Changes between Version 9 and Version 10 of Manual_Terminology
- Timestamp:
- Mar 12, 2011, 12:58:00 AM (13 years ago)
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Manual_Terminology
v9 v10 40 40 The area around your unit/building that you can see and isn't covered by Shroud-of-Darkness or Fog-of-War. Some buildings/units have a large LOS, making it possible to see things which are far away, and some only have a smaller area they see, so it can be wise to combine units with large/small LOS. 41 41 42 === Melee === 43 Units who fight with for example swords and needs to be up close to the enemy. 44 42 45 === Metal === 43 46 A resource gathered from metal mines (often looks like big rocks). Used mostly to create some units. … … 45 48 === Multi Player/Multiplayer/Multi-player === 46 49 When you play against one or more humans (and sometimes AIs as well) over the internet. Compare with Single Player. 50 51 === Ranged === 52 Units who fight with javelins or bow and arrow and can fight from a distance. Some siege weapons are also ranged units. Most ranged units needs to be a slight distance away from their enemy to be able to attack them. 47 53 48 54 === Resource/resources ===