0 A.D. Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "splashscreendisable" = "false"

Loaded config string "splashscreenversion" = "0"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "renderactors" = "true"

Loaded config string "waterugly" = "false"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadowsonwater" = "false"

Loaded config string "shadows" = "true"

Loaded config string "shadowpcf" = "true"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "false"

Loaded config string "nos3tc" = "false"

Loaded config string "noautomipmap" = "true"

Loaded config string "novbo" = "false"

Loaded config string "noframebufferobject" = "false"

Loaded config string "nohwcursor" = "false"

Loaded config string "force_s3tc_enable" = "true"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "false"

Loaded config string "gentangents" = "false"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "materialmgr.quality" = "0.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"

Loaded config string "forcealphatest" = "false"

Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "skycolor" = "0 0 0"

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Loaded config string "camerajump.threshold" = "40"

Loaded config string "hotkey.exit" = "Alt+F4"

Loaded config string "hotkey.exit" = "Ctrl+Break"

Loaded config string "hotkey.exit" = "Super+Q"

Loaded config string "hotkey.leave" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+W"

Loaded config string "hotkey.silhouettes" = "Alt+S"

Loaded config string "hotkey.showsky" = "Alt+Z"

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.zoom.in" = "Plus"

Loaded config string "hotkey.camera.zoom.in" = "Equals"

Loaded config string "hotkey.camera.zoom.in" = "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus"

Loaded config string "hotkey.camera.zoom.out" = "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"

Loaded config string "hotkey.camera.rotate.cw" = "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"

Loaded config string "hotkey.camera.rotate.ccw" = "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A"

Loaded config string "hotkey.camera.left" = "LeftArrow"

Loaded config string "hotkey.camera.right" = "D"

Loaded config string "hotkey.camera.right" = "RightArrow"

Loaded config string "hotkey.camera.up" = "W"

Loaded config string "hotkey.camera.up" = "UpArrow"

Loaded config string "hotkey.camera.down" = "S"

Loaded config string "hotkey.camera.down" = "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Loaded config string "hotkey.console.toggle" = "BackQuote"

Loaded config string "hotkey.console.toggle" = "F9"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.milonly" = "Alt"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.idleworker" = "Period"

Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Loaded config string "hotkey.selection.group.select.0" = "0"

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"

Loaded config string "hotkey.selection.group.add.0" = "Shift+0"

Loaded config string "hotkey.selection.group.select.1" = "1"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1"

Loaded config string "hotkey.selection.group.select.2" = "2"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2"

Loaded config string "hotkey.selection.group.select.3" = "3"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3"

Loaded config string "hotkey.selection.group.select.4" = "4"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4"

Loaded config string "hotkey.selection.group.select.5" = "5"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5"

Loaded config string "hotkey.selection.group.select.6" = "6"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6"

Loaded config string "hotkey.selection.group.select.7" = "7"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7"

Loaded config string "hotkey.selection.group.select.8" = "8"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8"

Loaded config string "hotkey.selection.group.select.9" = "9"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9"

Loaded config string "hotkey.session.kill" = "Delete"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.attack" = "Ctrl+Alt"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.timewarp.fastforward" = "Space"

Loaded config string "hotkey.timewarp.rewind" = "Backspace"

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.menu.toggle" = "F10"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.highlightguarding" = "PgDn"

Loaded config string "hotkey.session.highlightguarded" = "PgUp"

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Loaded config string "hotkey.profile2.enable" = "F11"

Loaded config string "profiler2.http.autoenable" = "false"

Loaded config string "profiler2.script.enable" = "false"

Loaded config string "profiler2.gpu.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Loaded config string "profiler2.gpu.ext.enable" = "true"

Loaded config string "profiler2.gpu.intel.enable" = "true"

Loaded config string "jsdebugger.enable" = "false"

Loaded config string "tinygettext.debug" = "false"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Loaded config string "joystick.camera.pan.x" = "0"

Loaded config string "joystick.camera.pan.y" = "1"

Loaded config string "joystick.camera.rotate.x" = "3"

Loaded config string "joystick.camera.rotate.y" = "2"

Loaded config string "joystick.camera.zoom.in" = "5"

Loaded config string "joystick.camera.zoom.out" = "4"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.attacknotificationmessage" = "true"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.xpartamupp" = "wfgbot17"

Loaded config string "lobby.chattimestamp" = "false"

Loaded config string "lobby.room" = "arena17"

Loaded config string "lobby.history" = "0"

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loading config file "config/local.cfg"

Loaded config string "windowed" = "true"

Loaded config string "splashscreenenable" = "true"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "1366"

Loaded config string "yres" = "768"

Loaded config string "bpp" = "0"

Loaded config string "renderactors" = "true"

Loaded config string "waternormals" = "true"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterfoam" = "true"

Loaded config string "watercoastalwaves" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "watershadows" = "true"

Loaded config string "shadows" = "true"

Loaded config string "shadowpcf" = "true"

Loaded config string "vsync" = "true"

Loaded config string "particles" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "false"

