Changes between Initial Version and Version 1 of JenkinsSetupOld


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Timestamp:
Mar 5, 2013, 5:49:29 PM (11 years ago)
Author:
Philip Taylor
Comment:

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  • JenkinsSetupOld

    v1 v1  
     1== Machines
     2
     3=== autobuild-jenkins
     4
     5 * Ubuntu Server 12.04, amd64
     6 * Jenkins
     7  * [[https://wiki.jenkins-ci.org/display/JENKINS/Installing+Jenkins+on+Ubuntu|Installation instructions]]
     8  * Latest version from non-stable apt repository
     9  * Plugins: TODO
     10 * Packages from the BuildInstructions page to build the game
     11
     12=== autobuild-win7
     13
     14 * Windows 7 Professional, 64-bit
     15 * Visual Studio 2010 Professional SP1
     16 * Java JRE 7
     17 * [[https://wiki.jenkins-ci.org/display/JENKINS/Installing+Jenkins+as+a+Windows+service#InstallingJenkinsasaWindowsservice-InstallSlaveasaWindowsservice%28require.NET2.0framework%29|Install Jenkins slave agent service]]
     18 * [[http://msysgit.github.com/|Git for Windows]] (options: no Explorer integration, don't add to path, core.autocrlf=true)
     19 * Set up SSH:
     20  * Open Git Bash
     21  * "ssh-keygen -t rsa"
     22  * "ssh username@autobuild-jenkins", accept key
     23  * Copy C:\Users\Username\.ssh to C:\Program Files (x86)\Git\.ssh 
     24
     25== Physical layout
     26
     27autobuild-jenkins, autobuild-win7 are !VirtualBox VMs running on the same physical machine. They each have a NAT connection to the internet, and a host-only network connection between themselves and the host.
     28
     29The physical machine runs Xubuntu desktop 12.04, amd64.
     30
     31== Jenkins jobs
     32
     33On every commit to a trusted branch, it should:
     34 * Build on Linux to detect build errors (some combinations of x86 vs amd64, pch vs non-pch, old GCC vs new GCC vs Clang, etc)
     35 * Build on Windows (currently just VS2010, x86)
     36  * Upload binaries to somewhere, somehow
     37 * Build on weird platforms (BSD, OS X, Android) if anyone cares about them
     38
     39Periodically it should:
     40 * Run Doxygen on master, upload generated docs to web server
     41
     42On demand it should:
     43 * Create releases packages: get the code/data from a requested release branch, get the associated Windows binaries, build public.zip, build tarballs and Windows installer, upload to web server