Changes between Version 9 and Version 10 of List:_Entities:_Player:_Structures
- Timestamp:
- Feb 12, 2012, 8:45:42 PM (12 years ago)
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List:_Entities:_Player:_Structures
v9 v10 54 54 * '''Special:''' 55 55 * Unlocked by Farmstead. 56 * Garrisoned units "gather" to generate Food. Gather rate diminishes for 56 * Garrisoned units "gather" to generate Food. Gather rate diminishes for each subsequent gatherer. 57 57 * Finite supply, unless seeded onto 58 58 … … 66 66 * Cattle, Sheep, Goat. 67 67 * '''Special: ''' 68 * Unlocked by Farmstead. 68 69 * Garrisoned animals generate Food at a slow rate. 69 70 … … 109 110 110 111 == TOWN PHASE == 112 Upgrading to "Town" Phase at the Civic Centre unlocks the following structures. 113 111 114 === Dock === 112 115 * '''Requirements:''' Town Centre. Shoreline. … … 200 203 201 204 == CITY PHASE == 205 Upgrading to "City" Phase at the Civic Centre unlocks the following structures. 202 206 203 207 === Fortress ===