Changes between Version 4 and Version 5 of Rmgen_Library
- Timestamp:
- Jan 5, 2012, 11:43:19 PM (12 years ago)
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Rmgen_Library
v4 v5 23 23 * `setHeight(x, z, height)`: Manually set the terrain height for tile (x,z). 24 24 * `getHeight(x, z)`: Returns height of tile (x,z). 25 * 25 26 Note: By default the height map refers to the corners of the terrain grid, so is one unit larger in both directions. Setting TILE_CENTERED_HEIGHT_MAP = true; makes the height map define the height of the centres of each terrain grid square (interpolated to the corners at the export stage). 26 27 27 28 == Placing Terrain: Areas ==