Essential:
- Multiplayer with at least 2 players.
- One civilization (Hellenes) in a balanced state.
- 2-3 maps.
- Enough art to support the maps and civ we choose.
- Non-working features hidden from user interface, non-existent units disabled, etc.
- Sufficient testing to ensure stability and performance on a wide base of systems.
Inessential, but would be nice:
- Easy to use game settings program (beats editing user.cfg).
- Rudimentary matchmaking service supporting NAT punchthrough.
- Hotloading in Atlas.
- Rmgen integrated into game engine.
- Review and update of the profiling and crash reporting tools.
- Sound.
- Some sort of single player sandbox, like maybe a simple "fixed force" scenario where you fight against a static enemy.
- (Better/automated) Compression of the data files before downloading.
Last modified
16 years ago
Last modified on May 26, 2008, 8:28:35 PM
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