22 | | * '''[wiki:BuildInstructions Build instructions]''' |
23 | | * [wiki:Alpha24 Changelog for the next release] |
24 | | * [wiki:ReleaseProcessDraft Release process for the next release] |
25 | | * [https://webchat.quakenet.org/?channels=0ad-dev #0ad-dev on QuakeNet IRC] |
26 | | * '''[wiki:GettingStarted Getting started with development]''' |
27 | | * [wiki:Design_Document Design Document] (somewhat old) |
28 | | * '''[wiki:0AD_The_Vision The Vision of 0 A.D.]''' |
| 22 | * '''[wiki:BuildInstructions Build Anweisungen]''' |
| 23 | * [wiki:Alpha24 Änderungsprotokoll für die nächste Version] |
| 24 | * [wiki:ReleaseProcessDraft Freigabeprozess für die nächste Version] |
| 25 | * [https://webchat.quakenet.org/?channels=0ad-dev #0ad-dev Webchat auf QuakeNet IRC] |
| 26 | * '''[wiki:GettingStarted Entwicklung - Erste Schritte]''' |
| 27 | * [wiki:Design_Document Designdokument] (etwas veraltet) |
| 28 | * '''[wiki:0AD_The_Vision Die Vision von 0 A.D.]''' |
31 | | * [wiki:GettingStartedProgrammers Introduction to 0 A.D. Programming] |
32 | | * [wiki:SubmittingPatches How to submit a patch] |
33 | | * [wiki:Coding_Conventions Coding conventions] |
34 | | * [wiki:CodeQuality Code quality] |
35 | | * [wiki:Logging Logging conventions] |
36 | | * [wiki:WritingTests Writing tests] |
37 | | * [wiki:Debugging Debugging] |
38 | | * [wiki:DebuggingOnWindows Debugging on Windows] |
39 | | * [wiki:BuildAndDeploymentEnvironment Build and Deployment Environment] - work in progress |
40 | | * [wiki:EngineProfiling Performance Profiling] |
41 | | * [http://svn.wildfiregames.com/docs Doxygen docs] |
42 | | * [wiki:EnglishStyleGuide English Style Guide] - rules to write user-facing texts |
| 31 | * [wiki:GettingStartedProgrammers Einführung in die 0 A.D. Programmierung] |
| 32 | * [wiki:SubmittingPatches So reichen Sie einen Patch ein] |
| 33 | * [wiki:Coding_Conventions Kodierungskonventionen] |
| 34 | * [wiki:CodeQuality Codequalität] |
| 35 | * [wiki:Logging Protokollierungskonventionen] |
| 36 | * [wiki:WritingTests Tests schreiben] |
| 37 | * [wiki:Debugging Fehlersuche] |
| 38 | * [wiki:DebuggingOnWindows Fehlersuche unter Windows] |
| 39 | * [wiki:BuildAndDeploymentEnvironment Build- und Bereitstellungsumgebung] - in Arbeit |
| 40 | * [wiki:EngineProfiling Leistungsprofilerstellung] |
| 41 | * [http://svn.wildfiregames.com/docs Doxygen Dokumente] |
| 42 | * [wiki:EnglishStyleGuide Englisch Gestaltungsrichtlinie] - Regeln zum Schreiben von benutzerbezogenen Texten |
45 | | * [wiki:ArtDesignDocument Artist Design Document] |
46 | | * [wiki:AnimationSync Animation/sound/gameplay synchronisation] |
47 | | * [wiki:MaterialFormat Material file format] |
48 | | * [wiki:TextureFormat Texture file format] |
49 | | * [wiki:ParticleFormat Particle file format] |
50 | | * [http://www.wildfiregames.com/forum/index.php?showtopic=18340 General low-poly tips] |
51 | | * [http://www.wildfiregames.com/forum/index.php?showtopic=17542&p=273078 How to Import/export assets and bake AO maps in Blender3D] |
52 | | * [wiki:BasicAnimationImplementation Quick animating and exporting tutorial] |
53 | | * [wiki:AnimationExportTutorial Extensive tutorial on how to export mesh and animations from Blender3D to 0AD] |
54 | | * [http://www.wildfiregames.com/forum/index.php?showtopic=16654&page=2#entry253448 Tips for creating/editing UV maps] |
