| 1 | List: Maps: Types: Special |
| 2 | |
| 3 | 4. SPECIALTY OR CUSTOM MAP TYPES |
| 4 | |
| 5 | Specialty maps 'break the rules' for environmental and geographical relevance in the other Map Categories. |
| 6 | |
| 7 | They bear no historical relevance and are just included for fun (though they'll need to abide by filtering requirements and list any Special Objects that they require). |
| 8 | |
| 9 | Custom maps are those "unofficial" scenarios/scripts that will be developed after release by the fanbase. |
| 10 | |
| 11 | 4.1. The Dragon's Lair |
| 12 | (description to be decided) |
| 13 | |
| 14 | * Packeting Parameters: |
| 15 | *Elevation Meshes |
| 16 | - Primary (Lowlands). |
| 17 | - Secondary (Midlands). |
| 18 | - Tertiary (Highlands). |
| 19 | - Quaternary (Ocean Floor). |
| 20 | *Terrain Textures |
| 21 | - TBD. |
| 22 | *Flora Tree Objects |
| 23 | - TBD. |
| 24 | *Flora Plant Objects |
| 25 | - TBD. |
| 26 | *Fauna Objects |
| 27 | - TBD. |
| 28 | *Geological Objects |
| 29 | - TBD. |