'''4. SPECIALTY OR CUSTOM MAP TYPES'''[[BR]][[BR]]''Specialty'' maps 'break the rules' for environmental and geographical relevance in the other Map Categories.[[BR]][[BR]]They bear no historical relevance and are just included for fun (though they'll need to abide by filtering requirements and list any Special Objects that they require).[[BR]][[BR]]''Custom'' maps are those "unofficial" scenarios/scripts that will be developed after release by the fanbase.[[BR]][[BR]]'''''4.1. The Dragon's Lair'''''[[BR]]''(description to be decided)''[[BR]][[BR]]* '''__Packeting Parameters__:'''[[BR]]'''*''Elevation Meshes'''''[[BR]]- Primary (Lowlands).[[BR]]- Secondary (Midlands).[[BR]]- Tertiary (Highlands).[[BR]]- Quaternary (Ocean Floor).[[BR]]'''*''Terrain Textures'''''[[BR]]- TBD.[[BR]]'''*''Flora Tree Objects'''''[[BR]]- TBD.[[BR]]'''*''Flora Plant Objects'''''[[BR]]- TBD.[[BR]]'''*''Fauna Objects'''''[[BR]]- TBD.[[BR]]'''*''Geological Objects'''''[[BR]]- TBD.