Changes between Version 3 and Version 4 of MacBuildInstructions


Ignore:
Timestamp:
Jan 31, 2012, 4:38:05 AM (12 years ago)
Author:
Kieran P
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • MacBuildInstructions

    v3 v4  
    3333'''COMING SOON'''
    3434
    35 == Step 5: Preparing 0 A.D. to compile ==
    36 
    37 Atlas, the unit, building, and map editor used by 0 A.D. isn't compatible with Mac, so there is a special step required to get the game to compile.
    38 
    39 Open up build/workspaces/update_workspaces.sh in a text editor and remove the text "--atlas" from the last line. Remove only that text (not the whole line or anything else on that line).
    40 
    41 == Step 6: Compiling 0 A.D. ==
     35== Step 5: Compiling 0 A.D. ==
    4236
    4337Finally, to compile, run the following commands in a console (adjust the path on the first line to go to the actual directory source root):
     
    4640cd /path/to/source
    4741cd build/workspaces
    48 ./update-workspaces.sh
     42./update-workspaces.sh --disable-atlas
    4943cd gcc
    5044make