Changes between Version 8 and Version 9 of ReportingErrors
- Timestamp:
- May 29, 2018, 8:32:01 PM (5 years ago)
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ReportingErrors
v8 v9 7 7 * The preferred method is to [http://trac.wildfiregames.com/register register] here on Trac and create a [http://trac.wildfiregames.com/newticket new ticket]. You will be notified of replies or status changes on the ticket. Attach any files that might be useful (logs, crash dumps, etc. - see GameDataPaths). '''To avoid duplicate reports, search Trac or the [http://trac.wildfiregames.com/report/3 ticket report].''' 8 8 * Or you can create a [https://wildfiregames.com/forum/index.php?/forum/378-bug-reports/&do=add new topic] in the [https://wildfiregames.com/forum/index.php?/forum/378-bug-reports/ Bug Reports forum]. 9 10 = Out-Of-Sync (OOS) = 11 An out-of-sync error occurs when different players of a multiplayer game compute different matchstates. 12 This typically results in players seeing other players units as idle for the rest of the match. 13 14 [[Image(screenshot_oos.jpg, 400px)]] 15 16 If you witness such an error, please take the following actions: 17 18 1. Ask one of the players that is out-of-sync and one of the players that is not out-of-sync to upload the logfiles. 19 * replay of the match: `commands.txt` 20 * logfiles `oos_dump.txt`, `oos_dump.dat`, `mainlog.html` 21 22 The paths are mentioned in the error message, alternatively see wiki:GameDataPaths. 23 2. File a bugreport and attach the files (typically as a zip archive). 9 24 10 25 = Crashes =