Changes between Version 1 and Version 2 of ReportingErrors


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Timestamp:
Mar 19, 2012, 7:05:59 PM (12 years ago)
Author:
historic_bruno
Comment:

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  • ReportingErrors

    v1 v2  
    1818On Windows the game will display a Program Error window such as the following:
    1919
    20 (Continue / Suppress / Break / Exit)
     20[[Image(Windows-Program-Error.png)]]
    2121
    2222and generate crashlog files in `%appdata%\0ad\logs\`. The crash dump contains a call stack, which is the state of the program at the time it crashed, this is the most useful info for troubleshooting. There is also a text file with errors that were logged and basic info on the user's system (OS, driver versions, CPU, etc.) Only the most recent crashlog is saved, so it's best to report the crash as soon as it occurs.
     
    3030On OS X a crashing app will produce a problem report, first you will see a window like this:
    3131
    32 (Ignore / Report... / Reopen)
     32[[Image(OSX-Quit-Unexpectedly.png)]]
    3333
    3434Choose "Report..." to view the report data including call stack:
    3535
     36[[Image(OSX-Problem-Report.png)]]
    3637
    3738Copy and paste the full contents of the log into your bug report. Don't send the report to Apple since there is probably nothing they can do about it.
     
    4142On Linux and other Unix-like OSes, sometimes you will see a message window like the following after a crash:
    4243
    43 (Continue / Suppress / Break / Debugger / Exit)
     44[[Image(Ubuntu-Error-Message.png)]]
    4445
    4546or if run from the terminal you may see a call stack and the following options: