Changes between Version 2 and Version 3 of List:_Entities:_Player:_Infantry
- Timestamp:
- Jul 22, 2009, 11:08:57 PM (15 years ago)
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List:_Entities:_Player:_Infantry
v2 v3 1 __'''UNITS'''__ [[BR]]■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none[[BR]][[BR]]'''INFANTRY CITIZEN SOLDIERS''' '''Infantry Swordsman '''[[BR]][[BR]] 1 = [[TOC]] = 2 = INFANTRY = 3 == UNITS == 4 ■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none 5 6 == INFANTRY CITIZEN SOLDIERS == 7 === Infantry Swordsman === 2 8 ||Id.Class2:||Infantry|| 3 9 ||Id.Class3:||Melee|| … … 15 21 ||Attack.Secondary:||!FootJav|| 16 22 ||Create.Construct:||■□□□|| 17 ||Create.! CostFood:||■■□□||18 ||Create.! CostOre:||■■□□||19 ||Create.! EntityList:||structure; field; corral;||23 ||Create.!!!!!CostFood:||■■□□|| 24 ||Create.!!!!!CostOre:||■■□□|| 25 ||Create.!!!!!EntityList:||structure; field; corral;|| 20 26 ||Create.Phase:||town (or village, depends on civ)|| 21 27 ||Formation.Category:||melee|| … … 30 36 ||Special:||Experience;|| 31 37 32 [[BR]][[BR]]History: 38 [[BR]][[BR]] 39 ==== History: ==== 33 40 * Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. 34 41 * It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. 35 42 * Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon. 36 43 37 ---- 38 '''Infantry Spearman '''[[BR]][[BR]] 44 === Infantry Spearman === 39 45 ||Id.Class2:||Infantry|| 40 46 ||Id.Class3:||Melee|| … … 52 58 ||Attack.Secondary:||!CavSpear|| 53 59 ||Create.Construct:||■□□□|| 54 ||Create.! CostFood:||■■□□||55 ||Create.! CostOre:||■■□□||56 ||Create.! CostWood:||■□□□||57 ||Create.! EntityList:||structure; field; corral;||60 ||Create.!!!!!CostFood:||■■□□|| 61 ||Create.!!!!!CostOre:||■■□□|| 62 ||Create.!!!!!CostWood:||■□□□|| 63 ||Create.!!!!!EntityList:||structure; field; corral;|| 58 64 ||Create.Phase:||town (or village, depends on civ)|| 59 65 ||Formation.Category:||melee|| … … 67 73 ||Vision.LOS:||■□□□|| 68 74 ||Special:||Experience;|| 69 70 [[BR]][[BR]]History: 75 ==== History: ==== 71 76 * Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn’t require a lot of technology to develop. 72 77 * It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. … … 76 81 * These units tended to be armoured as heavily as possible. 77 82 78 ---- 79 '''Infantry Javelinist '''[[BR]][[BR]] 83 === Infantry Javelinist === 80 84 ||Id.Class2:||Infantry|| 81 85 ||Id.Class3:||Ranged|| … … 95 99 ||Attack.Secondary:||!CavArch|| 96 100 ||Create.Construct:||■□□□|| 97 ||Create.! CostFood:||■□□□||98 ||Create.! CostOre:||■□□□||99 ||Create.! CostWood:||■■□□||100 ||Create.! EntityList:||structure; field; corral;||101 ||Create.!!!!!CostFood:||■□□□|| 102 ||Create.!!!!!CostOre:||■□□□|| 103 ||Create.!!!!!CostWood:||■■□□|| 104 ||Create.!!!!!EntityList:||structure; field; corral;|| 101 105 ||Create.Phase:||town (or village, depends on civ)|| 102 106 ||Formation.Category:||ranged|| … … 110 114 ||Vision.LOS:||■■□□|| 111 115 ||Special:||Experience;|| 112 113 [[BR]][[BR]]History: 116 ==== History: ==== 114 117 * These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. 115 118 * They would do well against any unit that wasn’t wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. 116 * They didn’t always have to th ow their spears either. They used these light small spears in hand to hand similar to a quarterstaff.119 * They didn’t always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. 117 120 * Also note that the development of the pilum was a key transition. This pilum was a weapon with a long steel shaft that would sink into a shield, nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch. 118 121 119 ---- 120 '''Infantry Archer''' [[BR]][[BR]] 122 === Infantry Archer === 121 123 ||Id.Class2:||Infantry|| 122 124 ||Id.Class3:||Ranged|| … … 136 138 ||Attack.Secondary:||!CavSpear|| 137 139 ||Create.Construct:||■□□□|| 138 ||Create.! CostFood:||■□□□||139 ||Create.! CostOre:||■□□□||140 ||Create.! CostWood:||■■■□||141 ||Create.! EntityList:||structure; field; corral;||140 ||Create.!!!!!CostFood:||■□□□|| 141 ||Create.!!!!!CostOre:||■□□□|| 142 ||Create.!!!!!CostWood:||■■■□|| 143 ||Create.!!!!!EntityList:||structure; field; corral;|| 142 144 ||Create.Phase:||town (or village, depends on civ)|| 143 145 ||Formation.Category:||ranged|| … … 151 153 ||Vision.LOS:||■■□□|| 152 154 ||Special:||Experience;|| 153 154 [[BR]][[BR]]History: 155 ==== History: ==== 155 156 * They tended to be lightly armoured. 156 157 * They usually only participated in the first stage of a battle, sending a volley of arrows raining down the enemy. … … 158 159 * They spent hours training with a bow, but if you were hit by an arrow it was more likely an act of random chance than being specifically targeted by an archer. 159 160 160 ---- 161 '''Infantry Slinger''' [[BR]][[BR]] 161 === Infantry Slinger === 162 162 ||Id.Class2:||Infantry|| 163 163 ||Id.Class3:||Ranged|| … … 177 177 ||Attack.Secondary:||(None)|| 178 178 ||Create.Construct:||■□□□|| 179 ||Create.! CostFood:||■□□□||180 ||Create.! CostStone:||■□□□||181 ||Create.! EntityList:||structure; field; corral;||179 ||Create.!!!!!CostFood:||■□□□|| 180 ||Create.!!!!!CostStone:||■□□□|| 181 ||Create.!!!!!EntityList:||structure; field; corral;|| 182 182 ||Create.Phase:||town (or village, depends on civ)|| 183 183 ||Formation.Category:||ranged|| … … 191 191 ||Vision.LOS:||■■□□|| 192 192 ||Special:||Experience;|| 193 194 [[BR]][[BR]]History: 193 ==== History: ==== 195 194 * They were amazing shots with their slings. They used choice rocks, and often specifically created ‘shot’ made from lead. 196 195 * They could pierce armour at close distances.