42 }}} 43 43 ||Capturing Buildings||#996 |||| 44 {{{#!tr style="background: LightG oldenrodYellow"45 || Battle detection||#1425||WIP||44 {{{#!tr style="background: LightGreen" 45 ||~~Battle detection~~||#1425||complete|| 46 46 }}} 47 47 ||Island maps[[BR]](AI, ship movement, pathfinding)|||||| … … 59 59 ||Building Construction||#21 #576|||| 60 60 {{{#!tr style="background: LightGreen" 61 || Tributes||#7||complete||61 ||~~Tributes~~||#7||complete|| 62 62 }}} 63 63 ||Running & Charging||#994|||| … … 84 84 ||Building snapping[[BR]]|| || || 85 85 {{{#!tr style="background: LightGreen" 86 || Distance Fog||#276||complete||86 ||~~Distance Fog~~||#276||complete|| 87 87 }}} 88 88 ||Advanced Ship movement[[BR]] (Dynamic ship animations, 3-point turns, turning radii, etc.)||#940|| || … … 90 90 ||Garrisoned unit projectiles||#818|| || 91 91 ||Advanced Water effects: A rolling water plane, etc.||#48 #1572|| || 92 ||Usable mod support||#304 || || 93 ||I18n localisation||#67|| || 92 {{{#!tr style="background: LightGoldenrodYellow" 93 ||Usable mod support||#304 #1838 #1940||WIP|| 94 }}} 95 {{{#!tr style="background: LightGoldenrodYellow" 96 ||I18n localisation||#67||WIP|| 97 }}} 94 98 ||Cliffs||#993|| || 95 99 ||3rd-party multiplayer lobby compatibility|| || || 96 ||Reseeding farm queue at the Farmstead.|| || || 97 {{{#!tr style="background: LightGreen" 98 ||Bloom|| [http://www.wildfiregames.com/forum/index.php?showtopic=16022 forum topic] ||complete|| 100 {{{#!tr style="background: DarkSalmon" 101 ||~~Reseeding farm queue at the Farmstead.~~|| ||Cancelled in favor of infinite farms #1318|| 102 }}} 103 {{{#!tr style="background: LightGreen" 104 ||~~Bloom~~|| [http://www.wildfiregames.com/forum/index.php?showtopic=16022 forum topic] ||complete|| 99 105 }}} 100 106 {{{#!tr style="background: LightGoldenrodYellow"