Changes between Initial Version and Version 1 of List:_Maps:_Types:_Savanna


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Timestamp:
Jun 16, 2009, 1:06:29 AM (15 years ago)
Author:
Erik Johansson
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  • List:_Maps:_Types:_Savanna

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     1List: Maps: Types: Savanna
     2
     33.5. Savanna
     4
     5* Region:
     6
     7* Characteristics:
     8- An inter-zonal map between better watered mountain and desert or desert and tropic
     9- A map characterised by broadly spaced clumps of trees which are a mixture of oaken-leafed evergreen, deciduous baobab, palm type trees and scrub type plants
     10- Typically a rather flat plane map having an occasional hummock rises here and there.
     11- Relatively open but does have occasional ‘strag’ trees and rocky outcrops here and there.
     12- Note that Savanna biome maps are limited to elevation heights of mid-level and below, low-level.
     13- Rains are predominantly and frequently heavy in summer but never snows, dry 'winter' season.
     14- Savanna has very little water on it though it may have an occasional lake, stream, or river and dry sandy or muddy lakebeds with water holes; streams may run for wahile and then empty into shallow marshy lake having no outlet to the sea in some cases.
     15- It is very green during the rainy season and for awhile thereafter (Autumn) but rather sere at other times of the year.
     16- It is well endowed with animals including dangerous ones.
     17- Somewhat light on forest and stone but good for ore.
     18- Defensively or agressively the map may be fairly well balanced to open to agression.
     19
     20* Typical Savanna type variations:
     21*Fortress
     22*Nomadic
     23*Herocide
     24
     25* Packeting Parameters:
     26*Elevation Meshes
     27- Primary (Lowlands).
     28- Secondary (Midlands).
     29- Quaternary (Ocean Floor).
     30*Terrain Textures
     31- DIRT1
     32- DIRT3
     33- GRASS5
     34- SAND2
     35- FORFLOOR5
     36- ROAD1
     37- ROAD2
     38- WATER1
     39- WATER2
     40- WATER3
     41- RIVER1
     42- RIVER2
     43- RIVER3
     44- RIVER4
     45- RIVER5
     46- RIVER6
     47- RIVER7
     48*Flora Tree Objects
     49- TREE4
     50- TREE22
     51- TREE27
     52- TREE39
     53- TREE40
     54- TREE41
     55- TREE42
     56*Flora Plant Objects
     57- PLANT1
     58- PLANT2
     59- PLANT4
     60- PLANT5
     61- PLANT11
     62- PLANT17
     63- PLANT18
     64- PLANT22
     65*Fauna Objects
     66- ANIMAL1
     67- ANIMAL3
     68- ANIMAL4
     69- ANIMAL10
     70- ANIMAL11
     71- ANIMAL14
     72- ANIMAL15
     73- ANIMAL16
     74- ANIMAL18
     75- ANIMAL21
     76- ANIMAL26
     77- ANIMAL27
     78- ANIMAL28
     79- ANIMAL30
     80- ANIMAL32
     81- ANIMAL35
     82- ANIMAL36
     83- ANIMAL39
     84- ANIMAL40
     85- ANIMAL41
     86- ANIMAL42
     87- ANIMAL43
     88*Geological Objects
     89- GEOLOGICAL1
     90- GEOLOGICAL3
     91- GEOLOGICAL4
     92- GEOLOGICAL5
     93- GEOLOGICAL6
     94- GEOLOGICAL7
     95- GEOLOGICAL12
     96- GEOLOGICAL19
     97- GEOLOGICAL27
     98
     99Savanna Land types:
     1003.5.1. Sahel
     101
     102- Situated southside of the Atlas mountain range in North Africa.
     103- Is a somewhat open map having almost all of the characteristics stated above except for having no river of significant size.
     104- Civ Territories are divided as appropriate to the map.
     105
     106Savanna Water types:
     1073.5.2. Gambia River
     108
     109http://www.wildfiregames.com/~gamedesign/m...r-detail001.jpg
     110- Characterised by having a river running through it east to west opening out onto the Atlantic Ocean toward the western edge of the map.
     111- The river has a few shallows crossings and is loaded with crocodiless along its course.
     112- Riverside stone or ore seam gathering is fraught with danger.
     113- Civ Territories are divided proportionately north and south of along the course of the river).