Changes between Version 25 and Version 26 of Manual_SettingUpAGame
- Timestamp:
- Jan 9, 2015, 11:19:00 PM (9 years ago)
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Manual_SettingUpAGame
v25 v26 3 3 = Setting up a game = 4 4 == Setting up a single player game == 5 [[Image(http://trac.wildfiregames.com/raw-attachment/wiki/Manual_SettingUpAGame/Single_Player_Setup_New.png, nolink)]] 5 6 When clicking on the single player button of the main menu, you'll get to this screen. Here is a detailed explanation of the options. 7 8 [[Image(Manual_SettingUpAGame:Single_Player_Setup_New.png,1024)]] 6 9 7 10 === 1. Change Match Type === … … 20 23 Click on a map name to select it from the dropdown list, and see the information in the Map Info box to the right. You can also move between maps in the list by using the arrow keys to move up and down. 21 24 22 === 4. Number of players === 23 Change the number of players for random maps, and displays the number of players for scenarios and skirmish maps. 25 === 4. More Options === 24 26 25 === 5. Map size === 26 Change the size of the map for Random maps and displays the map size for scenarios and skirmish maps (it's recommended for now to just play on the smaller maps, for performance reasons). 27 This button opens a popup that let you configure advanced options for your skirmish map. 27 28 28 === 6. Victory condition === 29 === 5. Game Speed === 30 31 Allows you to change the default speed of the game. This option can be changed in the game afterwards. 32 33 === 6. Victory Conditions === 34 29 35 What conditions apply for winning a match. Currently only either Conquest or None is available. When set to Conquest the game ends when the enemy's/enemies' units/buildings are destroyed, and when it's set to None the game doesn't end until you choose to end it manually. 30 36 31 === 7. Reveal map === 32 Will there be fog-of-war/shroud-of-darkness or should all the map be displayed from the start. 37 === 7. Population Cap === 33 38 34 === 8. Teams locked === 39 Here you can set the max amount of units you can have during the game. Default options are : 40 * 50 41 * 100 42 * 150 43 * 200 44 * 250 45 * 300 46 * Unlimited 47 48 '''/!\Note:''' Due to the current state of the pathfinder setting popcap to "Unlimited" may cause extreme lag. 49 50 === 8. Starting resources === 51 52 Here you can choose the starting amount of resources you have. Default options are : 53 * '''Very Low''' 54 * '''Low''' 55 * '''Medium''' 56 * '''High''' 57 * '''Very High''' 58 * '''Deathmatch''' 59 60 61 === 9. Revealed Map === 62 63 If ticked the whole map will revealed all the time. You will see all units and all buildings. 64 65 === 10. Explored Map === 66 67 If ticked the whole map will explored. You won't however be able to see all units and all buildings. There will be a fog-of-war/shroud-of-darkness. 68 69 === 11. Teams locked === 70 35 71 Can you change which team you're on after the game has started or not. 36 72 37 === 9. Map description === 73 === 12. Player Placement === 74 75 Can be either: You (as in you the human player), an AI, or Unassigned for no player (if there are units already on the map for that faction they will remain on the map and will attack if you get too close, but no new units will be trained and no new buildings will be constructed). 76 77 === 13. Civilization === 78 79 Displays which civilization the player in this slot will be. For scenarios, the civilization is set in the map files, and can not be changed, but for random maps and skirmish maps, you are also able to change which civilization the player who's going to play in this slot will play as. If set to Random it will choose one of the available civilizations randomly. 80 81 === 14. Info button === 82 83 Click the (i) to see more info about the Civilization, both some basic historical information and information about what makes this civilization special in-game. (Currently a lot of the information is not accurate as a lot of the things it talks about aren't implemented yet, or are not fully implemented, like formations, technologies etc.) 84 85 === 15. Team === 86 87 If teams are set this is where it is shown which team each player is on, and this is where you can change teams for random maps. For scenarios teams are set in the map files and can not be changed in game. Players on the same team can't attack each other and will win/loose together. 