Changes between Version 2 and Version 3 of Playing0AD


Ignore:
Timestamp:
Dec 5, 2008, 8:30:59 PM (15 years ago)
Author:
Erik Johansson
Comment:

updated+added some info, changed / to \ in paths, as all other references are related to windows I thought it appropriate that this was too. people on other OSs will know what it means on their OS

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  • Playing0AD

    v2 v3  
    33= Starting the Game =
    44
    5 So, you've checked out the game from SVN. The next step is to try it out :D. To do this, go to the folder `binaries/system` in the folder where you checked out the game, and double-click `pyrogenesis.exe`. The game will take several minutes to start up the first few times, because it is building compressed data files so it can start faster in the future. Eventually, the startup time will go down to ~5 seconds.
     5So, you've checked out the game from SVN. The next step is to try it out :D. To do this, go to the folder `binaries\system` in the folder where you checked out the game, and double-click `pyrogenesis.exe`. The game will take several minutes to start up the first few times, because it is building compressed data files so it can start faster in the future. Eventually, the startup time will go down to ~5 seconds. If you're having trouble with for example sound you can double-click 'Quickstart.bat' in the 'binaries\system folder which will start the game without some things enabled, like sound for example. If you're on another operating system, or prefer to do things another way - like adding a shortcut to the binary from the Desktop - the same can be achieved by using the argument `-quickstart` when you run the game (For other command line options see the `Readme.txt` file in `binaries\system`).
    66
    77== Exiting ==
    88
    9 This is also a good place to mention how to quit the game. You can exit 0 A.D. at any time by pressing '''Esc'''.
     9This is also a good place to mention how to quit the game. You can exit 0 A.D. at any time by pressing '''Esc''', pressing it once will bring up a confirmation box and when you've clicked ok on that you're taken to the main screen, press '''Esc''' again and 0 A.D. is shut down completely after you click ok on that confirmation.
    1010
    1111== Graphics Settings ==
    1212
    13 You can change various graphics settings in the file `binaries/data/config/system.cfg`. Open this file in Notepad to be able to edit it. You need not do this now, but they might be useful in the future. Here are the main ones you might be interested in changing:
     13You can change various graphics settings in the file `binaries\data\config\system.cfg`. Open this file in Notepad to be able to edit it. You need not do this now, but they might be useful in the future. Here are the main ones you might be interested in changing:
    1414* Windowed mode: To enable windowed mode, change the line `windowed=false` to `windowed=true`. Also, remove the semicolons before `xres=1024` and `yres=768` to make the window smaller than your desktop resolution.
    1515* Render path: If you have any problems with graphics due to an older graphics card, change the line `renderpath=default` to `renderpath=fixed` to make sure 0 A.D. uses no shaders.
     
    2525* Screenshot Mode: Check this box when you just want to open a map to take screenshots instead of playing. This will disable line of sight and fog of war, as well as put all the units in Passive stance, so they do not attack each other.
    2626
    27 For now, leave the settings as default. That is, play on the map '''latium_generated''', with screenshot mode off. '''latium_generated''' is our "typical" map, created from a random map script, and complete with resources, territories, etc.
     27For now, leave the settings as default. That is, play on the map '''Latium''', with screenshot mode off. '''Latium''' is our "typical" map, created from a random map script, and complete with resources, territories, etc.
    2828
    2929== Moving the Camera ==