List: Maps: Tropic 3.9. Tropic * Region: * Characteristics: - Characterised by jungle with lots of forests and and usually open clearings/passage ways. - Has an abundance of animal life on it, including dangerous ones. - Abundantly endowed with wood, but except in one case, Paradise Lost, it is always a surprise as to how well endowed the tropic map will be with either stone or ore. - Except for rain forest types that are always wet or have rainfall at any season, is characterised weather-wise as having only 2 seasons in the year, "summer" as the dry one and "winter" as the rainy one, divided equally. * Typical Tropic type variations: *Fortress Paradise Lost *Nomadic *Herocide * Packeting Parameters: *Elevation Meshes - Primary (Lowlands). - Secondary (Midlands). - Tertiary (Highlands). - Quaternary (Ocean Floor). *Terrain Textures - DIRT1 - DIRT3 - GRASS9 - SAND2 - FORFLOOR9 - ROAD1 - ROAD2 - WATER1 - WATER2 - WATER3 - RIVER2 - RIVER3 - RIVER4 - RIVER5 - RIVER7 *Flora Tree Objects - TREE3 - TREE13 - TREE15 - TREE19 - TREE24 - TREE39 - TREE42 *Flora Plant Objects - PLANT1 - PLANT4 - PLANT5 - PLANT11 - PLANT15 - PLANT16 - PLANT17 - PLANT18 - PLANT20 - PLANT21 *Fauna Objects - ANIMAL1 - ANIMAL3 - ANIMAL4 - ANIMAL7 - ANIMAL11 - ANIMAL14 - ANIMAL15 - ANIMAL16 - ANIMAL26 - ANIMAL32 - ANIMAL33 - ANIMAL35 - ANIMAL36 - ANIMAL40 - ANIMAL41 - ANIMAL42 - ANIMAL43 *Geological Objects - GEOLOGICAL1 - GEOLOGICAL3 - GEOLOGICAL4 - GEOLOGICAL5 - GEOLOGICAL6 - GEOLOGICAL7 - GEOLOGICAL8 - GEOLOGICAL12 - GEOLOGICAL15 - GEOLOGICAL19 - GEOLOGICAL22 - GEOLOGICAL23 - GEOLOGICAL27 Tropic Land types: 3.9.1. Cameroon - Characterised by the deepest, densest, darkest 'rain forest' jungle terrain. - Foot units cannot move through forest on this map. - Raining miserably most of the time with few periods of bright sunshine, the ground is a saturated sponge that slows movement. - A dense jungle 'knock-off' of Black Forest in AoK otherwise having much the same characteristics. 3.9.2. Paradise Lost - Represents the legendary Lost Mines of Solomon region of the Great Rift Valley of East Africa. - Characterised by occasional high mountains. - Includes volcanoes and cliff escarpments. - Includes waterfalls, rivers, lakes that are usually connected by the rivers. - Open areas of meadow prolifically populated by animals for food along with some that are dangerous. - Dense and highly floriferous forests. - Perpetual springtime or summer with frequent but not overwhelming rains during winter (that lasts half the year). - Well endowed with all resources wood, stone and ore. - This map is the highest resourced and most eye-candied map in the regular game. Tropic Water types: 3.9.3. Congo River - Characterised by a large broad river running through the basically flatland map, with navigable tributaries running off it to either side. - Dense jungle terrains and clearings to either side of the rivers. - This map must be played as a watermap as there are no passages between clearings and settlement areas which are accessible only via waterways. - There are no shallows, rapids, or waterfalls on the broad Congo River or its relatively large tributaries to bar watercraft passage. - It can rain pretty frequently year-round on this map but not to the extent of that seen on Cameroon; it is always 'green'. - Crocodiles can occasionally be a hazard to hominid units on this map immediately adjacent to and along watercourse banks.