Changes between Version 1 and Version 2 of List:_Maps:_Types:_Savanna


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Timestamp:
Jul 10, 2009, 10:23:36 PM (15 years ago)
Author:
Erik Johansson
Comment:

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  • List:_Maps:_Types:_Savanna

    v1 v2  
    1 List: Maps: Types: Savanna
    2 
    3 3.5. Savanna
    4 
    5 * Region:
    6 
    7 * Characteristics:
    8 - An inter-zonal map between better watered mountain and desert or desert and tropic
    9 - A map characterised by broadly spaced clumps of trees which are a mixture of oaken-leafed evergreen, deciduous baobab, palm type trees and scrub type plants
    10 - Typically a rather flat plane map having an occasional hummock rises here and there.
    11 - Relatively open but does have occasional ‘strag’ trees and rocky outcrops here and there.
    12 - Note that Savanna biome maps are limited to elevation heights of mid-level and below, low-level.
    13 - Rains are predominantly and frequently heavy in summer but never snows, dry 'winter' season.
    14 - Savanna has very little water on it though it may have an occasional lake, stream, or river and dry sandy or muddy lakebeds with water holes; streams may run for wahile and then empty into shallow marshy lake having no outlet to the sea in some cases.
    15 - It is very green during the rainy season and for awhile thereafter (Autumn) but rather sere at other times of the year.
    16 - It is well endowed with animals including dangerous ones.
    17 - Somewhat light on forest and stone but good for ore.
    18 - Defensively or agressively the map may be fairly well balanced to open to agression.
    19 
    20 * Typical Savanna type variations:
    21 *Fortress
    22 *Nomadic
    23 *Herocide
    24 
    25 * Packeting Parameters:
    26 *Elevation Meshes
    27 - Primary (Lowlands).
    28 - Secondary (Midlands).
    29 - Quaternary (Ocean Floor).
    30 *Terrain Textures
    31 - DIRT1
    32 - DIRT3
    33 - GRASS5
    34 - SAND2
    35 - FORFLOOR5
    36 - ROAD1
    37 - ROAD2
    38 - WATER1
    39 - WATER2
    40 - WATER3
    41 - RIVER1
    42 - RIVER2
    43 - RIVER3
    44 - RIVER4
    45 - RIVER5
    46 - RIVER6
    47 - RIVER7
    48 *Flora Tree Objects
    49 - TREE4
    50 - TREE22
    51 - TREE27
    52 - TREE39
    53 - TREE40
    54 - TREE41
    55 - TREE42
    56 *Flora Plant Objects
    57 - PLANT1
    58 - PLANT2
    59 - PLANT4
    60 - PLANT5
    61 - PLANT11
    62 - PLANT17
    63 - PLANT18
    64 - PLANT22
    65 *Fauna Objects
    66 - ANIMAL1
    67 - ANIMAL3
    68 - ANIMAL4
    69 - ANIMAL10
    70 - ANIMAL11
    71 - ANIMAL14
    72 - ANIMAL15
    73 - ANIMAL16
    74 - ANIMAL18
    75 - ANIMAL21
    76 - ANIMAL26
    77 - ANIMAL27
    78 - ANIMAL28
    79 - ANIMAL30
    80 - ANIMAL32
    81 - ANIMAL35
    82 - ANIMAL36
    83 - ANIMAL39
    84 - ANIMAL40
    85 - ANIMAL41
    86 - ANIMAL42
    87 - ANIMAL43
    88 *Geological Objects
    89 - GEOLOGICAL1
    90 - GEOLOGICAL3
    91 - GEOLOGICAL4
    92 - GEOLOGICAL5
    93 - GEOLOGICAL6
    94 - GEOLOGICAL7
    95 - GEOLOGICAL12
    96 - GEOLOGICAL19
    97 - GEOLOGICAL27
    98 
    99 Savanna Land types:
    100 3.5.1. Sahel
    101 
    102 - Situated southside of the Atlas mountain range in North Africa.
    103 - Is a somewhat open map having almost all of the characteristics stated above except for having no river of significant size.
    104 - Civ Territories are divided as appropriate to the map.
    105 
    106 Savanna Water types:
    107 3.5.2. Gambia River
    108 
    109 http://www.wildfiregames.com/~gamedesign/m...r-detail001.jpg
    110 - Characterised by having a river running through it east to west opening out onto the Atlantic Ocean toward the western edge of the map.
    111 - The river has a few shallows crossings and is loaded with crocodiless along its course.
