Changes between Version 2 and Version 3 of List:_Entities:_Player:_Infantry


Ignore:
Timestamp:
Jul 22, 2009, 11:08:57 PM (15 years ago)
Author:
Erik Johansson
Comment:

Formatting + minor edits

Legend:

Unmodified
Added
Removed
Modified
  • List:_Entities:_Player:_Infantry

    v2 v3  
    1 __'''UNITS'''__ [[BR]]■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none[[BR]][[BR]]'''INFANTRY CITIZEN SOLDIERS''' '''Infantry Swordsman '''[[BR]][[BR]]
     1= [[TOC]] =
     2= INFANTRY =
     3== UNITS ==
     4■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none
     5
     6== INFANTRY CITIZEN SOLDIERS ==
     7=== Infantry Swordsman ===
    28||Id.Class2:||Infantry||
    39||Id.Class3:||Melee||
     
    1521||Attack.Secondary:||!FootJav||
    1622||Create.Construct:||■□□□||
    17 ||Create.!CostFood:||■■□□||
    18 ||Create.!CostOre:||■■□□||
    19 ||Create.!EntityList:||structure; field; corral;||
     23||Create.!!!!!CostFood:||■■□□||
     24||Create.!!!!!CostOre:||■■□□||
     25||Create.!!!!!EntityList:||structure; field; corral;||
    2026||Create.Phase:||town (or village, depends on civ)||
    2127||Formation.Category:||melee||
     
    3036||Special:||Experience;||
    3137
    32 [[BR]][[BR]]History:
     38[[BR]][[BR]]
     39==== History: ====
    3340 * Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword.
    3441 * It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae.
    3542 * Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.
    3643
    37 ----
    38 '''Infantry Spearman '''[[BR]][[BR]]
     44=== Infantry Spearman  ===
    3945||Id.Class2:||Infantry||
    4046||Id.Class3:||Melee||
     
    5258||Attack.Secondary:||!CavSpear||
    5359||Create.Construct:||■□□□||
    54 ||Create.!CostFood:||■■□□||
    55 ||Create.!CostOre:||■■□□||
    56 ||Create.!CostWood:||■□□□||
    57 ||Create.!EntityList:||structure; field; corral;||
     60||Create.!!!!!CostFood:||■■□□||
     61||Create.!!!!!CostOre:||■■□□||
     62||Create.!!!!!CostWood:||■□□□||
     63||Create.!!!!!EntityList:||structure; field; corral;||
    5864||Create.Phase:||town (or village, depends on civ)||
    5965||Formation.Category:||melee||
     
    6773||Vision.LOS:||■□□□||
    6874||Special:||Experience;||
    69 
    70 [[BR]][[BR]]History:
     75==== History: ====
    7176 * Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn’t require a lot of technology to develop.
    7277 * It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer.
     
    7681 * These units tended to be armoured as heavily as possible.
    7782
    78 ----
    79 '''Infantry Javelinist '''[[BR]][[BR]]
     83=== Infantry Javelinist ===
    8084||Id.Class2:||Infantry||
    8185||Id.Class3:||Ranged||
     
    9599||Attack.Secondary:||!CavArch||
    96100||Create.Construct:||■□□□||
    97 ||Create.!CostFood:||■□□□||
    98 ||Create.!CostOre:||■□□□||
    99 ||Create.!CostWood:||■■□□||
    100 ||Create.!EntityList:||structure; field; corral;||
     101||Create.!!!!!CostFood:||■□□□||
     102||Create.!!!!!CostOre:||■□□□||
     103||Create.!!!!!CostWood:||■■□□||
     104||Create.!!!!!EntityList:||structure; field; corral;||
    101105||Create.Phase:||town (or village, depends on civ)||
    102106||Formation.Category:||ranged||
     
    110114||Vision.LOS:||■■□□||
    111115||Special:||Experience;||
    112 
    113 [[BR]][[BR]]History:
     116==== History: ====
    114117 * These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat.
    115118 * They would do well against any unit that wasn’t wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit.
    116  * They didn’t always have to thow their spears either. They used these light small spears in hand to hand similar to a quarterstaff.
     119 * They didn’t always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff.
    117120 * Also note that the development of the pilum was a key transition. This pilum was a weapon with a long steel shaft that would sink into a shield, nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.
    118121
    119 ----
    120 '''Infantry Archer''' [[BR]][[BR]]
     122=== Infantry Archer ===
    121123||Id.Class2:||Infantry||
    122124||Id.Class3:||Ranged||
     
    136138||Attack.Secondary:||!CavSpear||
    137139||Create.Construct:||■□□□||
    138 ||Create.!CostFood:||■□□□||
    139 ||Create.!CostOre:||■□□□||
    140 ||Create.!CostWood:||■■■□||
    141 ||Create.!EntityList:||structure; field; corral;||
     140||Create.!!!!!CostFood:||■□□□||
     141||Create.!!!!!CostOre:||■□□□||
     142||Create.!!!!!CostWood:||■■■□||
     143||Create.!!!!!EntityList:||structure; field; corral;||
    142144||Create.Phase:||town (or village, depends on civ)||
    143145||Formation.Category:||ranged||
     
    151153||Vision.LOS:||■■□□||
    152154||Special:||Experience;||
    153 
    154 [[BR]][[BR]]History:
     155==== History: ====
    155156 * They tended to be lightly armoured.
    156157 * They usually only participated in the first stage of a battle, sending a volley of arrows raining down the enemy.
     
    158159 * They spent hours training with a bow, but if you were hit by an arrow it was more likely an act of random chance than being specifically targeted by an archer.
    159160
    160 ----
    161 '''Infantry Slinger''' [[BR]][[BR]]
     161=== Infantry Slinger ===
    162162||Id.Class2:||Infantry||
    163163||Id.Class3:||Ranged||
     
    177177||Attack.Secondary:||(None)||
    178178||Create.Construct:||■□□□||
    179 ||Create.!CostFood:||■□□□||
    180 ||Create.!CostStone:||■□□□||
    181 ||Create.!EntityList:||structure; field; corral;||
     179||Create.!!!!!CostFood:||■□□□||
     180||Create.!!!!!CostStone:||■□□□||
     181||Create.!!!!!EntityList:||structure; field; corral;||
    182182||Create.Phase:||town (or village, depends on civ)||
    183183||Formation.Category:||ranged||
     
    191191||Vision.LOS:||■■□□||
    192192||Special:||Experience;||
    193 
    194 [[BR]][[BR]]History:
     193==== History: ====
    195194 * They were amazing shots with their slings. They used choice rocks, and often specifically created ‘shot’ made from lead.
    196195 * They could pierce armour at close distances.