Loaded config string "nos3tc" = "false"

Loaded config string "noautomipmap" = "true"

Loaded config string "novbo" = "false"

Loaded config string "noframebufferobject" = "false"

Loaded config string "nohwcursor" = "false"

Loaded config string "force_s3tc_enable" = "true"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "true"

Loaded config string "gentangents" = "true"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "materialmgr.quality" = "0.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"

Loaded config string "forcealphatest" = "false"

Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "skycolor" = "0 0 0"

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Loaded config string "camerajump.threshold" = "40"

Loaded config string "hotkey.exit" = "Alt+F4"

Loaded config string "hotkey.exit" = "Ctrl+Break"

Loaded config string "hotkey.exit" = "Super+Q"

Loaded config string "hotkey.leave" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Ctrl+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+W"

Loaded config string "hotkey.silhouettes" = "Alt+S"

Loaded config string "hotkey.showsky" = "Alt+Z"

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.zoom.in" = "Plus"

Loaded config string "hotkey.camera.zoom.in" = "Equals"

Loaded config string "hotkey.camera.zoom.in" = "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus"

Loaded config string "hotkey.camera.zoom.out" = "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"

Loaded config string "hotkey.camera.rotate.cw" = "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"

Loaded config string "hotkey.camera.rotate.ccw" = "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A"

Loaded config string "hotkey.camera.left" = "LeftArrow"

Loaded config string "hotkey.camera.right" = "D"

Loaded config string "hotkey.camera.right" = "RightArrow"

Loaded config string "hotkey.camera.up" = "W"

Loaded config string "hotkey.camera.up" = "UpArrow"

Loaded config string "hotkey.camera.down" = "S"

Loaded config string "hotkey.camera.down" = "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Loaded config string "hotkey.console.toggle" = "BackQuote"

Loaded config string "hotkey.console.toggle" = "F9"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.milonly" = "Alt"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.idleworker" = "Period"

Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Loaded config string "hotkey.selection.group.select.0" = "0"

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"

Loaded config string "hotkey.selection.group.add.0" = "Shift+0"

Loaded config string "hotkey.selection.group.select.1" = "1"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1"

Loaded config string "hotkey.selection.group.select.2" = "2"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2"

Loaded config string "hotkey.selection.group.select.3" = "3"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3"

Loaded config string "hotkey.selection.group.select.4" = "4"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4"

Loaded config string "hotkey.selection.group.select.5" = "5"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5"

Loaded config string "hotkey.selection.group.select.6" = "6"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6"

Loaded config string "hotkey.selection.group.select.7" = "7"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7"

Loaded config string "hotkey.selection.group.select.8" = "8"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8"

Loaded config string "hotkey.selection.group.select.9" = "9"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9"

Loaded config string "hotkey.session.kill" = "Delete"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.attack" = "Ctrl+Alt"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.timewarp.fastforward" = "Space"

Loaded config string "hotkey.timewarp.rewind" = "Backspace"

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Loaded config string "hotkey.fps.toggle" = "Ctrl+F"

Loaded config string "hotkey.session.devcommands.toggle" = "F4"

Loaded config string "hotkey.session.gui.toggle" = "Ctrl+G"

Loaded config string "hotkey.menu.toggle" = "F10"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.highlightguarding" = "PgDn"

Loaded config string "hotkey.session.highlightguarded" = "PgUp"

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Loaded config string "hotkey.profile2.enable" = "F11"

Loaded config string "profiler2.http.autoenable" = "false"

Loaded config string "profiler2.script.enable" = "false"

Loaded config string "profiler2.gpu.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Loaded config string "profiler2.gpu.ext.enable" = "true"

Loaded config string "profiler2.gpu.intel.enable" = "true"

Loaded config string "jsdebugger.enable" = "false"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Loaded config string "joystick.camera.pan.x" = "0"

Loaded config string "joystick.camera.pan.y" = "1"

Loaded config string "joystick.camera.rotate.x" = "3"

Loaded config string "joystick.camera.rotate.y" = "2"

Loaded config string "joystick.camera.zoom.in" = "5"

Loaded config string "joystick.camera.zoom.out" = "4"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.attacknotificationmessage" = "true"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.chattimestamp" = "false"

Loading config file "config/user.cfg"

Loaded config string "developeroverlay.enable" = "true"

Loaded config string "lobby.chattimestamp" = "true"

Loaded config string "lobby.login" = "Brian"

Loaded config string "lobby.password" = "*******"

Loaded config string "locale" = "en_US"

Loaded config string "multiplayerserver" = "88.183.130.79"

Loaded config string "overlay.fps" = "true"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "playername" = "Brian"

Loaded config string "postproc" = "false"

Loaded config string "showsky" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "splashscreendisable" = "true"

Loaded config string "splashscreenenable" = "false"

Loaded config string "splashscreenversion" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id" = "59257a22b8fe96ff"

Loaded config string "waterfancyeffects" = "true"

Loaded config string "waterugly" = "false"

Loaded config string "windowed" = "true"

