Changes between Version 22 and Version 23 of List:_Entities:_Player:_Structures
- Timestamp:
- Jul 1, 2020, 8:59:05 AM (4 years ago)
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List:_Entities:_Player:_Structures
v22 v23 5 5 === STARTING STRUCTURE === 6 6 ==== Civic Centre (Village Centre=>Town Centre=>City Centre) ==== 7 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/civic_centre.png)]]7 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/civic_centre.png)]] 8 8 * '''Territory Radius:''' 180 meters. Is a Root structure. 9 9 * '''Footprint:''' 30x30 meters. … … 25 25 === VILLAGE PHASE === 26 26 ==== House ==== 27 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/house.png)]]27 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/house.png)]] 28 28 * '''Requirements:''' Own Territory. 29 29 * '''Territory Radius:''' 20 meters. … … 33 33 34 34 ==== Farmstead ==== 35 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/farmstead.png)]]35 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/farmstead.png)]] 36 36 * '''Requirements:''' Own Territory. 37 37 * '''Territory Radius:''' 20 meters. … … 46 46 47 47 ==== Field ==== 48 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/field.png)]]48 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/field.png)]] 49 49 * '''Requirements:''' Farmstead. Own Territory. 50 50 * '''Territory Radius:''' 0 meters. … … 59 59 60 60 ==== Corral ==== 61 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/corral.png)]]61 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/corral.png)]] 62 62 * '''Requirements:''' Farmstead. Own Territory. 63 63 * '''Territory Radius:''' 0 meters. … … 72 72 73 73 ==== Mill ==== 74 [[Image(http ://trac.wildfiregames.com/export/11047/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/mill.png)]]74 [[Image(https://trac.wildfiregames.com/export/11047/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/mill.png)]] 75 75 * '''Requirements:''' Own Territory. 76 76 * '''Territory Radius:''' 16 meters. … … 82 82 83 83 ==== Outpost ==== 84 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/outpost.png)]]84 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/outpost.png)]] 85 85 * '''Requirements:''' Own or Neutral Territory. 86 86 * '''Territory Radius:''' 0 meters. … … 90 90 91 91 ==== Palisade Wall ==== 92 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/palisade.png)]]92 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/palisade.png)]] 93 93 * '''Requirements:''' Own Territory. 94 94 * '''Territory Radius:''' 0 meters. … … 99 99 100 100 ==== Palisade Joint ==== 101 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/palisade.png)]]101 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/palisade.png)]] 102 102 * '''Requirements:''' Palisade Wall. 103 103 * '''Territory Radius:''' 0 meters. … … 108 108 109 109 ==== Palisade Gate (Upgrade) ==== 110 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/gate.png)]]110 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/gate.png)]] 111 111 * '''Requirements:''' Unbroken Palisade of required length. 112 112 * '''Territory Radius:''' 0 meters. … … 120 120 121 121 ==== Civic Centre (Town Centre=>City Centre) ==== 122 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/civic_centre.png)]]122 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/civic_centre.png)]] 123 123 * '''Requirements:''' 180 meters Distance from nearest other Civic Centre. Own or Neutral Territory. 124 124 125 125 ==== Dock ==== 126 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/dock.png)]]126 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/dock.png)]] 127 127 * '''Requirements:''' Town Centre. Shoreline. 128 128 * '''Territory Radius:''' 0 meters. … … 139 139 140 140 ==== Market ==== 141 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/market.png)]]141 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/market.png)]] 142 142 * '''Requirements:''' Town Centre. Own Territory. 143 143 * '''Territory Radius:''' 40 meters. … … 151 151 152 152 ==== Barracks ==== 153 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/barracks.png)]]153 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/barracks.png)]] 154 154 * '''Requirements:''' Town Centre. Own Territory. 155 155 * '''Territory Radius:''' 38 meters. … … 165 165 166 166 ==== Temple ==== 167 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/temple.png)]]167 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/temple.png)]] 168 168 * '''Requirements:''' Town Centre. Own Territory. 169 169 * '''Territory Radius:''' 40 meters. … … 178 178 179 179 ==== Defense Tower ==== 180 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/defense_tower.png)]]180 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/defense_tower.png)]] 181 181 * '''Requirements:''' Town Centre. Own Territory. 182 182 * '''Territory Radius:''' 40 meters. … … 189 189 190 190 ==== Wall ==== 191 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/wall.png)]]191 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/wall.png)]] 192 192 * '''Requirements:''' Town Centre. Own Territory. 193 193 * '''Territory Radius:''' 0 meters. … … 198 198 199 199 ==== Wall Turret ==== 200 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/tower.png)]]200 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/tower.png)]] 201 201 * '''Requirements:''' Wall. 202 202 * '''Territory Radius:''' 0 meters. … … 209 209 210 210 ==== City Gate (Upgrade) ==== 211 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/gate.png)]]211 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/gate.png)]] 212 212 * '''Requirements:''' Unbroken wall of specified length. 213 213 * '''Territory Radius:''' 0 meters. … … 221 221 222 222 ==== Fortress ==== 223 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/fortress.png)]]223 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/fortress.png)]] 224 224 * '''Requirements:''' City Centre. Own Territory. 225 225 * '''Territory Radius:''' 100 meters. … … 240 240 All of their Special Structures become available in the Town Phase. 241 241 ==== Commercial Port (Replaces "Dock") ==== 242 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/dock.png)]]242 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/dock.png)]] 243 243 * '''Requirements:''' Town Centre. Shoreline. 244 244 * '''Territory Radius:''' 0 meters. … … 256 256 257 257 ==== Naval Shipyard (Replaces "Dock") ==== 258 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/shipyard.png)]]258 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/shipyard.png)]] 259 259 * '''Requirements:''' Town Centre. Shoreline. 260 260 * '''Territory Radius:''' 0 meters. … … 268 268 269 269 ==== Embassies (Celtic, Iberian, Italic) ==== 270 [[Image(http ://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/celtic_embassy.png)]] [[Image(http://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/iberian_embassy.png)]] [[Image(http://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/italian_embassy.png)]]270 [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/celtic_embassy.png)]] [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/iberian_embassy.png)]] [[Image(https://trac.wildfiregames.com/export/HEAD/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/structures/italian_embassy.png)]] 271 271 * '''Requirements:''' Town Centre. Own Territory. 272 272 * '''Territory Radius:''' 38 meters. … … 307 307 === Iberians === 308 308 === Persians === 309 [[Image(http ://wildfiregames.com/images/design_document/Alpha-8-PersianBuildings_small.jpg, nolink)]]309 [[Image(https://wildfiregames.com/images/design_document/Alpha-8-PersianBuildings_small.jpg, nolink)]] 310 310 === Romans ===