Changes between Version 28 and Version 29 of Manual_Settings


Ignore:
Timestamp:
Feb 12, 2018, 8:25:16 PM (6 years ago)
Author:
bb
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Manual_Settings

    v28 v29  
    55
    66== Graphics Settings ==
    7 There are a few settings you can change via the in-game menu as well. You do that by clicking on '''Menu''', then '''Settings''', and there check/uncheck the '''Enable Water Reflections''', and '''Enable Shadows''' checkboxes. This can be helpful if the game is slow.
    8 
    9 Here are the main graphics settings you may be interested in changing:
    10 
    11  * Windowed: If you want to always start the game in windowed mode instead of fullscreen, then add `windowed=true`. You can also adjust the game window size by setting `xres` and `yres` to reasonable values (the minimum supported window size is 1024x768).
    12  * Fancy water: If you have an older graphics card, or just don't want all the fancy effects, you can disable them by adding the following line:
    13 {{{
    14 waterugly = true
    15 }}}
    16  * Shadows: You can disable shadows by adding `shadows=false`.
    17  * Particles: You can disable particles by adding `particles=false`.
    18  * Render path: If you have any problems with graphics due to an older graphics card, add the line `renderpath=fixed` to test the game without shaders. If this fixes the problems, please [/newticket report] it as a bug to us.
    19 
    20 === Advanced graphics (GLSL only) ===
    21 If you are using the shader renderpath and have a graphics card/driver with good OpenGL 2.1 support, you can enable some ''experimental'' graphics effects by setting `preferglsl=true`. These include:
    22 
    23  * Distance fog. Applies a subtle fog effect on distant terrain and objects.
    24  * Smooth LOS. Smooths the movement of the "line of sight" (aka. "fog of war") around units. Enabled by setting `smoothlos=true`.
    25  * Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). Depending on your hardware, you can set `materialmgr.quality=10` to enable all the effects, `5` to enable only some of the effects, or `0` to turn them off.
    26  * Postprocessing. Enables additional effects, such as brightness/contrast control, depth-of-field, LDR bloom, etc. Set `postproc=true`.
    27  * Fancy water settings. Enables more realistic water effects like depth-based color, surface shadows, coastal foam and waves. See `waterfancyeffects`, `waterrealdepth`, `waterrefraction`, `waterreflection`, and `shadowsonwater` settings.
     7Some settings you can change via the in-game menu as well. You do that by clicking on '''Menu''', then '''Settings''', and there check/uncheck the '''Enable Water Reflections''', and '''Enable Shadows''' checkboxes. This can be helpful if the game is slow.
    288
    299= In-game Options Menu =
    30 [[Image(Manual_Settings:GameOptions.png​,1024)]]
     10[[Image(Manual_Settings:GameOptions.2.png​,1024)]]
    3111
    3212== General Settings ==
     13
     14=== 1. Playername (Single Player) ===
     15How you want to be addressed in Single Player matches.
     16
     17=== 2. Playername (Multiplayer) ===
     18How you want to be addressed in Multiplayer matches (except lobby).
     19
     20=== 3. Background Pause ===
     21When on if you put 0ad in the background (e.g. by pressing '''Alt'''+'''Tab'''   the game will be paused.
     22
     23=== 4. Enable Welcome Screen ===
     24Displays the welcome screen at each game launch.
     25
     26=== 5. Network Warnings ===
     27Show which player has a bad connection in multiplayer games.
     28
     29=== 6. F.P.S. Overlay ===
     30Display a F.P.S.(Frames Per Second) counter on the left side of the screen.
     31
     32=== 7. Real Time Overlay ===
     33Display the clock matching your time zone on the left side of the screen.
     34
     35=== 8. Game Time Overlay ===
     36Display the elapsed time on the left side of the screen.
     37
     38=== 9. Ceasefire Time Overlay ===
     39Always show the remaining ceasefire time.
     40
     41=== 10. Late Observer Join ===
     42Allow everybody or buddies only to join the game as observer after it started.