CRenderer::Open: depth bits 24

CRenderer::Open: stencil bits 8

CRenderer::Open: alpha bits 8

Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/Attack.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/AuraManager.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RallyPoint.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/Sound.js'

Loading simulation script 'simulation/components/interfaces/Stamina.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/Damage.js'

Loading simulation script 'simulation/helpers/Entity.js'

Loading simulation script 'simulation/helpers/FSM.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Random.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/TraderGain.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/helpers/WeightedList.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Armour.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/AuraManager.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/Stamina.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TechnologyTemplateManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties

Loading RMS 'maps/random/ardennes_forest.js'

Loading map generator script 'maps/random/rmgen/area.js'

Loading map generator script 'maps/random/rmgen/constraint.js'

Loading map generator script 'maps/random/rmgen/entity.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/map.js'

Loading map generator script 'maps/random/rmgen/mapgen.js'

Loading map generator script 'maps/random/rmgen/misc.js'

Loading map generator script 'maps/random/rmgen/noise.js'

Loading map generator script 'maps/random/rmgen/painter.js'

Loading map generator script 'maps/random/rmgen/pathplacer.js'

Loading map generator script 'maps/random/rmgen/placer.js'

Loading map generator script 'maps/random/rmgen/point.js'

Loading map generator script 'maps/random/rmgen/random.js'

Loading map generator script 'maps/random/rmgen/randombiome.js'

Loading map generator script 'maps/random/rmgen/terrain.js'

Loading map generator script 'maps/random/rmgen/tileclass.js'

Loading map generator script 'maps/random/rmgen/utilityfunctions.js'

Loading map generator script 'maps/random/rmgen/wall_builder.js'

Initializing map...

Creating new map...

Creating base for player 1...

Creating base for player 2...

Creating hills...

Creating forests...

Creating grass patches...

Creating chopped forest patches...

Creating stone mines...

Creating metal mines...

Creating wildlife...

Creating berry bush...

Creating decorative props...

Creating straggler trees...

Creating grass tufts...

Saving map...

Number of entities: 4407

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_b.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_walk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/arch/attack/rider_archer_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

art/meshes/skeletal/pig.dae: Starting conversion

art/meshes/skeletal/pig.dae: Running FixBrokenXML

art/meshes/skeletal/pig.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/skeletal/pig.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pig.dae: Found convertible object 'pig'

art/meshes/skeletal/pig.dae: Converting 'pig-Geometry'

art/meshes/skeletal/pig.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_run.psa): Loaded successfully

art/meshes/structural/celt_house_d.dae: Starting conversion

art/meshes/structural/celt_house_d.dae: Running FixBrokenXML

art/meshes/structural/celt_house_d.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/celt_house_d.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/celt_house_d.dae: Found a bind_material to delete

art/meshes/structural/celt_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_house_d.dae: Found convertible object 'default_Pivot'

art/meshes/structural/celt_house_d.dae: Converting 'default_PivotMesh'

art/meshes/structural/celt_house_d.dae: Found static geometry

art/meshes/structural/celt_house_d.dae: Adding prop point dust

art/meshes/props/celt_house_d_swrd.dae: Starting conversion

art/meshes/props/celt_house_d_swrd.dae: Running FixBrokenXML

art/meshes/props/celt_house_d_swrd.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_house_d_swrd.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_house_d_swrd.dae: Found library_images to delete

art/meshes/props/celt_house_d_swrd.dae: Found library_materials to delete

art/meshes/props/celt_house_d_swrd.dae: Found library_effects to delete

art/meshes/props/celt_house_d_swrd.dae: Found a bind_material to delete

art/meshes/props/celt_house_d_swrd.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_house_d_swrd.dae: Found convertible object 'sword27-Pivot'

art/meshes/props/celt_house_d_swrd.dae: Converting 'sword27Mesh'

art/meshes/props/celt_house_d_swrd.dae: Found static geometry

art/meshes/props/celt_house_d_color.dae: Starting conversion

art/meshes/props/celt_house_d_color.dae: Running FixBrokenXML

art/meshes/props/celt_house_d_color.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_house_d_color.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_house_d_color.dae: Found library_images to delete

art/meshes/props/celt_house_d_color.dae: Found library_materials to delete

art/meshes/props/celt_house_d_color.dae: Found library_effects to delete

art/meshes/props/celt_house_d_color.dae: Found a bind_material to delete

art/meshes/props/celt_house_d_color.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_house_d_color.dae: Found convertible object 'Plane09-Pivot'

art/meshes/props/celt_house_d_color.dae: Converting 'Plane09Mesh'

art/meshes/props/celt_house_d_color.dae: Found static geometry

art/meshes/structural/celt_house_b.dae: Starting conversion

art/meshes/structural/celt_house_b.dae: Running FixBrokenXML

art/meshes/structural/celt_house_b.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/celt_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_house_b.dae: Found convertible object 'house_1_celt'

art/meshes/structural/celt_house_b.dae: Converting 'house_1_celtMesh'

