| 1 | List: Maps: Types: Savanna |
| 2 | |
| 3 | 3.5. Savanna |
| 4 | |
| 5 | * Region: |
| 6 | |
| 7 | * Characteristics: |
| 8 | - An inter-zonal map between better watered mountain and desert or desert and tropic |
| 9 | - A map characterised by broadly spaced clumps of trees which are a mixture of oaken-leafed evergreen, deciduous baobab, palm type trees and scrub type plants |
| 10 | - Typically a rather flat plane map having an occasional hummock rises here and there. |
| 11 | - Relatively open but does have occasional ‘strag’ trees and rocky outcrops here and there. |
| 12 | - Note that Savanna biome maps are limited to elevation heights of mid-level and below, low-level. |
| 13 | - Rains are predominantly and frequently heavy in summer but never snows, dry 'winter' season. |
| 14 | - Savanna has very little water on it though it may have an occasional lake, stream, or river and dry sandy or muddy lakebeds with water holes; streams may run for wahile and then empty into shallow marshy lake having no outlet to the sea in some cases. |
| 15 | - It is very green during the rainy season and for awhile thereafter (Autumn) but rather sere at other times of the year. |
| 16 | - It is well endowed with animals including dangerous ones. |
| 17 | - Somewhat light on forest and stone but good for ore. |
| 18 | - Defensively or agressively the map may be fairly well balanced to open to agression. |
| 19 | |
| 20 | * Typical Savanna type variations: |
| 21 | *Fortress |
| 22 | *Nomadic |
| 23 | *Herocide |
| 24 | |
| 25 | * Packeting Parameters: |
| 26 | *Elevation Meshes |
| 27 | - Primary (Lowlands). |
| 28 | - Secondary (Midlands). |
| 29 | - Quaternary (Ocean Floor). |
| 30 | *Terrain Textures |
| 31 | - DIRT1 |
| 32 | - DIRT3 |
| 33 | - GRASS5 |
| 34 | - SAND2 |
| 35 | - FORFLOOR5 |
| 36 | - ROAD1 |
| 37 | - ROAD2 |
| 38 | - WATER1 |
| 39 | - WATER2 |
| 40 | - WATER3 |
| 41 | - RIVER1 |
| 42 | - RIVER2 |
| 43 | - RIVER3 |
| 44 | - RIVER4 |
| 45 | - RIVER5 |
| 46 | - RIVER6 |
| 47 | - RIVER7 |
| 48 | *Flora Tree Objects |
| 49 | - TREE4 |
| 50 | - TREE22 |
| 51 | - TREE27 |
| 52 | - TREE39 |
| 53 | - TREE40 |
| 54 | - TREE41 |
| 55 | - TREE42 |
| 56 | *Flora Plant Objects |
| 57 | - PLANT1 |
| 58 | - PLANT2 |
| 59 | - PLANT4 |
| 60 | - PLANT5 |
| 61 | - PLANT11 |
| 62 | - PLANT17 |
| 63 | - PLANT18 |
| 64 | - PLANT22 |
| 65 | *Fauna Objects |
| 66 | - ANIMAL1 |
| 67 | - ANIMAL3 |
| 68 | - ANIMAL4 |
| 69 | - ANIMAL10 |
| 70 | - ANIMAL11 |
| 71 | - ANIMAL14 |
| 72 | - ANIMAL15 |
| 73 | - ANIMAL16 |
| 74 | - ANIMAL18 |
| 75 | - ANIMAL21 |
| 76 | - ANIMAL26 |
| 77 | - ANIMAL27 |
| 78 | - ANIMAL28 |
| 79 | - ANIMAL30 |
| 80 | - ANIMAL32 |
| 81 | - ANIMAL35 |
| 82 | - ANIMAL36 |
| 83 | - ANIMAL39 |
| 84 | - ANIMAL40 |
| 85 | - ANIMAL41 |
| 86 | - ANIMAL42 |
| 87 | - ANIMAL43 |
| 88 | *Geological Objects |
| 89 | - GEOLOGICAL1 |
| 90 | - GEOLOGICAL3 |
| 91 | - GEOLOGICAL4 |
| 92 | - GEOLOGICAL5 |
| 93 | - GEOLOGICAL6 |
| 94 | - GEOLOGICAL7 |
| 95 | - GEOLOGICAL12 |
| 96 | - GEOLOGICAL19 |
| 97 | - GEOLOGICAL27 |
| 98 | |
| 99 | Savanna Land types: |
| 100 | 3.5.1. Sahel |
| 101 | |
| 102 | - Situated southside of the Atlas mountain range in North Africa. |
| 103 | - Is a somewhat open map having almost all of the characteristics stated above except for having no river of significant size. |
| 104 | - Civ Territories are divided as appropriate to the map. |
| 105 | |
| 106 | Savanna Water types: |
| 107 | 3.5.2. Gambia River |
| 108 | |
| 109 | http://www.wildfiregames.com/~gamedesign/m...r-detail001.jpg |
| 110 | - Characterised by having a river running through it east to west opening out onto the Atlantic Ocean toward the western edge of the map. |
| 111 | - The river has a few shallows crossings and is loaded with crocodiless along its course. |
| 112 | - Riverside stone or ore seam gathering is fraught with danger. |
| 113 | - Civ Territories are divided proportionately north and south of along the course of the river). |