Changes between Version 8 and Version 9 of WfgAcademiaInto


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Timestamp:
May 17, 2007, 1:01:45 PM (17 years ago)
Author:
Jan Wassenberg
Comment:

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  • WfgAcademiaInto

    v8 v9  
    66Wildfire Games (WFG) is a group of hobbyist game developers in the process of producing a freeware real-time strategy (RTS) game. The name of this project is 0 A.D. (``zero ey-dee"). In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine.
    77
    8 Our game engine, called Pyrogenesis, is specifically designed for flexibility and ease of modification. Game logic, artwork and data can easily be changed through data files. The engine itself is designed to provide maximal flexibility while while remaining efficient. Pyrogenesis therefore provides a solid platform on which to work on individual features of RTS games, and can be used to create a completely different game from 0 A.D. Wildfire Games is actually developing a second project based on the Pyrogenesis engine in parallel - a Lord of the Rings-based game called The Last Alliance.
     8Our game engine, called Pyrogenesis, is specifically designed for flexibility and ease of modification. Game logic, artwork and data can easily be changed through data files. The engine itself is designed to provide maximal flexibility while while remaining efficient. Pyrogenesis therefore provides a solid platform on which to work on individual features of RTS games, and can be used to create a completely different game from 0 A.D. Wildfire Games is actually developing a second project in parallel based on the Pyrogenesis engine - a Lord of the Rings-based game called The Last Alliance.
    99
    10100 A.D. has been in development for five years. The team members are largely students and game development hobbyists. The game has always been intended to be released as freeware and available to all, and none of the participants have been or will be compensated financially for the contributions they have made. The reward for us is the experience we have gained and the pleasure of creating a game RTS enthusiasts like us have been waiting for.
     
    2929    * Windows 2000, XP, 2003, XP64, Vista
    3030    * Linux
    31     * MacOSX (in progress)
     31    * MacOSX
    3232- System Requirements:
    3333    1 GHz CPU, modern graphics card (GeForce 3 at minimum), 512 MB RAM
     
    8080- The game itself is visually attractive as delivered. Instead of the all too frequent ``programmer's art", you have quality artwork at your fingertips that allows showing your project in its best light.
    8181- WFG has taken great pains to emphasize history through out development stressing authenticity and accuracy; always remembering the educational opportunity we have in games.
    82 - The software is portable (works on Linux and Windows, MacOSX coming soon).
     82- The software is portable (running on Linux, Windows, and MacOSX).
    8383- The code and design are well documented (comments, !CppDoc documentation, Wiki,
    8484  some full technical reports, reams of forum posts with rationale and discussion).