art/meshes/structural/celt_house_b.dae: Found static geometry

art/meshes/structural/celt_house_b.dae: Adding prop point dust

art/meshes/props/celt_house_b_shields.dae: Starting conversion

art/meshes/props/celt_house_b_shields.dae: Running FixBrokenXML

art/meshes/props/celt_house_b_shields.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_house_b_shields.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_house_b_shields.dae: Found library_images to delete

art/meshes/props/celt_house_b_shields.dae: Found library_materials to delete

art/meshes/props/celt_house_b_shields.dae: Found library_effects to delete

art/meshes/props/celt_house_b_shields.dae: Found a bind_material to delete

art/meshes/props/celt_house_b_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_house_b_shields.dae: Found convertible object 'Plane13'

art/meshes/props/celt_house_b_shields.dae: Converting 'Plane13Mesh'

art/meshes/props/celt_house_b_shields.dae: Found static geometry

art/meshes/props/celt_house_b_door.dae: Starting conversion

art/meshes/props/celt_house_b_door.dae: Running FixBrokenXML

art/meshes/props/celt_house_b_door.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_house_b_door.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_house_b_door.dae: Found library_images to delete

art/meshes/props/celt_house_b_door.dae: Found library_materials to delete

art/meshes/props/celt_house_b_door.dae: Found library_effects to delete

art/meshes/props/celt_house_b_door.dae: Found a bind_material to delete

art/meshes/props/celt_house_b_door.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_house_b_door.dae: Found convertible object 'house_1_celt_prop'

art/meshes/props/celt_house_b_door.dae: Converting 'house_1_celt_propMesh'

art/meshes/props/celt_house_b_door.dae: Found static geometry

art/meshes/structural/celt_house_a.dae: Starting conversion

art/meshes/structural/celt_house_a.dae: Running FixBrokenXML

art/meshes/structural/celt_house_a.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/celt_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_house_a.dae: Found convertible object 'house_2_celt'

art/meshes/structural/celt_house_a.dae: Converting 'house_2_celtMesh'

art/meshes/structural/celt_house_a.dae: Found static geometry

art/meshes/structural/celt_house_a.dae: Adding prop point dust

art/meshes/props/celt_house_a_door.dae: Starting conversion

art/meshes/props/celt_house_a_door.dae: Running FixBrokenXML

art/meshes/props/celt_house_a_door.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_house_a_door.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_house_a_door.dae: Found library_images to delete

art/meshes/props/celt_house_a_door.dae: Found library_materials to delete

art/meshes/props/celt_house_a_door.dae: Found library_effects to delete

art/meshes/props/celt_house_a_door.dae: Found a bind_material to delete

art/meshes/props/celt_house_a_door.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_house_a_door.dae: Found convertible object 'celt_house_2_prop'

art/meshes/props/celt_house_a_door.dae: Converting 'celt_house_2_propMesh'

art/meshes/props/celt_house_a_door.dae: Found static geometry

art/meshes/props/celt_house_a_shields.dae: Starting conversion

art/meshes/props/celt_house_a_shields.dae: Running FixBrokenXML

art/meshes/props/celt_house_a_shields.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_house_a_shields.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_house_a_shields.dae: Found library_images to delete

art/meshes/props/celt_house_a_shields.dae: Found library_materials to delete

art/meshes/props/celt_house_a_shields.dae: Found library_effects to delete

art/meshes/props/celt_house_a_shields.dae: Found a bind_material to delete

art/meshes/props/celt_house_a_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_house_a_shields.dae: Found convertible object 'Plane12-Pivot'

art/meshes/props/celt_house_a_shields.dae: Converting 'Plane12Mesh'

art/meshes/props/celt_house_a_shields.dae: Found static geometry

art/meshes/structural/celt_civic_centre.dae: Starting conversion

art/meshes/structural/celt_civic_centre.dae: Running FixBrokenXML

art/meshes/structural/celt_civic_centre.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/celt_civic_centre.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/celt_civic_centre.dae: Found library_images to delete

art/meshes/structural/celt_civic_centre.dae: Found library_materials to delete

art/meshes/structural/celt_civic_centre.dae: Found library_effects to delete

art/meshes/structural/celt_civic_centre.dae: Found a bind_material to delete

art/meshes/structural/celt_civic_centre.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_civic_centre.dae: Found convertible object 'default11'

art/meshes/structural/celt_civic_centre.dae: Converting 'default11Mesh'

art/meshes/structural/celt_civic_centre.dae: Found static geometry

art/meshes/structural/celt_civic_centre.dae: Adding prop point smoke

art/meshes/structural/celt_civic_centre.dae: Adding prop point garrisoned

art/meshes/structural/celt_civic_centre.dae: Adding prop point projectile

art/meshes/structural/celt_civic_centre_roof.dae: Starting conversion

art/meshes/structural/celt_civic_centre_roof.dae: Running FixBrokenXML

art/meshes/structural/celt_civic_centre_roof.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/celt_civic_centre_roof.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/celt_civic_centre_roof.dae: Found library_images to delete

art/meshes/structural/celt_civic_centre_roof.dae: Found library_materials to delete