     43
     44=== 11. Observer Limit ===
     45Prevent further observers from joining if the limit is reached.
     46
     47=== 12. Chat Timestamp ===
     48Show time that messages are posted in the lobby, gamesetup and ingame chat.
     49
     50== Graphics Settings ==
    3351=== 1. Windowed Mode ===
    3452Toggles on/off the windowed mode, note that you will have to restart the game in order to make it work. Another solution is pressing '''Alt'''+'''Enter''' .
    3553
    36 === 2. Background Pause ===
    37 When on if you put 0ad in the background (e.g. by pressing '''Alt'''+'''Tab'''   the game will be paused.
    38 
    39 === 3. Disable Welcome Screen ===
    40 Displays the welcome screen at each game launch.
    41 
    42 === 4. Detailed Tooltips ===
    43 Displays detailed tooltips when hovering over interactive elements.
    44 
    45 === 5. F.P.S. Overlay ===
    46 Display a F.P.S.(Frames Per Second) counter on the left side of the screen.
    47 
    48 === 6. Real Time Overlay ===
    49 Display the clock matching your time zone on the left side of the screen.
    50 
    51 === 7. Game Time Overlay ===
    52 Display the elapsed time on the left side of the screen.
    53 
    54 === 8. Game Time Overlay ===
    55 Memorize the game settings you last played, this way you don't have to set every options every time you want to play.
    56 
    57 == Graphics Settings ==
    58 === 9. Prefer GLSL ===
     54=== 2. Prefer GLSL ===
    5955Tick this to use OPENGL 2.1 Shaders.
    6056
    6157'''IMPORTANT NOTE''' : If you are using an Integrated Chipset such as Intel HD Graphics, this should be set to on in order to prevent screen corruption.
    6258
    63 === 10. Enable Post Processing ===
     59=== 3. Fog ===
     60Enable fog.
     61
     62=== 4. Enable Post Processing ===
    6463Tick this to enable post-processing effects such as Bloom,HDR and depth of field.
    6564
    66 === 11. Shadows ===
     65=== 5. Shader effects ===
     66Number of shader effects.
     67
     68=== 6. Shadows ===
    6769Tick this to enable in-game shadows. This option is resource heavy, so make sure you have a decent computer.
    6870
    69 === 12. Particles ===
     71=== 7. Shadow quality ===
     72Shadow map resolution. High values can crash the game when using a graphics card with low memory!
     73
     74=== 8. Shadow Filtering ===
     75Smooth shadows.
     76
     77=== 9. Unit Silhouettes ===
     78Show outlines of units behind buildings.
     79
     80=== 10. Particles ===
    7081Enable particles effects such as fire or smoke.
    7182
    72 === 13. Show Sky ===
     83=== 11. Water Effects ===
     84When OFF, use the lowest settings possible to render water. This makes other water settings irrelevant.
     85
     86=== 12. HQ Water Effects ===
     87Use higher-quality effects for water, rendering coastal waves, shore foam, and ships trails.
     88
     89=== 13. Real Water Depth ===
     90Use actual water depth in rendering calculations.
     91
     92=== 14. Water Reflections ===
     93Allow water to reflect a mirror image.
     94
     95=== 15. Water Refraction ===
     96Use a real water refraction map and not transparency.
     97
     98=== 16. Shadows on Water ===
     99Cast shadows on water.
     100
     101=== 17. Smooth LOS ===
     102Smooth the uncovering of the FOW (Fog Of War) so that you don't see "jumps" in the researched territory.
     103
     104=== 18. Show Sky ===
    73105Displays the sky.
    74106
    75 === 14. Smoothlos ===
    76 Smooth the uncovering of the FOW (Fog Of War) so that you don't see "jumps" in the researched territory.
    77 
    78 === 15. Unit Silhouettes ===
    79 Tick this if you want to see units hidden behind buildings.
    80 
    81 === 16. Shadow Filtering ===
    82 Improve shadows smoothness.
    83 
    84 === 17. Fast and ugly water ===
    85 Tick this option if you have a low-end video card. It will disable all advanced water effects.
     107=== 19. VSync ===
     108Run vertical sync to fix screen tearing.
