| 1 | == sessions() == |
| 2 | This is the constructor. It currently does nothing except initialize the object. |
| 3 | == hasSeasons() == |
| 4 | This method returns whether the map should have seasons. |
| 5 | == hasTeams() == |
| 6 | This method returns whether the players will team together. |
| 7 | == hasTeamsLocked() == |
| 8 | This method returns whether the players are permanently teamed. |
| 9 | == getType() == |
| 10 | This method returns the game type. |
| 11 | == getNumPlayers() == |
| 12 | This method returns the number of players. |
| 13 | == getNumSettlements() == |
| 14 | This method returns the requested number of settlements per player |
| 15 | == getSize() == |
| 16 | This method returns the requested map size. |
| 17 | == getDifficulty() == |
| 18 | This method returns the requested AI difficulty. |
| 19 | == getSpeed() == |
| 20 | This method returns the requested game speed. |
| 21 | == getBorderTimer() == |
| 22 | This method returns the requested border timer. |
| 23 | == getMaxCenters() == |
| 24 | This method returns the requested maximum amount of military centers. |
| 25 | == getPopCap() == |
| 26 | This method returns the requested population capacity. |
| 27 | == getStartingResources() == |
| 28 | This method returns the requested amount of resources to start with. |
| 29 | == getStartingSeason() == |
| 30 | This method returns the requested season to start with. |
| 31 | == getStartingPhase() == |
| 32 | This method returns the requested phase to start in. |
| 33 | == getVisibility() == |
| 34 | This method returns the requested visibility. |
| 35 | == setUserDefined() == |
| 36 | This method grabs all the session data and sets them. (used if the scripter doesn't want to ignore user session data) |
| 37 | == setType(type) == |
| 38 | This method sets the game type for map. |
| 39 | == setNumSettlements(int) == |
| 40 | This method sets the number of settlements per player. |
| 41 | == setSize(int,int) == |
| 42 | This method sets the size of map. |
| 43 | == setDifficulty(string) == |
| 44 | This method sets the difficulty of AI. |
| 45 | == setSpeed(int) == |
| 46 | This method sets the game's speed. |
| 47 | == setBorderTimer(int) == |
| 48 | This method sets the length in seconds Territory borders are activated. |
| 49 | == setMaxCenters(int) == |
| 50 | This method sets the maximum amount of military centers. |
| 51 | == setPopCap(int) == |
| 52 | This method sets the population capacity. |
| 53 | == setStartingResources(string) == |
| 54 | This method sets the amount of starting resources. |
| 55 | == setStartingSeason(string) == |
| 56 | This method sets the season the game starts in. |
| 57 | == setStartingPhase(string) == |
| 58 | This method sets the phase every player starts in. |
| 59 | == setVisibility(string) == |
| 60 | This method sets the visibility of the map. |