Changes between Version 3 and Version 4 of Manual_Terminology
- Timestamp:
- Mar 7, 2011, 9:02:55 PM (13 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Manual_Terminology
v3 v4 31 31 In 0 A.D. there are four kinds of resources: food, wood, stone and metal. Resources are needed to create new units and build new buildings. 32 32 33 === Resource dropsites === 34 When your units gather resources they need to leave them somewhere when they've gathered as much as they can carry, that place is called a resource dropsite. 35 33 36 === RTS/Real Time Strategy === 34 37 A type of war game where you and your opponent interact in real time (or at least close to it as you can often pause the game in Single-Player), typically with both economy and war being important.