     109
     110=== 20. FPS Throttling in Menus ===
     111To save CPU workload, throttle render frequency in all menus. Set to maximum to disable throttling.
     112
     113=== 21. FPS Throttling in Games ===
     114To save CPU workload, throttle render frequency in running games. Set to maximum to disable throttling.
    86115
    87116== Sound Settings ==
    88117'''IMPORTANT NOTE''': You have to press '''ENTER''' after setting a value in the form in order to save the parameters.
    89118
    90 === 24. Master Gain ===
     119=== 1. Master Volume ===
    91120Controls the volume in general. Max is 10.0 and min 0.0.
    92121
    93 === 25. Music Gain ===
     122=== 2. Music Volume ===
    94123Controls the music volume. Max is 10.0 and min 0.0.
    95124
    96 === 26. Ambient Gain ===
     125=== 3. Ambient Volume ===
    97126Controls the ambient Sound volume (ie : nature). Max is 10.0 and min 0.0.
    98127
    99 === 27. Action Gain ===
     128=== 4. Action Volume ===
    100129Controls the Unit Sound volume (ie : units chopping trees). Max is 10.0 and min 0.0.
    101130
    102 === 28. Action Gain ===
     131=== 5. UI Volume ===
    103132Controls the UI (User Interface) volume (ie : button sound.). Max is 10.0 and min 0.0.
     133
     134=== 6. Nick Notification ===
     135Receive audio notification when someone types your nick.
     136
     137== Game Setup ==
     138
     139=== 1. Enable Game Setting Tips ===
     140Show tips when setting up a game.
     141
     142=== 2. Enable Settings Panel Slide ===
     143Slide the settings panel when opening, closing or resizing.
     144
     145=== 3. Persist Match Settings ===
     146Save and restore match settings for quick reuse when hosting another game.
     147
     148=== 4.Default AI Difficulty ===
     149Default difficulty of the AI.
     150
     151=== 5. Default AI Behavior ===
     152Default behavior of the AI.
     153
     154=== 6. Assign Players ===
     155Automatically assign joining clients to free player slots during the match setup.
     156
     157== Lobby ==
     158
     159=== 1. Chat Backlog ===
     160Number of backlogged messages to load when joining the lobby.
     161
     162=== 2. Game Rating Column ===
     163Show the average rating of the participating players in a column of the gamelist.
     164
     165== In-Game ==
     166
     167=== 1. Wounded Unit Health ===
     168The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number.
     169
     170=== 2. Batch Training Size ===
     171Number of units trained per batch.
     172
     173=== 3. Chat Notification Attack ===
     174Show a chat notification if you are attacked by another player.
     175
     176=== 4. Chat Notification Tribute ===
     177Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode.
     178
     179=== 5. chat Notification Barter ===
     180Show a chat notification to observers when a player bartered resources.
     181
     182=== 6. Chat Notification Phase ===
     183Show a chat notification if you or an ally have started, aborted or completed a new phase, and phases of all players in observer mode.
     184
     185=== 7. Attack Range Visualization ===
     186Display the attack range of selected defensive structures (can also be toggled in-game with the hotkey).
     187
     188=== 8. Aura Range Visualization ===
     189Display the range of auras of selected units and structures (can also be toggled in-game with the hotkey).
     190
     191=== 9. Heal Range Visualization ===
     192Display the healing range of selected units (can also be toggled in-game with the hotkey).
     193
     194=== 10. Rank icon above status bar ===
     195Show rank icons above status bars.
     196
     197=== 11. Detailed Tooltips ===
     198Show detailed tooltips for trainable units in unit-producing buildings.
     199
     200=== 12. Sort resources and population tooltip ===
     201Dynamically sort players in the resources and population tooltip by value.
    104202
    105203== Keyboard Shortcuts ==