[[TOC]] = SPECIAL OBJECTS = == SPECIAL OBJECT LISTING == This listing is comprehensive, but not intended as an inclusive listing of all objects to be added; merely a baseline representation of the kind of objects the Art Department will need to develop. * '''Arrow 1''' (complete, eye candy) * '''Arrow 2''' (broken, eye candy) * '''Artifact Stone Head''' (godhead, eye candy) * '''Artifact Stone Stele''' (inscribed, eye candy) * '''Axe''' (single-bit, hand tool, eye candy) * '''Banner 1''' (SPQR, eye candy) * '''Banner 2''' (Carthaginians motiff, eye candy) * '''Banner 3''' (Celts motiff, eye candy) * '''Banner 4''' (Hellenes motiff, eye candy) * '''Banner 5''' (Iberians motiff, eye candy) * '''Banner 6''' (Persians motiff, eye candy) * '''Basket 1''' (large woven grain storage, eye candy) * '''Basket 2 '''(medium woven dried food storage, eye candy) * '''Basket 3''' (small woven seed storage, eye candy) * '''Barrel 1''' (large wood-staves 3-metal bands, eye candy) * '''Barrel 2''' (small wood-staves 2-metal bands, eye candy) * '''Bridge Section 1 '''(walkable, indestructable, crossable, 'left hand' approach) * '''Bridge Section 2''' (walkable, indestructable, crossable, 'right hand approach) * '''Bridge Section 3''' (walkable, destructable, crossable, modified arch centre-span) * '''Bridge Section 4''' (walkable, destructable, crossable, boat based centre-span) * '''Burned-out Campfire''' (blackened, eye candy) * '''Burning Torch Pole''' (flaming, illuminates SoD/FoW within LOS-TBD, animated, eye candy, restricted use to campaign/scenario) * '''Campfire''' (burning, smoke wisp rising, animated, eye candy, restricted use to campaign/scenario) * '''Cart 1''' (2-wheeled, eye candy) * '''Cart 2''' (4-wheeled, eye candy) * '''Construction Site Large''' (eye candy) * '''Construction Site Medium''' (eye candy) * '''Construction Site Small '''(eye candy) * '''Construction Site X-Large''' (eye candy) * '''Crate 1''' (large wooden, eye candy) * '''Crate 2''' (medium wooden, eye candy) * '''Crate 3''' (small wooden, eye candy) * '''Destructed Structure 1''' (eye candy) * '''Destructed Structure 2 '''(eye candy) * '''Fence Stone''' (low running 'bond', destructible, eye candy) * '''Fence Wood 1''' (post & rails, destructible, eye candy) * '''Fence Wood 2''' (palisade, destructible, eye candy) * '''Fountain 1''' (simple, pool at base, rising & falling cone of water, animated, destructible, eye candy) * '''Fountain 2''' (pool at base, 2-tiered, tiers of falling water, animated, destructible, eye candy) * '''Grave Marker 1''' (headstone, eye candy) * '''Grave Marker 2''' (sepulcher, eye candy) * '''Grave Marker 3''' (upended spear stuck in ground with helmet atop, shield atop mound at foot, tufts of grass grown about, eye candy) * '''Hangman's Tree''' (dead body suspended head in noose--not a consumable, eye candy) * '''Monument 1''' (Carthaginians motif-TBD, destructible, eye candy) * '''Monument 2''' (Celtic motif-TBD, destructible, eye candy) * '''Monument 3''' (Hellenes motif-TBD, destructible, eye candy) * '''Monument 4''' (Iberians motif-pedestal with reclining bull mounted atop, destructible, eye candy) * '''Monument 5''' (Persians motif-TBD, destructible, eye candy) * '''Monument 6 '''(Romans motif-TBD, destructible, eye candy) * '''Pick''' (hand tool, eye candy) * '''Raft''' (eye candy) * '''Revealer''' (?????, restricted use to campaign/scenario) * '''Shield 1''' (round, eye candy) * '''Shield 2''' (long oval, eye candy) * '''Shield 3 '''(long rectangular, eye candy) * '''Shipwreck 1''' (broken hull upright warship, eye candy) * '''Shipwreck 2 '''(broken hull upright merchantman, eye candy) * '''Shipwreck 3''' (warship storm-damaged-broken lieing on side keel exposed, eye candy) * '''Shipwreck 4''' (merchantman holed and hung on 'rocks' with flotsam, eye candy) * '''Shipwreck 5''' (warship multiple-holed by ramming on beach abandoned, eye candy) * '''Spade''' (hand tool, eye candy) * '''Skeleton 1''' (complete, eye candy) * '''Skeleton 2''' (dismembered, eye candy) * '''Skull on Spear''' (spearhead stuck into ground, eye candy) * '''Smoke''' (rising from forest, animated, eye candy, restricted use to campaign/scenario) * '''Spear 1''' (complete, eye candy) * '''Spear 2''' (broken, eye candy) * '''Statue 1''' (Carthaginians motif-TBD, destructible, eye candy) * '''Statue 2 '''(Celts motif-TBD, destructible, eye candy) * '''Statue 3 '''(Hellenes motif-TBD, destructible, eye candy) * '''Statue 4''' (Iberians motif-TBD, destructible, eye candy) * '''Statue 5 '''(Persians motif-TBD, destructible, eye candy) * '''Statue 6 '''((Romans motif-TBD, destructible, eye candy) * '''Sword''' (eye candy) * '''Vase 1''' (wine amphora, tall cylinder, topped, eye candy) * '''Vase 2''' (olive oil amphora, medium squat cylinder, topped, eye candy) * '''Vase 3''' (water jug, open top, eye candy) * '''Water Well '''('town' supply w/bucket, destructible, eye candy) * '''Waypoint Flag''' (on staff, has characteristic of LOS illumination of SoD or FoW for some distance TBD peripherally, restricted use to campaign/scenario)