Changes between Version 27 and Version 28 of Manual_Settings
- Timestamp:
- Nov 29, 2015, 5:20:29 PM (8 years ago)
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Manual_Settings
v27 v28 23 23 * Distance fog. Applies a subtle fog effect on distant terrain and objects. 24 24 * Smooth LOS. Smooths the movement of the "line of sight" (aka. "fog of war") around units. Enabled by setting `smoothlos=true`. 25 * Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). First you need to set `gentangents=true`, and then depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off.25 * Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). Depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off. 26 26 * Postprocessing. Enables additional effects, such as brightness/contrast control, depth-of-field, LDR bloom, etc. Set `postproc=true`. 27 27 * Fancy water settings. Enables more realistic water effects like depth-based color, surface shadows, coastal foam and waves. See `waterfancyeffects`, `waterrealdepth`, `waterrefraction`, `waterreflection`, and `shadowsonwater` settings. 28 28 29 29 = In-game Options Menu = 30 31 30 [[Image(Manual_Settings:GameOptions.png,1024)]] 32 31 33 32 == General Settings == 34 35 33 === 1. Windowed Mode === 36 37 34 Toggles on/off the windowed mode, note that you will have to restart the game in order to make it work. Another solution is pressing '''Alt'''+'''Enter''' . 38 35 39 36 === 2. Background Pause === 40 41 37 When on if you put 0ad in the background (e.g. by pressing '''Alt'''+'''Tab''' the game will be paused. 42 38 43 39 === 3. Disable Welcome Screen === 44 45 40 Displays the welcome screen at each game launch. 46 41 47 42 === 4. Detailed Tooltips === 48 49 43 Displays detailed tooltips when hovering over interactive elements. 50 44 51 45 === 5. F.P.S. Overlay === 52 53 46 Display a F.P.S.(Frames Per Second) counter on the left side of the screen. 54 47 55 48 === 6. Real Time Overlay === 56 57 49 Display the clock matching your time zone on the left side of the screen. 58 50 59 51 === 7. Game Time Overlay === 60 61 52 Display the elapsed time on the left side of the screen. 62 53 63 54 === 8. Game Time Overlay === 64 65 55 Memorize the game settings you last played, this way you don't have to set every options every time you want to play. 66 56 67 57 == Graphics Settings == 68 69 58 === 9. Prefer GLSL === 70 71 59 Tick this to use OPENGL 2.1 Shaders. 72 60 … … 74 62 75 63 === 10. Enable Post Processing === 76 77 64 Tick this to enable post-processing effects such as Bloom,HDR and depth of field. 78 65 79 66 === 11. Shadows === 80 81 67 Tick this to enable in-game shadows. This option is resource heavy, so make sure you have a decent computer. 82 68 83 69 === 12. Particles === 84 85 70 Enable particles effects such as fire or smoke. 86 71 87 72 === 13. Show Sky === 88 89 73 Displays the sky. 90 74 91 75 === 14. Smoothlos === 92 93 76 Smooth the uncovering of the FOW (Fog Of War) so that you don't see "jumps" in the researched territory. 94 77 95 78 === 15. Unit Silhouettes === 96 97 79 Tick this if you want to see units hidden behind buildings. 98 80 99 81 === 16. Shadow Filtering === 100 101 82 Improve shadows smoothness. 102 83 103 84 === 17. Fast and ugly water === 104 105 85 Tick this option if you have a low-end video card. It will disable all advanced water effects. 106 86 107 87 == Sound Settings == 108 109 88 '''IMPORTANT NOTE''': You have to press '''ENTER''' after setting a value in the form in order to save the parameters. 110 89 111 90 === 24. Master Gain === 112 113 91 Controls the volume in general. Max is 10.0 and min 0.0. 114 92 115 93 === 25. Music Gain === 116 117 94 Controls the music volume. Max is 10.0 and min 0.0. 118 95 119 96 === 26. Ambient Gain === 120 121 97 Controls the ambient Sound volume (ie : nature). Max is 10.0 and min 0.0. 122 98 123 99 === 27. Action Gain === 124 125 100 Controls the Unit Sound volume (ie : units chopping trees). Max is 10.0 and min 0.0. 126 101 127 102 === 28. Action Gain === 128 129 103 Controls the UI (User Interface) volume (ie : button sound.). Max is 10.0 and min 0.0. 130 104 … … 150 124 151 125 Theses special keys are not needed under Windows as the the game developer had to build a custom key manager. 152 153