Changes between Version 3 and Version 4 of MacBuildInstructions
- Timestamp:
- Jan 31, 2012, 4:38:05 AM (12 years ago)
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MacBuildInstructions
v3 v4 33 33 '''COMING SOON''' 34 34 35 == Step 5: Preparing 0 A.D. to compile == 36 37 Atlas, the unit, building, and map editor used by 0 A.D. isn't compatible with Mac, so there is a special step required to get the game to compile. 38 39 Open up build/workspaces/update_workspaces.sh in a text editor and remove the text "--atlas" from the last line. Remove only that text (not the whole line or anything else on that line). 40 41 == Step 6: Compiling 0 A.D. == 35 == Step 5: Compiling 0 A.D. == 42 36 43 37 Finally, to compile, run the following commands in a console (adjust the path on the first line to go to the actual directory source root): … … 46 40 cd /path/to/source 47 41 cd build/workspaces 48 ./update-workspaces.sh 42 ./update-workspaces.sh --disable-atlas 49 43 cd gcc 50 44 make