| 1 | List: Entities: Nature: Special |
| 2 | |
| 3 | SPECIAL OBJECTS |
| 4 | |
| 5 | 1. SPECIAL OBJECT LISTING |
| 6 | |
| 7 | This listing is comprehensive, but not intended as an inclusive listing of all objects to be added; merely a baseline representation of the kind of objects the Art Department will need to develop. |
| 8 | |
| 9 | *Arrow 1 (complete, eye candy) |
| 10 | *Arrow 2 (broken, eye candy) |
| 11 | *Artifact Stone Head (godhead, eye candy) |
| 12 | *Artifact Stone Stele (inscribed, eye candy) |
| 13 | *Axe (single-bit, hand tool, eye candy) |
| 14 | *Banner 1 (SPQR, eye candy) |
| 15 | *Banner 2 (Carthaginians motiff, eye candy) |
| 16 | *Banner 3 (Celts motiff, eye candy) |
| 17 | *Banner 4 (Hellenes motiff, eye candy) |
| 18 | *Banner 5 (Iberians motiff, eye candy) |
| 19 | *Banner 6 (Persians motiff, eye candy) |
| 20 | *Basket 1 (large woven grain storage, eye candy) |
| 21 | *Basket 2 (medium woven dried food storage, eye candy) |
| 22 | *Basket 3 (small woven seed storage, eye candy) |
| 23 | *Barrel 1 (large wood-staves 3-metal bands, eye candy) |
| 24 | *Barrel 2 (small wood-staves 2-metal bands, eye candy) |
| 25 | *Bridge Section 1 (walkable, indestructable, crossable, 'left hand' approach) |
| 26 | *Bridge Section 2 (walkable, indestructable, crossable, 'right hand approach) |
| 27 | *Bridge Section 3 (walkable, destructable, crossable, modified arch centre-span) |
| 28 | *Bridge Section 4 (walkable, destructable, crossable, boat based centre-span) |
| 29 | *Burned-out Campfire (blackened, eye candy) |
| 30 | *Burning Torch Pole (flaming, illuminates SoD/FoW within LOS-TBD, animated, eye candy, restricted use to campaign/scenario) |
| 31 | *Campfire (burning, smoke wisp rising, animated, eye candy, restricted use to campaign/scenario) |
| 32 | *Cart 1 (2-wheeled, eye candy) |
| 33 | *Cart 2 (4-wheeled, eye candy) |
| 34 | *Construction Site Large (eye candy) |
| 35 | *Construction Site Medium (eye candy) |
| 36 | *Construction Site Small (eye candy) |
| 37 | *Construction Site X-Large (eye candy) |
| 38 | *Crate 1 (large wooden, eye candy) |
| 39 | *Crate 2 (medium wooden, eye candy) |
| 40 | *Crate 3 (small wooden, eye candy) |
| 41 | *Destructed Structure 1 (eye candy) |
| 42 | *Destructed Structure 2 (eye candy) |
| 43 | *Fence Stone (low running 'bond', destructible, eye candy) |
| 44 | *Fence Wood 1 (post & rails, destructible, eye candy) |
| 45 | *Fence Wood 2 (palisade, destructible, eye candy) |
| 46 | *Fountain 1 (simple, pool at base, rising & falling cone of water, animated, destructible, eye candy) |
| 47 | *Fountain 2 (pool at base, 2-tiered, tiers of falling water, animated, destructible, eye candy) |
| 48 | *Grave Marker 1 (headstone, eye candy) |
| 49 | *Grave Marker 2 (sepulcher, eye candy) |
| 50 | *Grave Marker 3 (upended spear stuck in ground with helmet atop, shield atop mound at foot, tufts of grass grown about, eye candy) |
| 51 | *Hangman's Tree (dead body suspended head in noose--not a consumable, eye candy) |
| 52 | *Monument 1 (Carthaginians motif-TBD, destructible, eye candy) |
| 53 | *Monument 2 (Celtic motif-TBD, destructible, eye candy) |
| 54 | *Monument 3 (Hellenes motif-TBD, destructible, eye candy) |
| 55 | *Monument 4 (Iberians motif-pedestal with reclining bull mounted atop, destructible, eye candy) |
| 56 | *Monument 5 (Persians motif-TBD, destructible, eye candy) |
| 57 | *Monument 6 (Romans motif-TBD, destructible, eye candy) |
| 58 | *Pick (hand tool, eye candy) |
| 59 | *Raft (eye candy) |
| 60 | *Revealer (?????, restricted use to campaign/scenario) |
| 61 | *Shield 1 (round, eye candy) |
| 62 | *Shield 2 (long oval, eye candy) |
| 63 | *Shield 3 (long rectangular, eye candy) |
| 64 | *Shipwreck 1 (broken hull upright warship, eye candy) |
| 65 | *Shipwreck 2 (broken hull upright merchantman, eye candy) |
| 66 | *Shipwreck 3 (warship storm-damaged-broken lieing on side keel exposed, eye candy) |
| 67 | *Shipwreck 4 (merchantman holed and hung on 'rocks' with flotsam, eye candy) |
| 68 | *Shipwreck 5 (warship multiple-holed by ramming on beach abandoned, eye candy) |
| 69 | *Spade (hand tool, eye candy) |
| 70 | *Skeleton 1 (complete, eye candy) |
| 71 | *Skeleton 2 (dismembered, eye candy) |
| 72 | *Skull on Spear (spearhead stuck into ground, eye candy) |
| 73 | *Smoke (rising from forest, animated, eye candy, restricted use to campaign/scenario) |
| 74 | *Spear 1 (complete, eye candy) |
| 75 | *Spear 2 (broken, eye candy) |
| 76 | *Statue 1 (Carthaginians motif-TBD, destructible, eye candy) |
| 77 | *Statue 2 (Celts motif-TBD, destructible, eye candy) |
| 78 | *Statue 3 (Hellenes motif-TBD, destructible, eye candy) |
| 79 | *Statue 4 (Iberians motif-TBD, destructible, eye candy) |
| 80 | *Statue 5 (Persians motif-TBD, destructible, eye candy) |
| 81 | *Statue 6 ((Romans motif-TBD, destructible, eye candy) |
| 82 | *Sword (eye candy) |
| 83 | *Vase 1 (wine amphora, tall cylinder, topped, eye candy) |
| 84 | *Vase 2 (olive oil amphora, medium squat cylinder, topped, eye candy) |
| 85 | *Vase 3 (water jug, open top, eye candy) |
| 86 | *Water Well ('town' supply w/bucket, destructible, eye candy) |
| 87 | *Waypoint Flag (on staff, has characteristic of LOS illumination of SoD or FoW for some distance TBD peripherally, restricted use to campaign/scenario) |