55 | | * [wiki:Basic3DImplementation Basic 3D implementation (how to create and get your model and texture in game)] |
56 | | * [wiki:ExportingErrors Known errors and solutions about getting models on the engine] |
57 | | * [https://wildfiregames.com/forum/index.php?/topic/20818-new-chicken-portrait/&do=findComment&comment=317440 How to create portraits with layer effects in the style of 0 A.D.] |
58 | | * [wiki:SoundNamingConventions Sound Naming Conventions] |
| 45 | * [wiki:ArtDesignDocument Kreativ Design Dokument] |
| 46 | * [wiki:AnimationSync Animation/sound/gameplay Synchronisation] |
| 47 | * [wiki:MaterialFormat Dateiformat Material] |
| 48 | * [wiki:TextureFormat Dateiformat Texturen] |
| 49 | * [wiki:ParticleFormat Dateiformat Partikel] |
| 50 | * [http://www.wildfiregames.com/forum/index.php?showtopic=18340 Allgemeine low-poly Tips] |
| 51 | * [http://www.wildfiregames.com/forum/index.php?showtopic=17542&p=273078 Importieren/Exportieren von Assets und gestalten von AO-Karten in Blender3D] |
| 52 | * [wiki:BasicAnimationImplementation QuickTutorial zum Animieren und Exportieren] |
| 53 | * [wiki:AnimationExportTutorial Umfangreiches Tutorial zum Exportieren von Mesh und Animationen von Blender3D nach 0AD] |
| 54 | * [http://www.wildfiregames.com/forum/index.php?showtopic=16654&page=2#entry253448 Tipps zum Erstellen / Bearbeiten von UV-Karten] |
| 55 | * [wiki:Basic3DImplementation Grundlegende 3D-Implementierung (wie man ein Modell und eine Textur im Spiel erstellt und erhält)] |
| 56 | * [wiki:ExportingErrors Bekannte Fehler und Lösungen zum Aufsetzen von Modellen auf der Engine] |
| 57 | * [https://wildfiregames.com/forum/index.php?/topic/20818-new-chicken-portrait/&do=findComment&comment=317440 Wie Porträts mit Ebeneneffekten im Stil 0 A.D. erstellen?] |
| 58 | * [wiki:SoundNamingConventions Sound-Namenskonventionen] |
84 | | * [wiki:Technology_Templates Technologies] |
85 | | * [wiki:Triggers Triggers] |
86 | | * [wiki:Aura_Templates Auras] |
87 | | * [wiki:Formations] |
88 | | * [wiki:Internationalization_and_Localization Internationalization and Localization] (translations) |
89 | | * [wiki:SecurityModel Security] |
90 | | * [wiki:TDD_Tools Tools] |
| 84 | * [wiki:Technology_Templates Technologievorlagen] |
| 85 | * [wiki:Triggers Trigger] |
| 86 | * [wiki:Aura_Templates Auravorlagen] |
| 87 | * [wiki:Formations Gefechtsformationen] |
| 88 | * [wiki:Internationalization_and_Localization Internationalisierung und Lokalisierung] (Übersetzungen) |
| 89 | * [wiki:SecurityModel Sicherheit] |
| 90 | * [wiki:TDD_Tools Werkzeuge] |
103 | | * [wiki:TDD_GUI GUI] - Mostly outdated |
104 | | * [wiki:TDD_Graphics Graphics] - Mostly outdated |
105 | | * [wiki:TDD_LowLevel Low-level] - Partially outdated |
106 | | * [wiki:TDD_Audio Audio] - Very outdated |
107 | | * [wiki:TDD_MiscEngine Misc. Engine] - Very outdated |
108 | | * [wiki:TDD_GameObjectXml Game Object XML] - Irrelevant |
| 96 | * [wiki:TDD_GUI GUI] - ziemlich veraltet |
| 97 | * [wiki:TDD_Graphics Grafik] - ziemlich veraltet |
| 98 | * [wiki:TDD_LowLevel Divers] - Teilweise veraltet |
| 99 | * [wiki:TDD_Audio Audio] - Sehr veralted |
| 100 | * [wiki:TDD_MiscEngine Sonst. Engine] - Sehr veralted |
| 101 | * [wiki:TDD_GameObjectXml XML Referenz] - Irrelevant |