Changes between Version 1 and Version 2 of GraphicsProfiling


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Timestamp:
Jan 22, 2021, 11:30:11 AM (3 years ago)
Author:
Vladislav Belov
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  • GraphicsProfiling

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     1[[TOC]]
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     3= Graphics profiling =
     4
    15This page aims to give an overview of the various tools available for profiling graphics part of the game (i.e. measuring speed and resource usage), and some details on how to use them.
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    37Nowadays, GPU profiler are specific tools, allowing very good insight on where,how time is spent by GPU Intel gpa, AMD codeXL, Nvidia nsight, microsoft xperf.
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     9== Graphics profiling and debugging tools ==
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     11* '''RenderDoc''' - a free MIT licensed stand-alone graphics debugger for most of graphics APIs and platforms (https://renderdoc.org/). It supports GL only from 3.2 (at v1.11).