art/meshes/structural/celt_civic_centre_roof.dae: Found library_effects to delete

art/meshes/structural/celt_civic_centre_roof.dae: Found a bind_material to delete

art/meshes/structural/celt_civic_centre_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_civic_centre_roof.dae: Found convertible object 'Plane01'

art/meshes/structural/celt_civic_centre_roof.dae: Converting 'Plane01Mesh'

art/meshes/structural/celt_civic_centre_roof.dae: Found static geometry

art/meshes/props/celt_cc_props1.dae: Starting conversion

art/meshes/props/celt_cc_props1.dae: Running FixBrokenXML

art/meshes/props/celt_cc_props1.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_cc_props1.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_cc_props1.dae: Found library_images to delete

art/meshes/props/celt_cc_props1.dae: Found library_materials to delete

art/meshes/props/celt_cc_props1.dae: Found library_effects to delete

art/meshes/props/celt_cc_props1.dae: Found a bind_material to delete

art/meshes/props/celt_cc_props1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_cc_props1.dae: Found convertible object 'crate03'

art/meshes/props/celt_cc_props1.dae: Converting 'crate03Mesh'

art/meshes/props/celt_cc_props1.dae: Found static geometry

art/meshes/props/celt_cc_props_new.dae: Starting conversion

art/meshes/props/celt_cc_props_new.dae: Running FixBrokenXML

art/meshes/props/celt_cc_props_new.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_cc_props_new.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_cc_props_new.dae: Found library_images to delete

art/meshes/props/celt_cc_props_new.dae: Found library_materials to delete

art/meshes/props/celt_cc_props_new.dae: Found library_effects to delete

art/meshes/props/celt_cc_props_new.dae: Found a bind_material to delete

art/meshes/props/celt_cc_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_cc_props_new.dae: Found convertible object 'celt_port_agen01-Pivot'

art/meshes/props/celt_cc_props_new.dae: Converting 'celt_port_agen01Mesh'

art/meshes/props/celt_cc_props_new.dae: Found static geometry

art/meshes/props/celt_cc_entry.dae: Starting conversion

art/meshes/props/celt_cc_entry.dae: Running FixBrokenXML

art/meshes/props/celt_cc_entry.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/celt_cc_entry.dae: Applying fixes for 3ds Max exporter

art/meshes/props/celt_cc_entry.dae: Found library_images to delete

art/meshes/props/celt_cc_entry.dae: Found library_materials to delete

art/meshes/props/celt_cc_entry.dae: Found library_effects to delete

art/meshes/props/celt_cc_entry.dae: Found a bind_material to delete

art/meshes/props/celt_cc_entry.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_cc_entry.dae: Found convertible object 'default10'

art/meshes/props/celt_cc_entry.dae: Converting 'default10Mesh'

art/meshes/props/celt_cc_entry.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

art/meshes/skeletal/boar.dae: Starting conversion

art/meshes/skeletal/boar.dae: Running FixBrokenXML

art/meshes/skeletal/boar.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/boar.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/boar.dae: Found convertible object 'boar'

art/meshes/skeletal/boar.dae: Converting 'Armature'

art/meshes/skeletal/boar.dae: Found skinned geometry

art/animation/quadraped/boar_death.dae: Starting conversion

art/animation/quadraped/boar_death.dae: Running FixBrokenXML

art/animation/quadraped/boar_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_death.dae: Found convertible object 'boar'

art/animation/quadraped/boar_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully

art/animation/quadraped/boar_idle_01.dae: Starting conversion

art/animation/quadraped/boar_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/boar_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_idle_01.dae: Found convertible object 'boar'

art/animation/quadraped/boar_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully

art/animation/quadraped/boar_idle_02.dae: Starting conversion

art/animation/quadraped/boar_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/boar_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_idle_02.dae: Found convertible object 'boar'

art/animation/quadraped/boar_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully

art/animation/quadraped/boar_run.dae: Starting conversion

art/animation/quadraped/boar_run.dae: Running FixBrokenXML

art/animation/quadraped/boar_run.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_run.dae: Found convertible object 'boar'

art/animation/quadraped/boar_run.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully

art/animation/quadraped/boar_walk.dae: Starting conversion

art/animation/quadraped/boar_walk.dae: Running FixBrokenXML

art/animation/quadraped/boar_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_walk.dae: Found convertible object 'boar'

art/animation/quadraped/boar_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully

art/animation/quadraped/boar_attack.dae: Starting conversion

art/animation/quadraped/boar_attack.dae: Running FixBrokenXML

art/animation/quadraped/boar_attack.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_attack.dae: Found convertible object 'boar'

art/animation/quadraped/boar_attack.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully

art/meshes/skeletal/bear.dae: Starting conversion

art/meshes/skeletal/bear.dae: Running FixBrokenXML

art/meshes/skeletal/bear.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/skeletal/bear.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/bear.dae: Found convertible object 'bear'

art/meshes/skeletal/bear.dae: Converting 'bear-Geometry'

