Changes between Version 9 and Version 10 of List:_Entities:_Player:_Structures


Ignore:
Timestamp:
Feb 12, 2012, 8:45:42 PM (12 years ago)
Author:
michael
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • List:_Entities:_Player:_Structures

    v9 v10  
    5454 * '''Special:'''
    5555   * Unlocked by Farmstead.
    56    * Garrisoned units "gather" to generate Food. Gather rate diminishes for
     56   * Garrisoned units "gather" to generate Food. Gather rate diminishes for each subsequent gatherer.
    5757   * Finite supply, unless seeded onto
    5858
     
    6666   * Cattle, Sheep, Goat.
    6767 * '''Special: '''
     68   * Unlocked by Farmstead.
    6869   * Garrisoned animals generate Food at a slow rate.
    6970
     
    109110
    110111== TOWN PHASE ==
     112Upgrading to "Town" Phase at the Civic Centre unlocks the following structures.
     113
    111114=== Dock ===
    112115 * '''Requirements:''' Town Centre. Shoreline.
     
    200203
    201204== CITY PHASE  ==
     205Upgrading to "City" Phase at the Civic Centre unlocks the following structures.
    202206
    203207=== Fortress ===