    112 - Riverside stone or ore seam gathering is fraught with danger.
    113 - Civ Territories are divided proportionately north and south of along the course of the river).
     1'''3.5. Savanna'''[[BR]][[BR]]* '''__Region:__'''[[BR]][[BR]]* '''__Characteristics:__'''[[BR]]- An inter-zonal map between better watered mountain and desert or desert and tropic[[BR]]- A map characterised by broadly spaced clumps of trees which are a mixture of oaken-leafed evergreen, deciduous baobab, palm type trees and scrub type plants[[BR]]- Typically a rather flat plane map having an occasional hummock rises here and there.[[BR]]- Relatively open but does have occasional ‘strag’ trees and rocky outcrops here and there.[[BR]]- Note that ''Savanna'' biome maps are limited to elevation heights of mid-level and below, low-level.[[BR]]- Rains are predominantly and frequently heavy in summer but never snows, dry 'winter' season.[[BR]]- Savanna has very little water on it though it may have an occasional lake, stream, or river and dry sandy or muddy lakebeds with water holes; streams may run for wahile and then empty into shallow marshy lake having no outlet to the sea in some cases. [[BR]]- It is very green during the rainy season and for awhile thereafter (Autumn) but rather sere at other times of the year.[[BR]]- It is well endowed with animals including dangerous ones.[[BR]]- Somewhat light on forest and stone but good for ore.[[BR]]- Defensively or agressively the map may be fairly well balanced to open to agression.[[BR]][[BR]]* '''__Typical Savanna type variations__:'''[[BR]]'''*''Fortress'''''[[BR]]'''*''Nomadic'''''[[BR]]'''*''Herocide'' '''[[BR]][[BR]]* '''__Packeting Parameters__:'''[[BR]]'''*''Elevation Meshes'''''[[BR]]- Primary (Lowlands).[[BR]]- Secondary (Midlands).[[BR]]- Quaternary (Ocean Floor).[[BR]]'''*''Terrain Textures'''''[[BR]]- DIRT1[[BR]]- DIRT3[[BR]]- GRASS5[[BR]]- SAND2[[BR]]- FORFLOOR5[[BR]]- ROAD1[[BR]]- ROAD2[[BR]]- WATER1[[BR]]- WATER2[[BR]]- WATER3[[BR]]- RIVER1[[BR]]- RIVER2[[BR]]- RIVER3[[BR]]- RIVER4[[BR]]- RIVER5[[BR]]- RIVER6[[BR]]- RIVER7[[BR]]'''*''Flora Tree Objects'''''[[BR]]- TREE4[[BR]]- TREE22[[BR]]- TREE27[[BR]]- TREE39[[BR]]- TREE40[[BR]]- TREE41[[BR]]- TREE42[[BR]]'''*''Flora Plant Objects'''''[[BR]]- PLANT1[[BR]]- PLANT2[[BR]]- PLANT4[[BR]]- PLANT5[[BR]]- PLANT11[[BR]]- PLANT17[[BR]]- PLANT18[[BR]]- PLANT22[[BR]]'''*''Fauna Objects'''''[[BR]]- ANIMAL1[[BR]]- ANIMAL3[[BR]]- ANIMAL4[[BR]]- ANIMAL10[[BR]]- ANIMAL11[[BR]]- ANIMAL14[[BR]]- ANIMAL15[[BR]]- ANIMAL16[[BR]]- ANIMAL18[[BR]]- ANIMAL21[[BR]]- ANIMAL26[[BR]]- ANIMAL27[[BR]]- ANIMAL28[[BR]]- ANIMAL30[[BR]]- ANIMAL32[[BR]]- ANIMAL35[[BR]]- ANIMAL36[[BR]]- ANIMAL39[[BR]]- ANIMAL40[[BR]]- ANIMAL41[[BR]]- ANIMAL42[[BR]]- ANIMAL43[[BR]]'''*''Geological Objects'''''[[BR]]- GEOLOGICAL1[[BR]]- GEOLOGICAL3[[BR]]- GEOLOGICAL4[[BR]]- GEOLOGICAL5[[BR]]- GEOLOGICAL6[[BR]]- GEOLOGICAL7[[BR]]- GEOLOGICAL12[[BR]]- GEOLOGICAL19[[BR]]- GEOLOGICAL27[[BR]][[BR]]'''__Savanna Land types__:'''[[BR]]'''''3.5.1. Sahel'''''[[BR]][[BR]]- Situated southside of the Atlas mountain range in North Africa.[[BR]]- Is a somewhat open map having almost all of the characteristics stated above except for having no river of significant size.[[BR]]- Civ Territories are divided as appropriate to the map.[[BR]][[BR]]'''__Savanna Water types__:'''[[BR]]'''''3.5.2. Gambia River'''''[[BR]][[BR]][http://www.wildfiregames.com/~gamedesign/maps/352-gambiariver-detail001.jpg http://www.wildfiregames.com/~gamedesign/m...r-detail001.jpg][[BR]]- Characterised by having a river running through it east to west opening out onto the Atlantic Ocean toward the western edge of the map.[[BR]]- The river has a few shallows crossings and is loaded with crocodiless along its course.[[BR]]- Riverside stone or ore seam gathering is fraught with danger.[[BR]]- Civ Territories are divided proportionately north and south of along the course of the river).