Changes between Version 4 and Version 5 of Random_Map_Generator
- Timestamp:
- Jun 8, 2012, 11:42:44 PM (12 years ago)
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Random_Map_Generator
v4 v5 29 29 The random map script should end with a call to `RMS.ExportMap(data)`, which returns all the map data back to the engine. In rmgen this is abstracted by a call to `ExportMap()`. For the exact format of the data see [wiki:Random_Map_Generator_Internals Random Map Generator Internals]. 30 30 31 NOTE: The export map function does a coordinate conversion from the 2D used in the rmgen libs to 3D for the engine. It actually changes all entity placement angles so don't use twice! 32 31 33 = Available Libraries = 32 34