88 89 === 16. Configure AI === 90 91 Click the Gear to see a description of the AI as well as to set any settings provided. 92 93 === 17. AI Player === 94 95 For now you can only select petra or unassigned. Using mods you are able to add a custom AI (ie : Hannibal AI from github https://github.com/agentx-cgn/Hannibal/commits/master) 96 97 === 18. AI Difficulty === 98 99 From this drop menu you can choose : 100 101 * '''Sandbox''' 102 * '''Very Easy''' 103 * '''Easy''' 104 * '''Medium''' 105 * '''Hard''' 106 * '''Very Hard''' 107 108 109 === 19. Map preview === 110 111 An image preview of the map. For random maps, there is usually an overview of what the entire map typically will look like. For scenarios and skirmish maps, there is sometimes an overview, and sometimes a detail image highlighting an important feature of the map. 112 113 === 20. Map description === 114 38 115 Displays info about the map. The information consists of the number of players plus any information the map creator has entered for the map. Typically a description of what the map looks like and what you should focus on. 39 116 40 === 10. Map preview === 41 An image preview of the map. For random maps, there is usually an overview of what the entire map typically will look like. For scenarios and skirmish maps, there is sometimes an overview, and sometimes a detail image highlighting an important feature of the map. 117 === 21. Main menu === 42 118 43 === 11. Player Placement === 44 Can be either: You (as in you the human player), an AI, or Unassigned for no player (if there are units already on the map for that faction they will remain on the map and will attack if you get too close, but no new units will be trained and no new buildings will be constructed). 119 Go back to the main menu screen. 45 120 46 === 12. Civilization === 47 Displays which civilization the player in this slot will be. For scenarios, the civilization is set in the map files, and can not be changed, but for random maps and skirmish maps, you are also able to change which civilization the player who's going to play in this slot will play as. If set to Random it will choose one of the available civilizations randomly. 121 === 22. Start game! === 48 122 49 === 13. Info button ===50 Click the (i) to see more info about the Civilization, both some basic historical information and information about what makes this civilization special in-game. (Currently a lot of the information is not accurate as a lot of the things it talks about aren't implemented yet, or are not fully implemented, like formations, technologies etc.)51 52 === 14. Team ===53 If teams are set this is where it is shown which team each player is on, and this is where you can change teams for random maps. For scenarios teams are set in the map files and can not be changed in game. Players on the same team can't attack each other and will win/loose together.54 55 === 15. Configure AI ===56 Click the 'c' to see a description of the AI as well as to set any settings provided. For the AIs provided with Alpha 11 there are no settings, but future and custom AIs might provide settings, and a description is included for all AIs included with Alpha 11.57 58 === 16. Start game! ===59 123 Start the game with the above settings. 60 61 === 17. Main menu ===62 Go back to the main menu screen.63 124 64 125 == Hosting/Joining a Multiplayer game == … … 98 159 == Setting up a multiplayer game == 99 160 100 [[Image( http://trac.wildfiregames.com/raw-attachment/wiki/Manual_SettingUpAGame/Multiplayer_More_Options.png, nolink)]]161 [[Image(Manual_SettingUpAGame:Multiplayer_More_Options.png)]] 101 162 102 163 See above in the single-player setup section for most options, as they are the same. Note however that in a multiplayer game only the Host can change the settings. 103 164 104 === 18.Cheats ===165 === Cheats === 105 166 Enable or disable the use of [wiki:Manual_Cheats cheats] in this match. 106 167 107 === 19.Chat and info ===168 === Chat and info === 108 169 This area displays info on other players joining and leaving, and allow you to chat before starting the game. The chat is simple and straight-forward. Write messages, read messages. You can send messages both by clicking on the ''Send'' button and by pressing the Enter key on your keyboard. When you first get to the setup screen the focus is on the chat box, so you can start chatting immediately, but if you click somewhere else you'll need to click back in the chat to be able to write another message. 170