Version 5 (modified by Grapjas, 21 months ago) ( diff )

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0 A.D. Mod List

Introduction

This page aims to keep track of all the Pyrogenesis mods. This can help improve their discovery and provide resources for other modders to pick from.

Get Featured

The plan is that mod creators add their own mod to the page. You can do this by creating an account here on Trac, after that you log in and on the bottom of the page on the left a button "Edit this Page" will appear. Make sure you check the WikiFormatting Help on how to use the page editor.

Mod List

Grapejuice

https://trac.wildfiregames.com/raw-attachment/wiki/Mod_List/bannerGrapejuice2.png

The mod aims to bring interesting new mechanics to the player, and- to some extend- increase realism.

Some features of grapejuice:

  • Total rebalance of all units, per civ and even per rank.
  • Ranged units have ammo.
  • With the new ammo feature, theres a new re-arm aura at military buildings.
  • Units can charge the enemy for bonus damage.
  • Units enter a wounded state when their health is low.
  • Various units have secondary weapons.
  • Espionage tech has been reworked.
  • Promotion has been reworked.
  • Some techs have been reworked.
  • Priests have been reworked and they can make a building that's new, "Field Camp".
  • Some particle effects have been added and others have been reworked.
  • 2 New skirmish maps.
  • Player position randomnization for supported skirmish maps.

For the more detailed version of these changes read further at: Mod.io GitHub Forum.

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