Changes between Version 10 and Version 11 of GettingStarted
- Timestamp:
- Jul 11, 2009, 10:41:46 PM (15 years ago)
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GettingStarted
v10 v11 9 9 10 10 == Forums and Community == 11 12 11 [http://www.wildfiregames.com/forum/index.php?showforum=312 Open Source and Academic forum] for developer discussions about the open source release. (See also [http://www.wildfiregames.com/forum/index.php?act=Search&CODE=getnew&f=53 new forum posts] since your last visit, if you check frequently.) 13 12 … … 15 14 16 15 == Programmer information == 17 18 16 [wiki:BuildInstructions How to build 0 A.D.] 19 17 … … 26 24 == Art Department == 27 25 === Resources === 28 [http://trac.wildfiregames.com/wiki/ArtDesignDocument Art Department Design Document] 26 [wiki:ArtDesignDocument Art Department Design Document] 27 29 28 === Tools === 30 29 [http://developer.nvidia.com/object/nv_texture_tools.html Nvidia DDS Texture Tools] 30 31 31 === Essential Assets === 32 32 * [http://www.wildfiregames.com/~art/textures/UVmap-tunic-LONG.jpg Long Tunic UV Map] (JPG) 33 33 * [http://www.wildfiregames.com/~art/textures/UVmap-tunic-SHORT.jpg Short Tunic UV Map] (JPG) 34 34 * [http://www.wildfiregames.com/~art/textures/newdude-newUVmap.psd New Dude UV Map] (PSD) 35