Changes between Version 14 and Version 15 of Playing0AD


Ignore:
Timestamp:
Sep 17, 2010, 6:31:14 PM (14 years ago)
Author:
Erik Johansson
Comment:

edited up to Graphics settings

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  • Playing0AD

    v14 v15  
    77== Starting the Game ==
    88
    9 So, you've checked out the game from SVN. The next step is to try it out :D. To do this, go to the folder `binaries\system` in the folder where you checked out the game, and double-click `pyrogenesis.exe`. The game will take several minutes to start up the first few times, because it is building compressed data files so it can start faster in the future. Eventually, the startup time will go down to ~5 seconds. If you're having trouble with for example sound you can double-click 'Quickstart.bat' in the 'binaries\system folder which will start the game without some things enabled, like sound for example. If you're on another operating system, or prefer to do things another way - like adding a shortcut to the binary from the Desktop - the same can be achieved by using the argument `-quickstart` when you run the game. Another command line switch that can be good to know is `-publicFilesOnly` which will make it possible to test how things work using only the public files (which is everything except some of the Art which is kept internal until later), an example would be to test if a public map contains files in the internal mod (For other command line options see the `Readme.txt` file in `binaries\system`).
     9So, you've gotten the game by downloading a release version or checking out the game from SVN. The next step is to try it out :D. If using a pre-compiled release version you should have a shortcut in your start menu (or Linux equivalent), just click it and the game will start. If you've compiled it yourself after checking out the game from SVN or using the source files in the latest release you'll have to start the game manually. To do this, go to the folder `binaries\system` in the folder where you checked out the game, and double-click `pyrogenesis.exe`. The game will take several minutes to start up the first few times, because it is building compressed data files so it can start faster in the future. Eventually, the startup time will go down to ~5 seconds. If you're having trouble with for example sound you can double-click 'Quickstart.bat' in the 'binaries\system folder which will start the game without some things enabled, like sound for example. If you're on another operating system, or prefer to do things another way - like adding a shortcut to the binary from the Desktop - the same can be achieved by using the argument `-quickstart` when you run the game. (If you have commit access another command line switch that can be good to know is `-publicFilesOnly` which will make it possible to test how things work using only the public files (which is everything except some of the Art which is kept internal until later), an example would be to test if a public map contains files in the internal mod )For other command line options see the `Readme.txt` file in `binaries\system`.
    1010
    1111=== Exiting ===
    1212
    13 This is also a good place to mention how to quit the game. You can exit 0 A.D. at any time by pressing '''Esc''', pressing it once will bring up a confirmation box and when you've clicked ok on that you're taken to the main screen, press '''Esc''' again and 0 A.D. is shut down completely after you click ok on that confirmation.
     13This is also a good place to mention how to quit the game. You can exit 0 A.D. at any time by pressing '''Esc''', pressing it once will bring up a confirmation box and when you've clicked ok on that you're taken to the main screen, press '''Esc''' again and 0 A.D. is shut down completely after you click ok on that confirmation. You can also quit using the GUI buttons, when playing a game press the '''Menu''' button followed by the '''Quit''' button. From the main button you can press the '''Quit''' GUI button as well as using the '''Alt'''+'''F4''' keys on your keyboard, you'll get a confirmation box when using the GUI button, but not when using the '''Alt'''+'''F4''' keyboard shortcut.
    1414
    1515=== Graphics Settings ===
    1616
    17 Various graphic settings are in the file `binaries\data\config\default.cfg`. To change a setting, create a ''new'' file called `binaries\data\config\local.cfg`. Open both these files in Notepad, and copy any lines you want to change from `default.cfg` into the new `local.cfg`. Here are the main ones you might be interested in changing:
    18  * Fullscreen mode: To enable fullscreen mode, add `windowed=false` into `local.cfg`. Also, add lines like `xres=1024` and `yres=768`, changing the numbers to make it match your monitor's resolution.
     17To switch between Windowed and Fullscreen mode press '''Alt'''+'''Enter''.
     18Various graphic settings are in the file `binaries\data\config\default.cfg`. To change a setting, create a ''new'' file, on Windows, create: '%appdata%/0ad/config/local.cfg`, on Linux/OS X, create: '~/.config/0ad/config/local.cfg'. Open both these files in Notepad, and copy any lines you want to change from `default.cfg` into the new `local.cfg`. Here are the main ones you might be interested in changing:
    1919 * Render path: If you have any problems with graphics due to an older graphics card, add the line `renderpath=fixed` to make sure 0 A.D. uses no shaders. If this fixes the problems, please report it as a bug to us.
    2020 * Fancy water: Again, if you have an older graphics card, or just don't want all the fancy effects, you can disable pixel-shaded water by adding `fancywater=false`. Note that it's also possible to toggle fancy water while the game is running however, if you only want to check how things look temporarily or just want to use it occasionally.