art/meshes/skeletal/bear.dae: Found static geometry

art/meshes/props/wrld_wood_sm_pile_a.dae: Starting conversion

art/meshes/props/wrld_wood_sm_pile_a.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_sm_pile_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_sm_pile_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_sm_pile_a.dae: Found convertible object 'wrld_wood_sm_pile_a'

art/meshes/props/wrld_wood_sm_pile_a.dae: Converting 'wrld_wood_sm_pile_a-Geometry'

art/meshes/props/wrld_wood_sm_pile_a.dae: Found static geometry

art/meshes/props/wrld_wood_sm_pile_b.dae: Starting conversion

art/meshes/props/wrld_wood_sm_pile_b.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_sm_pile_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_sm_pile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_sm_pile_b.dae: Found convertible object 'wrld_wood_sm_pile_b'

art/meshes/props/wrld_wood_sm_pile_b.dae: Converting 'wrld_wood_sm_pile_b-Geometry'

art/meshes/props/wrld_wood_sm_pile_b.dae: Found static geometry

art/meshes/props/wrld_wheel_laying.dae: Starting conversion

art/meshes/props/wrld_wheel_laying.dae: Running FixBrokenXML

art/meshes/props/wrld_wheel_laying.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wheel_laying.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wheel_laying.dae: Found convertible object 'wrld_wheel_laying'

art/meshes/props/wrld_wheel_laying.dae: Converting 'wrld_wheel_laying-Geometry'

art/meshes/props/wrld_wheel_laying.dae: Found static geometry

art/meshes/props/wrld_wood_pile_b.dae: Starting conversion

art/meshes/props/wrld_wood_pile_b.dae: Running FixBrokenXML

art/meshes/props/wrld_wood_pile_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_wood_pile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_wood_pile_b.dae: Found convertible object 'wrld_wood_pile_b'

art/meshes/props/wrld_wood_pile_b.dae: Converting 'wrld_wood_pile_b-Geometry'

art/meshes/props/wrld_wood_pile_b.dae: Found static geometry

Loading trigger script 'maps/scripts/Conquest.js'

art/meshes/structural/brit_house_c.dae: Starting conversion

art/meshes/structural/brit_house_c.dae: Running FixBrokenXML

art/meshes/structural/brit_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/brit_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/brit_house_c.dae: Found convertible object 'Circle_000'

art/meshes/structural/brit_house_c.dae: Converting 'Circle_002'

art/meshes/structural/brit_house_c.dae: Found static geometry

art/meshes/structural/brit_house_c.dae: Adding prop point dust

art/meshes/props/brit_house_c_props_new.dae: Starting conversion

art/meshes/props/brit_house_c_props_new.dae: Running FixBrokenXML

art/meshes/props/brit_house_c_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_c_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_c_props_new.dae: Found convertible object 'Circle_000'

art/meshes/props/brit_house_c_props_new.dae: Converting 'Circle_001'

art/meshes/props/brit_house_c_props_new.dae: Found static geometry

art/meshes/props/brit_house_c_props_1.dae: Starting conversion

art/meshes/props/brit_house_c_props_1.dae: Running FixBrokenXML

art/meshes/props/brit_house_c_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_c_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_c_props_1.dae: Found convertible object 'Circle_004'

art/meshes/props/brit_house_c_props_1.dae: Converting 'Circle_005'

art/meshes/props/brit_house_c_props_1.dae: Found static geometry

art/meshes/structural/brit_house_b.dae: Starting conversion

art/meshes/structural/brit_house_b.dae: Running FixBrokenXML

art/meshes/structural/brit_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/brit_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/brit_house_b.dae: Found convertible object 'Circle_000'

art/meshes/structural/brit_house_b.dae: Converting 'Circle_001'

art/meshes/structural/brit_house_b.dae: Found static geometry

art/meshes/structural/brit_house_b.dae: Adding prop point dust

art/meshes/props/brit_house_b_props_new.dae: Starting conversion

art/meshes/props/brit_house_b_props_new.dae: Running FixBrokenXML

art/meshes/props/brit_house_b_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_b_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_b_props_new.dae: Found convertible object 'Circle_000'

art/meshes/props/brit_house_b_props_new.dae: Converting 'Circle_001'

art/meshes/props/brit_house_b_props_new.dae: Found static geometry

art/meshes/props/brit_house_b_props_1.dae: Starting conversion

art/meshes/props/brit_house_b_props_1.dae: Running FixBrokenXML

art/meshes/props/brit_house_b_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_b_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_b_props_1.dae: Found convertible object 'Circle_002'

art/meshes/props/brit_house_b_props_1.dae: Converting 'Circle_003'

art/meshes/props/brit_house_b_props_1.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully

art/meshes/structural/celt_storehouse.dae: Starting conversion

art/meshes/structural/celt_storehouse.dae: Running FixBrokenXML

art/meshes/structural/celt_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/celt_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_storehouse.dae: Found convertible object 'Object08_001'

art/meshes/structural/celt_storehouse.dae: Converting 'Object08Mesh_001'

