Version 2 (modified by Erik Johansson, 10 years ago) (diff)

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3.2. Temperate

Region: Europe north of the Alps. Ranging from the Urals west to the British Isles and on down into northern 4/5th of France and the northwest portion of coastal Spain.

Characteristics:
- On the wet side with rolling hills, knobs, and plains with mixed conifer/deciduous broad-leafed forest.
- May be heavily forested or open.
- Marshlands on more open plains near watercourses or coastal Netherlands.
- May snow in winter; rains periodically at all other seasons of the year.
- Can have large rivers and some lakes.
- Can have some cliffs intersecting ranges of hills permitting the passage of rivers through cuts.
- Temperate may be heavy in wood and animals but is otherwise normally endowed with stone and ore.
- It is usually a reasonably good defensive map.
- This map also makes for an excellent watermap for such as coastal, continental, and islands type maps.

Typical Temperate type variations:
*Fortress Eire & Albion (fortresses are sited atop mounds, access is normally open)
*Fortress Cantabrian Highlands (fortresses are sited atop hilltop heights, access may be reduced somewhat by adjacent forest on slopes)
*Fortress (any)
*Nomadic
*Herocide 

Packeting Parameters:
*Elevation Meshes
- Primary (Lowlands).
- Secondary (Midlands).
- Tertiary (Highlands).
- Quaternary (Ocean Floor).
*Terrain Textures
- DIRT1
- DIRT2
- GRASS1
- SAND2
- FORFLOOR2
- ROAD1
- ROAD2
- WATER1
- WATER2
- WATER3
- RIVER1
- RIVER2
- RIVER3
- RIVER4
- RIVER5
- RIVER6
- ICE1 
*Flora Tree Objects
- TREE12
- TREE23
- TREE25
- TREE26
- TREE29
- TREE30
- TREE35
- TREE36
- TREE37
- TREE38
- TREE41
- TREE42
*Flora Plant Objects
- PLANT1
- PLANT3
- PLANT4
- PLANT5
- PLANT6
- PLANT15
- PLANT17
- PLANT18
*Fauna Objects
- ANIMAL4
- ANIMAL6
- ANIMAL8
- ANIMAL9
- ANIMAL10
- ANIMAL14
- ANIMAL17
- ANIMAL19
- ANIMAL21
- ANIMAL25
- ANIMAL26
- ANIMAL28
- ANIMAL29
- ANIMAL30
- ANIMAL35
- ANIMAL37
- ANIMAL39
- ANIMAL42
- ANIMAL43
*Geological Objects
- GEOLOGICAL1
- GEOLOGICAL3
- GEOLOGICAL4
- GEOLOGICAL5
- GEOLOGICAL6
- GEOLOGICAL7
- GEOLOGICAL11
- GEOLOGICAL12
- GEOLOGICAL13
- GEOLOGICAL14
- GEOLOGICAL16
- GEOLOGICAL18
- GEOLOGICAL25
- GEOLOGICAL26

Temperate Land types:
3.2.1. Cantabrian Highlands

Detail View
- Characterised by mid to relatively high hill lands.
- Many heights have non-forested buildable space at their tops.
- Some valleys also good for building.
- Well wooded and watered
- Other resources good.
- Watercourses periodically shallowed or have rocky fords.
- Civ Territories are divided as appropriate to the map.
3.2.2. Ardennes Forest

- Similar to Black Forest in AoK.
- Densely forested.
- Variable-sized pocket clearings and narrow passages hugely over-endowed with Wood.
- Other resources normal.
- Civ Territories are divided as appropriate to the map via passageways through forested area.
3.2.3. Lorraine Plain

- Cut through the centre by the Loire River traversing east-west with some shallows.
- Fairly open-wooded and basically flat
- Plenty of building room.
- Well balanced resources.
- Civ Territories are divided by main river and tributaries (with necessary shallows for crossings).

Temperate Water types:
3.2.4. Eire & Albion

- Islands type map.
- Two main islands oriented north-south but east and west of one another, one slightly smaller than the other.
- Coastlines typically have a lot of cliffs with occasional breaks in them that may or may not be at river mouths.
- Some smaller islands spotted in the channel between and to the east and north.
- Nicely balanced for resources.
- Civ Territories are allocated commensurate to space on the two larger islands.
3.2.5. English Channel

- Albion and Gaul juxtaposed across the English Channel.
- Coastlines typically have a lot of cliffs with occasional breaks in them that may or may not be at river mouths.
- Civ Territories are divided between one landmass and the other with north-south separation provided by watercourses on land with occasional shallows.
- Civ Territories divided by water features as appropriate.
3.2.6. Rhine Marshlands

- The Netherlands.
- Generally on an east-west orientation.
- The map has many shallows crossing marshes and limited building space.
- Open ocean lies to the west.
- There are few beaches with adjacent land where ports can be developed.
- Is a hard map to defend on so strategy must be aggressive.
- Civ Territories are divided as appropriate to the map.