Version 16 (modified by 11 years ago) ( diff ) | ,
---|
Table of Contents
Settings
For info on how to permanently change various game settings, see the file binaries\data\config\default.cfg (can be found in the folder where 0 A.D. is installed, which varies on different operating systems). To change a setting, create a new local settings file. The path varies by your OS, see GameDataPaths. Open the new file in your text editor of choice, and copy any lines you want to change from default.cfg
into the new local.cfg
.
Graphics Settings
To switch between Windowed and Fullscreen mode in-game press Alt+Enter (except OS X, see below). There are a few settings you can change via the in-game menu as well. You do that by clicking on Menu, then Settings, and there check/uncheck the Enable Water Reflections, and Enable Shadows checkboxes. This can be helpful if the game is slow.
Here are the main graphics settings you may be interested in changing:
- Windowed: If you want to always start the game in windowed mode instead of fullscreen or if you're using OS X (see #741 and #1593), then add
windowed=true
. You can also adjust the game window size by settingxres
andyres
to reasonable values. - Fancy water: If you have an older graphics card, or just don't want all the fancy effects, you can disable pixel-shaded water by adding
fancywater=false
. - Shadows: You can disable shadows by adding
shadows=false
. - Particles: You can disable particles by adding
particles=false
. - Render path: If you have any problems with graphics due to an older graphics card, add the line
renderpath=fixed
to test the game without shaders. If this fixes the problems, please report it as a bug to us. - Prefer GLSL: If you are using the shader renderpath and have a graphics card/driver with good OpenGL 2.1 support, you can enable some experimental graphics effects by setting
preferglsl=true
. These include:- Distance fog. Applies a subtle fog effect on distant terrain and objects.
- Smooth LOS. Smooths the movement of the "line of sight" (aka. "fog of war") around units. Enabled by setting
smoothlos=true
. - Advanced mapping effects on buildings (such as AO, parallax, normal and specular mapping). First you need to set
gentangents=true
, and then depending on your hardware, you can setmaterialmgr.quality=10
to enable all the effects,5
to enable only some of the effects, or0
to turn them off. - Postprocessing. Enables additional effects, such as brightness/contrast control, depth-of-field, LDR bloom, etc. Set
postproc=true
.
You can also set the game to run in windowed mode in a local.cfg
, please see the default.cfg
for info on how to do it.
Sound Settings
To change whether or not music plays in game bring up the in-game menu by clicking on Menu, then Settings, and there check/uncheck the Enable Music checkbox.
Keyboard Shortcuts
The keyboard shortcuts can be changed with the same process outlined above, just copy the relevant line from the default.cfg
file to the local.cfg
and change the part after the equal sign (=) and before the semicolon (;). For shortcut key combinations edit the keys between the quotation marks (""), and use a plus sign (+) to tie together more than one key (so don't remove it unless you change a multi-key shortcut to a single key shortcut).
Attachments (2)
-
GameOptions.png
(554.4 KB
) - added by 9 years ago.
IngameOptions Preview.
- GameOptions.2.png (1.2 MB ) - added by 6 years ago.
Download all attachments as: .zip