Changes between Version 8 and Version 9 of GettingStarted
- Timestamp:
- Jun 25, 2009, 4:39:44 PM (15 years ago)
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GettingStarted
v8 v9 3 3 4 4 [wiki:Design_Document The Design Document] - This is the main over-view design document for the game. It should give you a good insight to the game workings and big-picture. 5 6 [wiki:Playing0AD Playing 0 A.D.] - details on how to run the game. 5 7 6 8 == Forums and Community == … … 20 22 [report:3 Trac tickets] listing various bugs and tasks. 21 23 22 == Running the Game ==23 For Windows Users: To run the game, you have one of two choices:24 25 * Run the game by double clicking the pyrogenesis.exe file in the /binaries/system folder26 * Build and run the program from within the Visual Studio IDE27 28 To change the resolution of the game: or to switch the game between full-screen / windowed mode, you have to modify the system.cfg file, in the following manner:29 * Change windowed=false to windowed=true30 * Uncomment (remove the ';') from the following lines:31 32 {{{33 ;xres = 102434 35 ;yres = 76836 }}}37 38 * You can change the numbers to whatever pixel size is desired. Note that 1024x768 or larger is recommended because that's the minimum size required by the GUI; you might otherwise run into layout or scaling issues39 40 For more info on how to actually play the game see the [wiki:Playing0AD Playing 0 A.D. guide]41 42 24 == Art Department == 43 25 === Resources === … … 48 30 * [http://www.wildfiregames.com/~art/textures/UVmap-tunic-LONG.jpg Long Tunic UV Map] (JPG) 49 31 * [http://www.wildfiregames.com/~art/textures/UVmap-tunic-SHORT.jpg Short Tunic UV Map] (JPG) 50 * [http://www.wildfiregames.com/~art/textures/newdude-newUVmap.psd New Dude dUV Map] (PSD)32 * [http://www.wildfiregames.com/~art/textures/newdude-newUVmap.psd New Dude UV Map] (PSD) 51 33