art/meshes/structural/celt_storehouse.dae: Found static geometry

art/meshes/props/celt_storehouse_props.dae: Starting conversion

art/meshes/props/celt_storehouse_props.dae: Running FixBrokenXML

art/meshes/props/celt_storehouse_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_storehouse_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_storehouse_props.dae: Found convertible object 'Object08_001'

art/meshes/props/celt_storehouse_props.dae: Converting 'Object08Mesh_002'

art/meshes/props/celt_storehouse_props.dae: Found static geometry

art/meshes/props/celt_storehouse_silo.dae: Starting conversion

art/meshes/props/celt_storehouse_silo.dae: Running FixBrokenXML

art/meshes/props/celt_storehouse_silo.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_storehouse_silo.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_storehouse_silo.dae: Found convertible object 'Object08_001'

art/meshes/props/celt_storehouse_silo.dae: Converting 'Object08Mesh_002'

art/meshes/props/celt_storehouse_silo.dae: Found static geometry

art/meshes/props/celt_storehouse_shield.dae: Starting conversion

art/meshes/props/celt_storehouse_shield.dae: Running FixBrokenXML

art/meshes/props/celt_storehouse_shield.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_storehouse_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_storehouse_shield.dae: Found convertible object 'Object08_001'

art/meshes/props/celt_storehouse_shield.dae: Converting 'Object08Mesh_003'

art/meshes/props/celt_storehouse_shield.dae: Found static geometry

art/meshes/structural/celt_farmstead.dae: Starting conversion

art/meshes/structural/celt_farmstead.dae: Running FixBrokenXML

art/meshes/structural/celt_farmstead.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/celt_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_farmstead.dae: Found convertible object 'Box16_001'

art/meshes/structural/celt_farmstead.dae: Converting 'Box16Mesh_001'

art/meshes/structural/celt_farmstead.dae: Found static geometry

art/meshes/props/celt_farmstead_props.dae: Starting conversion

art/meshes/props/celt_farmstead_props.dae: Running FixBrokenXML

art/meshes/props/celt_farmstead_props.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_farmstead_props.dae: Found convertible object 'Box16_001'

art/meshes/props/celt_farmstead_props.dae: Converting 'Box16Mesh_002'

art/meshes/props/celt_farmstead_props.dae: Found static geometry

art/meshes/props/celt_farmstead_shield.dae: Starting conversion

art/meshes/props/celt_farmstead_shield.dae: Running FixBrokenXML

art/meshes/props/celt_farmstead_shield.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_farmstead_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_farmstead_shield.dae: Found convertible object 'Box16_001'

art/meshes/props/celt_farmstead_shield.dae: Converting 'Box16Mesh_003'

art/meshes/props/celt_farmstead_shield.dae: Found static geometry

art/meshes/props/celt_farmstead_hoe.dae: Starting conversion

art/meshes/props/celt_farmstead_hoe.dae: Running FixBrokenXML

art/meshes/props/celt_farmstead_hoe.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/celt_farmstead_hoe.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/celt_farmstead_hoe.dae: Found convertible object 'Box16'

art/meshes/props/celt_farmstead_hoe.dae: Converting 'Box16Mesh'

art/meshes/props/celt_farmstead_hoe.dae: Found static geometry

art/meshes/structural/brit_barracks_struct.dae: Starting conversion

art/meshes/structural/brit_barracks_struct.dae: Running FixBrokenXML

art/meshes/structural/brit_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/brit_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/brit_barracks_struct.dae: Found convertible object 'Circle_001'

art/meshes/structural/brit_barracks_struct.dae: Converting 'Circle_001'

art/meshes/structural/brit_barracks_struct.dae: Found static geometry

art/meshes/structural/brit_barracks_struct.dae: Adding prop point garrisoned

art/meshes/props/brit_barracks_props_new.dae: Starting conversion

art/meshes/props/brit_barracks_props_new.dae: Running FixBrokenXML

art/meshes/props/brit_barracks_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_barracks_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_barracks_props_new.dae: Found convertible object 'Circle_001'

art/meshes/props/brit_barracks_props_new.dae: Converting 'Circle_004'

art/meshes/props/brit_barracks_props_new.dae: Found static geometry

art/meshes/props/brit_barracks_palisade.dae: Starting conversion

art/meshes/props/brit_barracks_palisade.dae: Running FixBrokenXML

art/meshes/props/brit_barracks_palisade.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_barracks_palisade.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_barracks_palisade.dae: Found convertible object 'Circle_001'

art/meshes/props/brit_barracks_palisade.dae: Converting 'Circle_005'

art/meshes/props/brit_barracks_palisade.dae: Found static geometry

art/meshes/props/brit_barracks_props1.dae: Starting conversion

art/meshes/props/brit_barracks_props1.dae: Running FixBrokenXML

art/meshes/props/brit_barracks_props1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_barracks_props1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_barracks_props1.dae: Found convertible object 'Circle_001'

art/meshes/props/brit_barracks_props1.dae: Converting 'Circle_003'

