Changes between Initial Version and Version 1 of List:_Entities:_Player:_Siege


Ignore:
Timestamp:
Jun 16, 2009, 1:01:50 AM (15 years ago)
Author:
Erik Johansson
Comment:

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  • List:_Entities:_Player:_Siege

    v1 v1  
     1List: Entities: Player: Units 4 of 5 (Siege)
     2
     3UNITS
     4
     5¦¦¦¦ = all
     6¦¦¦? = high
     7¦¦?? = medium
     8¦??? = low
     9???? = none
     10SIEGE ENGINES
     11
     12Onager
     13Id.Class2:       Mechanical
     14Id.Class3:       Siege
     15Id.Type:         UnitMechanical; UnitSiege; UnitRanged;
     16Armour.Crush:   ¦???
     17Armour.Hack:    ¦???
     18Armour.Pierce:  ¦¦??
     19Armour.Value:   ¦???
     20Attack.Accuracy:        ¦¦??
     21Attack.Crush:   ¦¦??
     22Attack.Damage:  ¦¦¦?
     23Attack.Hack:    ¦¦??
     24Attack.Pierce:  ¦¦??
     25Attack.Range:   ¦¦??
     26Attack.Speed:   ¦???
     27Attack.Primary:  UnitCitizenSoldiers
     28Attack.Secondary:        StructureDefensive
     29Create.CostOre: ¦¦??
     30Create.CostStone:       ¦¦??
     31Create.CostWood:        ¦¦¦?
     32Create.Phase:    town
     33Formation.Category:      ranged
     34Formation.Type:  box; column_c; column_o; line_c; line_o; flank;
     35Health.Hitpoints:       ¦???
     36Move.Speed:     ¦???
     37Population.Sub:  4
     38Special:         Splash Damage;
     39
     40
     41Ballista
     42Id.Class2:       Mechanical
     43Id.Class3:       Siege
     44Id.Type:         UnitMechanical; UnitSiege; UnitRanged;
     45Armour.Crush:   ¦???
     46Armour.Hack:    ¦???
     47Armour.Pierce:  ¦¦??
     48Armour.Value:   ¦???
     49Attack.Accuracy:        ¦???
     50Attack.Crush:   ????
     51Attack.Damage:  ¦¦¦?
     52Attack.Hack:    ¦¦??
     53Attack.Pierce:  ¦¦??
     54Attack.Range:   ¦¦¦?
     55Attack.Speed:   ¦???
     56Attack.Primary:  UnitCavalry
     57Attack.Secondary:        UnitInfantry
     58Create.CostOre: ¦¦¦?
     59Create.CostWood:        ¦¦??
     60Create.Phase:    town
     61Formation.Category:      ranged
     62Formation.Type:  box; column_c; column_o; line_c; line_o; flank;
     63Health.Hitpoints:       ¦???
     64Move.Speed:     ¦???
     65Population.Sub:  4
     66Special:       
     67
     68
     69Ram
     70Id.Class2:       Mechanical
     71Id.Class3:       Siege
     72Id.Type:         UnitMechanical; UnitSiege; UnitMelee;
     73Armour.Crush:   ¦???
     74Armour.Hack:    ¦???
     75Armour.Pierce:  ¦¦¦?
     76Armour.Value:   ¦¦¦?
     77Attack.Crush:   ¦¦¦?
     78Attack.Damage:  ¦¦¦?
     79Attack.Hack:    ????
     80Attack.Pierce:  ????
     81Attack.Speed:   ¦¦??
     82Attack.Primary:  StructureDefensive
     83Attack.Secondary:        Structure
     84Create.CostOre: ¦???
     85Create.CostWood:        ¦???
     86Create.Phase:    town
     87Formation.Category:      ranged
     88Formation.Type:  box; column_c; column_o; line_c; line_o; flank;
     89Health.Hitpoints:       ¦¦¦?
     90Move.Speed:     ¦???
     91Population.Sub:  2
     92Special: