Changes between Version 13 and Version 14 of WfgAcademiaInto
- Timestamp:
- Feb 26, 2014, 5:23:01 AM (10 years ago)
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WfgAcademiaInto
v13 v14 16 16 * Data files: XML (with transparent and automatic conversion to binary files) 17 17 * Rendering: OpenGL with shaders 18 * Libraries used: OpenAL, OpenGL, Boost, Crypto++, !CxxTest, DevIL, SDL, !SpiderMonkey, Vorbis, wxWidgets, Xerces18 * Libraries used: OpenAL, OpenGL, Boost, !CxxTest, DevIL, Gloox, MiniUPnPc, SDL, !SpiderMonkey, Vorbis, wxWidgets, Xerces 19 19 * Operating Systems: 20 * Windows 2000,XP, 2003, XP64, Vista20 * Windows XP, 2003, XP64, Vista 21 21 * Linux 22 * Mac OSX22 * Mac OS X 23 23 * System Requirements: 1 GHz CPU, modern graphics card (GeForce 3 at minimum), 512 MB RAM 24 * Tools used: Visual Studio, g++, !CppDoc, COLLADA, Debug ing and Profiling tools included24 * Tools used: Visual Studio, g++, !CppDoc, COLLADA, Debugging and Profiling tools included 25 25 26 26 === GRAPHICS === … … 49 49 * Create a level and try it out in the editor immediately. 50 50 * Includes an Actor Editor that has a GUI interface to assist in defining the entities visually in the game. 51 * Includes a Random Map Generator and custom scripting langu ge51 * Includes a Random Map Generator and custom scripting language 52 52 * A sound tool allows defining sound properties. 53 53 … … 60 60 61 61 === SUPPORT === 62 * Access to extensive documen ation62 * Access to extensive documentation 63 63 * Well-commented code 64 64 * WFG developers just an email away 65 65 66 66 == Why? == 67 Why should you as a developer, hobb iest, student or a professor be interested in using Pyrogenesis?67 Why should you as a developer, hobbyist, student or a professor be interested in using Pyrogenesis? 68 68 69 69 * The game itself is visually attractive as delivered. Instead of the all too frequent "programmer's art", you have quality artwork at your fingertips that allows showing your project in its best light. … … 72 72 * The code and design are well documented (comments, !CppDoc documentation, Wiki, some full technical reports, reams of forum posts with rationale and discussion). 73 73 * The project is made up of gamers / people looking to get into the industry; a good deal of experience in this area has been gained and can be passed on. 74 * One of our goals is that this project will gain some traction with the public as development progresses. You as a contributor would be able to point to a well recognized development project that has a tang able release of software.74 * One of our goals is that this project will gain some traction with the public as development progresses. You as a contributor would be able to point to a well recognized development project that has a tangible release of software. 75 75 * Templates to assist in creation of art assets (textures, meshes) will be provided. 76 76 * Various tutorials and guides will be available for ease of initiation.