art/meshes/props/brit_barracks_props1.dae: Found static geometry

art/meshes/props/brit_barracks_struct1.dae: Starting conversion

art/meshes/props/brit_barracks_struct1.dae: Running FixBrokenXML

art/meshes/props/brit_barracks_struct1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_barracks_struct1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_barracks_struct1.dae: Found convertible object 'Circle_001'

art/meshes/props/brit_barracks_struct1.dae: Converting 'Circle_002'

art/meshes/props/brit_barracks_struct1.dae: Found static geometry

art/meshes/props/brit_barracks_weapons.dae: Starting conversion

art/meshes/props/brit_barracks_weapons.dae: Running FixBrokenXML

art/meshes/props/brit_barracks_weapons.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_barracks_weapons.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_barracks_weapons.dae: Found convertible object 'Circle_001'

art/meshes/props/brit_barracks_weapons.dae: Converting 'Circle_005'

art/meshes/props/brit_barracks_weapons.dae: Found static geometry

art/meshes/structural/brit_house_d.dae: Starting conversion

art/meshes/structural/brit_house_d.dae: Running FixBrokenXML

art/meshes/structural/brit_house_d.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/brit_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/brit_house_d.dae: Found convertible object 'Circle_000'

art/meshes/structural/brit_house_d.dae: Converting 'Circle_003'

art/meshes/structural/brit_house_d.dae: Found static geometry

art/meshes/structural/brit_house_d.dae: Adding prop point dust

art/meshes/props/brit_house_d_props_new.dae: Starting conversion

art/meshes/props/brit_house_d_props_new.dae: Running FixBrokenXML

art/meshes/props/brit_house_d_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_d_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_d_props_new.dae: Found convertible object 'Circle_000'

art/meshes/props/brit_house_d_props_new.dae: Converting 'Circle_001'

art/meshes/props/brit_house_d_props_new.dae: Found static geometry

art/meshes/props/brit_house_d_props_1.dae: Starting conversion

art/meshes/props/brit_house_d_props_1.dae: Running FixBrokenXML

art/meshes/props/brit_house_d_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_d_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_d_props_1.dae: Found convertible object 'Circle_040'

art/meshes/props/brit_house_d_props_1.dae: Converting 'Circle_008'

art/meshes/props/brit_house_d_props_1.dae: Found static geometry

art/meshes/structural/brit_house_a.dae: Starting conversion

art/meshes/structural/brit_house_a.dae: Running FixBrokenXML

art/meshes/structural/brit_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/brit_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/brit_house_a.dae: Found convertible object 'Circle_000'

art/meshes/structural/brit_house_a.dae: Converting 'Circle_000'

art/meshes/structural/brit_house_a.dae: Found static geometry

art/meshes/structural/brit_house_a.dae: Adding prop point dust

art/meshes/props/brit_house_a_props_1.dae: Starting conversion

art/meshes/props/brit_house_a_props_1.dae: Running FixBrokenXML

art/meshes/props/brit_house_a_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_a_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_a_props_1.dae: Found convertible object 'Circle_003'

art/meshes/props/brit_house_a_props_1.dae: Converting 'Circle_004'

art/meshes/props/brit_house_a_props_1.dae: Found static geometry

art/meshes/props/brit_house_a_props_new.dae: Starting conversion

art/meshes/props/brit_house_a_props_new.dae: Running FixBrokenXML

art/meshes/props/brit_house_a_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_house_a_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_house_a_props_new.dae: Found convertible object 'Circle_000'

art/meshes/props/brit_house_a_props_new.dae: Converting 'Circle_001'

art/meshes/props/brit_house_a_props_new.dae: Found static geometry

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4853, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 187, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4853, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4853, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4997, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4853, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4997, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4853, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4997, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4853, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4997, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4997, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4852, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4997, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4997, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4877, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4878, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4909, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4835, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4907, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5001, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

art/meshes/props/head_lime.dae: Starting conversion

art/meshes/props/head_lime.dae: Running FixBrokenXML

art/meshes/props/head_lime.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/head_lime.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/head_lime.dae: Found convertible object 'head_lime'

art/meshes/props/head_lime.dae: Converting 'head_lime-Geometry'

art/meshes/props/head_lime.dae: Found static geometry

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4854, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4908, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5002, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4836, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 5000, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

ERROR: Error in timer on entity 4996, IID 85, function TimerHandler: TypeError: this.order.data.targetClasses is undefined UnitAI.prototype.FindWalkAndFightTargets@simulation/components/UnitAI.js:5359 UnitAI.prototype.UnitFsmSpec.INDIVIDUAL.WALKINGANDFIGHTING.Timer@simulation/components/UnitAI.js:1500 FSM.prototype.ProcessMessage@simulation/helpers/FSM.js:274 UnitAI.prototype.TimerHandler@simulation/components/UnitAI.js:3773 Timer.prototype.OnUpdate@simulation/components/Timer.js:100

Engine exited successfully on 2014-08-24 at 13:48:49 with 1235 message(s), 161 error(s) and 0 warning(s).