Changes between Version 2 and Version 3 of List:_Entities:_Player:_Ships
- Timestamp:
- Sep 17, 2009, 9:46:46 PM (15 years ago)
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List:_Entities:_Player:_Ships
v2 v3 1 __'''UNITS'''__[[BR]][[BR]]■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none[[BR]]'''SHIPS''' '''Note: See the ''Visible Garrisoning'' quote under ''Traits.Garrison'' for details about garrisoned entities and the special behaviour of ships.'''[[BR]][[BR]]'''Merchant Ship'''[[BR]] 1 [[TOC]] 2 = Ships = 3 == UNITS == 4 5 [[BR]]■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none[[BR]] 6 7 == Ships == 8 '''Note: See the ''Visible Garrisoning'' quote under ''Traits.Garrison'' for details about garrisoned entities and the special behaviour of ships.''' 9 10 === Merchant Ship === 11 2 12 ||''Id.Class2:''||Mechanical|| 3 13 ||''Id.Class3:''||Ship|| … … 7 17 ||''Armour.Pierce:''||■■□□|| 8 18 ||''Armour.Value:''||■□□□|| 9 ||''Create.! CostWood:''||■■□□||19 ||''Create.!!CostWood:''||■■□□|| 10 20 ||''Create.Phase:''||town|| 11 21 ||''Formation.Category:''||protected|| 12 22 ||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 13 23 ||''Garrison.Capacity:''||15;|| 14 ||''Garrison.! EjectHealth:''||10%;||15 ||''Garrison.! PropList:''||Trader; !UnitInfantry; !UnitHero;||16 ||''Garrison.! PropPoints:''||(3);||24 ||''Garrison.!!EjectHealth:''||10%;|| 25 ||''Garrison.!!PropList:''||Trader; !UnitInfantry; !UnitHero;|| 26 ||''Garrison.!!PropPoints:''||(3);|| 17 27 ||''Garrison.Type:''||(All but ships:) !UnitCitizenSoldier; !UnitSupport; !UnitSiege; !UnitSuper; !UnitHero;|| 18 28 ||''Health.Hitpoints:''||■□□□|| … … 20 30 ||''Special:''||Action.Trade between Docks when a Trader is aboard.|| 21 31 22 ---- 23 [[BR]][[BR]]'''Light Warship'''[[BR]] 32 === Light Warship === 33 24 34 ||''Id.Class2:''||Mechanical|| 25 35 ||''Id.Class3:''||Ship|| … … 33 43 ||''Attack.Speed:''||■□□□|| 34 44 ||''Attack.Primary:''||ships|| 35 ||''Create.! CostOre:''||■□□□||36 ||''Create.! CostWood:''||■■□□||45 ||''Create.!!CostOre:''||■□□□|| 46 ||''Create.!!CostWood:''||■■□□|| 37 47 ||''Create.Phase:''||town|| 38 48 ||''Formation.Category:''||melee|| 39 49 ||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 40 50 ||''Garrison.Capacity:''||20;|| 41 ||''Garrison.! EjectHealth:''||10%;||42 ||''Garrison.! PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;||43 ||''Garrison.! PropPoints:''||(4);||51 ||''Garrison.!!EjectHealth:''||10%;|| 52 ||''Garrison.!!PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;|| 53 ||''Garrison.!!PropPoints:''||(4);|| 44 54 ||''Garrison.Type:''||!UnitCitizenSoldier; !UnitSiege; !UnitSuper; !UnitHero;|| 45 55 ||''Health.Hitpoints:''||■□□□|| … … 47 57 ||''Special:''||Ram Attack (Splash Damage);|| 48 58 49 ---- 50 [[BR]][[BR]]'''Medium Warship'''[[BR]] 59 === Medium Warship === 60 51 61 ||''Id.Class2:''||Mechanical|| 52 62 ||''Id.Class3:''||Ship|| … … 60 70 ||''Attack.Speed:''||■□□□|| 61 71 ||''Attack.Primary:''||ships|| 62 ||''Create.! CostOre:''||■■□□||63 ||''Create.! CostWood:''||■■□□||72 ||''Create.!!CostOre:''||■■□□|| 73 ||''Create.!!CostWood:''||■■□□|| 64 74 ||''Create.Phase:''||town|| 65 75 ||''Formation.Category:''||melee|| 66 76 ||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 67 77 ||''Garrison.Capacity:''||25;|| 68 ||''Garrison.! EjectHealth:''||10%;||69 ||''Garrison.! PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;||70 ||''Garrison.! PropPoints:''||(8);||78 ||''Garrison.!!EjectHealth:''||10%;|| 79 ||''Garrison.!!PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;|| 80 ||''Garrison.!!PropPoints:''||(8);|| 71 81 ||''Garrison.Type:''||!UnitCitizenSoldier; !UnitSiege; !UnitSuper; !UnitHero;|| 72 82 ||''Health.Hitpoints:''||■■□□|| … … 74 84 ||''Special:''||Ram Attack (Splash Damage);|| 75 85 76 ---- 77 [[BR]][[BR]]'''Heavy Warship '''[[BR]] 86 === Heavy Warship === 87 78 88 ||''Id.Class2:''||Mechanical|| 79 89 ||''Id.Class3:''||Ship|| … … 87 97 ||''Attack.Speed:''||■□□□|| 88 98 ||''Attack.Primary:''||ships|| 89 ||''Create.! CostOre:''||■■■□||90 ||''Create.! CostWood:''||■■■□||99 ||''Create.!!CostOre:''||■■■□|| 100 ||''Create.!!CostWood:''||■■■□|| 91 101 ||''Create.Phase:''||town|| 92 102 ||''Formation.Category:''||melee|| 93 103 ||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 94 104 ||''Garrison.Capacity:''||30;|| 95 ||''Garrison.! EjectHealth:''||10%;||96 ||''Garrison.! PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;||97 ||''Garrison.! PropPoints:''||(12);||105 ||''Garrison.!!EjectHealth:''||10%;|| 106 ||''Garrison.!!PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;|| 107 ||''Garrison.!!PropPoints:''||(12);|| 98 108 ||''Garrison.Type:''||!UnitCitizenSoldier; !UnitSiege; !UnitSuper; !UnitHero;|| 99 109 ||''Health.Hitpoints:''||■■■□||