Changes between Version 10 and Version 11 of GettingStarted


Ignore:
Timestamp:
Jul 11, 2009, 10:41:46 PM (15 years ago)
Author:
Erik Johansson
Comment:

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  • GettingStarted

    v10 v11  
    99
    1010== Forums and Community ==
    11 
    1211[http://www.wildfiregames.com/forum/index.php?showforum=312 Open Source and Academic forum] for developer discussions about the open source release. (See also [http://www.wildfiregames.com/forum/index.php?act=Search&CODE=getnew&f=53 new forum posts] since your last visit, if you check frequently.)
    1312
     
    1514
    1615== Programmer information ==
    17 
    1816[wiki:BuildInstructions How to build 0 A.D.]
    1917
     
    2624== Art Department ==
    2725=== Resources ===
    28 [http://trac.wildfiregames.com/wiki/ArtDesignDocument Art Department Design Document]
     26[wiki:ArtDesignDocument Art Department Design Document]
     27
    2928=== Tools ===
    3029[http://developer.nvidia.com/object/nv_texture_tools.html Nvidia DDS Texture Tools]
     30
    3131=== Essential Assets ===
    3232 * [http://www.wildfiregames.com/~art/textures/UVmap-tunic-LONG.jpg Long Tunic UV Map] (JPG)
    3333 * [http://www.wildfiregames.com/~art/textures/UVmap-tunic-SHORT.jpg Short Tunic UV Map] (JPG)
    3434 * [http://www.wildfiregames.com/~art/textures/newdude-newUVmap.psd New Dude UV Map] (PSD)
    35